Player Matchup

Jing Wei
Jing Wei
BABENCIAGA
Jing Wei
Level 28
God Stats
1W - 0L
1,785 SR
Queue Stats
6W - 3L
1,584 Elo+
Party 2
Cupid
Cupid
BradConutZA
Cupid
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
553W - 552L
1,463 Elo+
Solo
Bellona
Bellona
MatoiXRyuko
Bellona
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
95W - 98L
1,462 Elo+
Solo
Artemis
Artemis
snc freeman
Artemis
Level 141
God Stats
8W - 7L
1,500 SR
Queue Stats
611W - 601L
1,455 Elo+
Solo
Fenrir
Fenrir
yokonime
Fenrir
Level 88
God Stats
1W - 0L
1,727 SR
Queue Stats
6W - 3L
1,584 Elo+
Party 2
Team Averages
Level 106
1,602 SR
1,510 Elo+

VS

Team Averages
Level 85
1,500 SR
1,486 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ArrowBase
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,413 Elo+
Solo
Skadi
Skadi
Brockili
Skadi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,539 Elo+
Party 1
Freya
Freya
Styler2651
Freya
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 86L
1,503 Elo+
Party 1
Cupid
Cupid
Surprise Blues
Cupid
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 81L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BABENCIAGA
Jing Wei
17
7 / 3 / 16
10,986
785
16,497
12,186
6,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 22
11,872
848
11,840
12,722
6,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MatoiXRyuko
Bellona
16
7 / 6 / 11
10,204
729
16,665
16,221
21,435
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
snc freeman
Artemis
20
9 / 3 / 18
12,151
868
21,241
11,934
6,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
yokonime
Fenrir
17
9 / 5 / 17
11,159
797
15,360
19,208
29,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 9 / 9
9,819
701
9,215
22,023
38,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Thoth
ArrowBase
Thoth
18
2 / 6 / 7
10,663
762
11,123
13,196
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Brockili
Skadi
15
2 / 11 / 6
9,860
704
8,721
19,837
9,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
16
4 / 7 / 7
9,933
710
10,135
20,042
10,920
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 4 / 5
11,413
815
13,900
14,514
7,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
51
37
Kills
17
18
Deaths
37
84
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
9
9
0.72
L
Thoth
ArrowBase
Thoth
2
6
7
0.92
W
Jing Wei
BABENCIAGA
Jing Wei
7
3
16
5
W
5
1
22
16
L
Skadi
Brockili
Skadi
2
11
6
0.45
W
Bellona
MatoiXRyuko
Bellona
7
6
11
2.08
L
Freya
4
7
7
1.07
L
7
4
5
2.38
W
Artemis
snc freeman
Artemis
9
3
18
6
W
Fenrir
yokonime
Fenrir
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,603
Damage
53,094
72,271
Taken
89,612
70,347
Mitigated
72,479
27,687
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,215
1,870
0
130
22,023
38,164
684
100
21,923
17,553
234
L
Thoth
ArrowBase
Thoth
11,123
818
784
2,016
13,196
6,547
512
161
13,035
31,173
0
W
Jing Wei
BABENCIAGA
Jing Wei
16,497
13,915
1,748
4,680
12,186
6,139
1,789
5,185
7,001
0
33,739
W
11,840
5,732
3,501
5,910
12,722
6,440
1,416
6,518
6,204
0
36,300
L
Skadi
Brockili
Skadi
8,721
2,790
434
1,141
19,837
9,284
0
241
19,596
0
18,793
W
Bellona
MatoiXRyuko
Bellona
16,665
3,952
678
1,879
16,221
21,435
128
4,776
11,445
0
23,268
L
Freya
10,135
3,709
846
5,877
20,042
10,920
297
0
20,042
14,497
0
L
13,900
6,382
1,697
4,927
14,514
7,564
406
394
14,120
0
31,001
W
Artemis
snc freeman
Artemis
21,241
10,698
1,190
2,511
11,934
6,615
4,801
5,802
6,132
0
42,348
W
Fenrir
yokonime
Fenrir
15,360
3,403
1,416
4,174
19,208
29,718
74
8,102
11,106
1,229
18,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,372
Gold Earned
51,688
149
Minions Killed
128
0
Camps Cleared
0
1,214,306
Distance Traveled
1,032,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,819
701
10
1
0
158,374
0
L
Thoth
10,663
762
28
2
0
239,807
0
W
Jing Wei
10,986
785
31
2
0
265,423
0
W
Cupid
11,872
848
49
4
0
249,308
0
L
Skadi
9,860
704
32
2
0
159,423
0
W
Bellona
10,204
729
11
1
0
228,821
0
L
Freya
9,933
710
7
1
0
223,479
0
L
Cupid
11,413
815
51
4
0
250,959
0
W
Artemis
12,151
868
49
4
0
229,493
0
W
Fenrir
11,159
797
9
1
0
241,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role