Player Matchup

Mulan
Mulan
A Major Upset
Mulan
Level 106
God Stats
1W - 6L
1,698 SR
Queue Stats
96W - 104L
1,484 Elo+
Solo
Fenrir
Fenrir
Dair429318
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,823 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kamozzi
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,342 Elo+
Solo
Horus
Horus
SamIsGamingHapy
Horus
Level 159
God Stats
6W - 4L
1,285 SR
Queue Stats
1,044W - 1,033L
1,433 Elo+
Solo
He Bo
He Bo
Steel0fiend
He Bo
Level 37
God Stats
0W - 7L
1,315 SR
Queue Stats
357W - 358L
1,506 Elo+
Solo
Team Averages
Level 78
1,460 SR
1,518 Elo+

VS

Team Averages
Level 69
1,541 SR
1,425 Elo+
Hades
Hades
CorkAntelope954
Hades
Level 98
God Stats
8W - 5L
1,207 SR
Queue Stats
141W - 165L
1,473 Elo+
Solo
Lancelot
Lancelot
IgnoreMePlease85
Lancelot
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 56L
1,620 Elo+
Solo
Horus
Horus
Kyuukudo
Horus
Level 69
God Stats
1W - 0L
1,739 SR
Queue Stats
41W - 70L
1,347 Elo+
Party 1
Artemis
Artemis
SlyGoil
Artemis
Level 58
God Stats
2W - 5L
1,756 SR
Queue Stats
76W - 127L
1,347 Elo+
Party 1
Odin
Odin
zadicorokero
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 8
10,902
779
22,033
19,717
25,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Dair429318
Fenrir
19
6 / 8 / 12
10,985
785
14,879
24,119
16,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Kamozzi
Kumbhakarna
15
1 / 7 / 15
9,682
692
8,704
22,234
22,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 8 / 10
8,794
628
5,754
22,525
21,927
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 7 / 8
11,145
796
24,453
15,649
6,798
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 18
11,947
853
27,037
24,823
23,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 3 / 21
12,494
892
28,267
18,521
11,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Kyuukudo
Horus
17
6 / 4 / 21
11,632
831
8,475
22,083
18,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SlyGoil
Artemis
17
5 / 4 / 16
10,723
766
16,792
15,017
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

17
4 / 7 / 17
11,060
790
12,877
34,813
26,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
126
26
Kills
33
33
Deaths
26
53
Assists
93
Player
Kills
Deaths
Assists
KDA
L
10
3
8
4.67
W
9
8
18
2.25
L
Fenrir
Dair429318
Fenrir
6
8
12
1.5
W
9
3
21
6.5
L
Kumbhakarna
Kamozzi
Kumbhakarna
1
7
15
1.21
W
Horus
Kyuukudo
Horus
6
4
21
4.13
L
1
8
10
0.75
W
Artemis
SlyGoil
Artemis
5
4
16
3.25
L
8
7
8
1.71
W
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,823
Damage
93,448
104,244
Taken
115,257
92,636
Mitigated
86,721
28,502
Healing
51,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,033
3,430
1,626
2,958
19,717
25,324
130
5,971
13,317
0
31,596
W
27,037
2,429
2,578
7,476
24,823
23,590
1,170
7,940
16,883
47,970
0
L
Fenrir
Dair429318
Fenrir
14,879
6,003
1,589
4,801
24,119
16,044
539
6,737
16,948
0
26,142
W
28,267
8,923
1,232
6,479
18,521
11,597
2,503
5,761
12,760
0
44,920
L
Kumbhakarna
Kamozzi
Kumbhakarna
8,704
1,435
1,933
2,500
22,234
22,543
162
4,411
17,411
17,660
0
W
Horus
Kyuukudo
Horus
8,475
4,450
10,946
8,778
22,083
18,511
517
6,387
15,696
0
11,835
L
5,754
3,393
4,556
2,856
22,525
21,927
702
7,497
14,663
276
9,548
W
Artemis
SlyGoil
Artemis
16,792
10,165
0
4,022
15,017
6,656
3,701
4,275
10,742
0
31,297
L
24,453
3,738
2,861
2,822
15,649
6,798
99
4,198
11,260
40,940
867
W
12,877
2,320
1,558
8,639
34,813
26,367
346
8,778
26,035
3,028
19,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
57,856
102
Minions Killed
131
0
Camps Cleared
0
1,148,926
Distance Traveled
1,213,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,902
779
23
2
0
238,515
0
W
Hades
11,947
853
48
3
0
227,313
0
L
Fenrir
10,985
785
13
1
0
246,904
0
W
Lancelot
12,494
892
36
3
0
298,802
0
L
Kumbhakarna
9,682
692
16
1
0
224,637
0
W
Horus
11,632
831
12
1
0
248,823
0
L
Horus
8,794
628
13
1
0
211,863
0
W
Artemis
10,723
766
20
1
0
200,264
0
L
He Bo
11,145
796
37
3
0
227,007
0
W
Odin
11,060
790
15
1
0
238,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role