Player Matchup

Surtr
Surtr
Dark_lord1324
Surtr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,461 Elo+
Party 1
Charybdis
Charybdis
fatfatrus
Charybdis
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 89L
1,616 Elo+
Party 1
Cerberus
Cerberus
kenty456
Cerberus
Level 123
God Stats
1W - 5L
1,366 SR
Queue Stats
29W - 40L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
the_bad_weather
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
very_oasis0
Cliodhna
Level 16
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 11L
1,359 Elo+
Party 1
Team Averages
Level 44
1,512 SR
1,457 Elo+

VS

Team Averages
Level 89
1,532 SR
1,517 Elo+
Nemesis
Nemesis
Arrio 76
Nemesis
Level 104
God Stats
17W - 19L
1,397 SR
Queue Stats
163W - 159L
1,407 Elo+
Solo
Hou Yi
Hou Yi
freefoodplz
Hou Yi
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 187L
1,415 Elo+
Party 2
Thor
Thor
givefoodpIz
Thor
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,888 Elo+
Party 2
Hades
Hades
p_bl0
Hades
Level 44
God Stats
38W - 33L
1,627 SR
Queue Stats
164W - 171L
1,420 Elo+
Solo
Agni
Agni
theheadrest-
Agni
Level 100
God Stats
49W - 43L
1,636 SR
Queue Stats
122W - 119L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,451
389
1,994
9,389
7,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
fatfatrus
Charybdis
9
0 / 6 / 3
5,783
413
4,998
13,626
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
kenty456
Cerberus
10
3 / 2 / 3
6,605
472
4,481
21,639
16,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
the_bad_weather
Baron Samedi
10
2 / 5 / 2
5,949
425
6,290
12,336
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
very_oasis0
Cliodhna
11
3 / 2 / 3
6,664
476
9,819
12,713
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arrio 76
Nemesis
13
1 / 1 / 5
7,550
539
3,865
10,259
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
13
6 / 1 / 0
8,438
603
12,229
8,722
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 2 / 3
8,466
605
14,076
13,812
8,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
p_bl0
Hades
12
5 / 1 / 3
8,183
585
14,786
10,761
4,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 6
6,757
483
4,669
7,458
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
18
19
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arrio 76
Nemesis
1
1
5
3.5
L
0
4
0
0
L
Charybdis
fatfatrus
Charybdis
0
6
3
0.25
W
Hou Yi
6
1
0
6
W
6
2
3
3.75
L
Cerberus
kenty456
Cerberus
3
2
3
2.25
W
Hades
p_bl0
Hades
5
1
3
6.5
L
Baron Samedi
the_bad_weather
Baron Samedi
2
5
2
0.6
W
0
3
6
1
L
Cliodhna
very_oasis0
Cliodhna
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,582
Damage
49,625
69,703
Taken
51,012
37,936
Mitigated
21,914
19,829
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arrio 76
Nemesis
3,865
1,609
0
2,173
10,259
3,810
0
2,444
7,815
0
53,708
L
1,994
1,359
0
1,708
9,389
7,101
0
0
9,389
86
16,211
L
Charybdis
fatfatrus
Charybdis
4,998
2,732
0
3,531
13,626
4,525
0
2,062
11,564
0
31,823
W
Hou Yi
12,229
7,596
0
4,973
8,722
3,346
678
912
7,810
0
57,691
W
14,076
5,445
0
3,207
13,812
8,072
57
1,695
12,117
0
65,657
L
Cerberus
kenty456
Cerberus
4,481
541
439
8,817
21,639
16,390
20
8,061
13,578
25,952
0
W
Hades
p_bl0
Hades
14,786
3,581
323
6,554
10,761
4,530
1,084
5,210
5,551
60,404
0
L
Baron Samedi
the_bad_weather
Baron Samedi
6,290
265
331
1,561
12,336
5,018
49
6,484
5,852
30,504
2,569
W
4,669
491
88
1,134
7,458
2,156
661
574
6,884
47,197
0
L
Cliodhna
very_oasis0
Cliodhna
9,819
1,308
0
3,442
12,713
4,902
0
2,848
9,865
0
42,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
39,394
208
Minions Killed
424
0
Camps Cleared
0
1,232,984
Distance Traveled
1,356,916
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,550
539
67
5
0
325,395
0
L
Surtr
5,451
389
24
2
0
188,991
4
L
Charybdis
5,783
413
49
4
0
242,461
0
W
Hou Yi
8,438
603
83
6
0
260,277
1
W
Thor
8,466
605
111
8
0
241,011
0
L
Cerberus
6,605
472
31
2
0
256,941
0
W
Hades
8,183
585
92
7
0
245,725
0
L
Baron Samedi
5,949
425
42
3
0
226,234
0
W
Agni
6,757
483
71
5
0
284,508
2
L
Cliodhna
6,664
476
62
4
0
318,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role