Player Matchup

Ares
Ares
Bdrash
Ares
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
449W - 452L
1,445 Elo+
Party 1
Cerberus
Cerberus
Deloona
Cerberus
Level 103
God Stats
5W - 0L
1,500 SR
Queue Stats
177W - 176L
1,523 Elo+
Solo
Hera
Hera
DriftingPain
Hera
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,513 Elo+
Party 1
Hachiman
Hachiman
OshinoShinobu2
Hachiman
Level 109
God Stats
4W - 2L
1,285 SR
Queue Stats
217W - 210L
1,554 Elo+
Party 1
Cupid
Cupid
Susano01
Cupid
Level 125
God Stats
1W - 2L
1,268 SR
Queue Stats
212W - 205L
1,551 Elo+
Solo
Team Averages
Level 109
1,410 SR
1,517 Elo+

VS

Team Averages
Level 76
1,555 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
BewareOfNinja17
Ah Muzen Cab
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
80W - 79L
1,431 Elo+
Solo
Sobek
Sobek
CALBOSS_Tdot
Sobek
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
604W - 640L
1,447 Elo+
Solo
Olorun
Olorun
Jesus05123405
Olorun
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 37L
1,278 Elo+
Solo
Bakasura
Bakasura
Romano22812
Bakasura
Level 66
God Stats
1W - 1L
1,781 SR
Queue Stats
45W - 54L
1,600 Elo+
Solo
Agni
Agni
iLcHaKaL
Agni
Level 60
God Stats
3W - 5L
1,492 SR
Queue Stats
275W - 256L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bdrash
Ares
18
5 / 2 / 24
11,807
787
11,232
22,062
32,891
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Deloona
Cerberus
19
6 / 1 / 26
12,469
831
12,564
20,787
23,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 3 / 22
11,472
765
29,150
11,389
7,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
18
10 / 5 / 21
11,585
772
21,572
15,973
9,618
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Susano01
Cupid
20
8 / 1 / 25
12,154
810
17,204
13,688
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BewareOfNinja17
Ah Muzen Cab
19
5 / 5 / 4
11,809
787
23,200
16,950
8,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 5 / 8
11,658
777
7,759
27,169
35,942
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 9 / 4
9,602
640
6,876
20,785
10,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Romano22812
Bakasura
15
2 / 9 / 1
10,015
668
4,688
18,065
10,380
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
2 / 9 / 5
10,100
673
20,101
18,143
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
33
37
Kills
11
12
Deaths
37
118
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
Bdrash
Ares
5
2
24
8.5
L
Ah Muzen Cab
BewareOfNinja17
Ah Muzen Cab
5
5
4
1.4
L
2
5
8
1.2
W
Cerberus
Deloona
Cerberus
6
1
26
19
W
8
3
22
6.33
L
0
9
4
0.22
W
Hachiman
10
5
21
4.1
L
Bakasura
Romano22812
Bakasura
2
9
1
0.28
W
Cupid
Susano01
Cupid
8
1
25
20.5
L
Agni
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,722
Damage
62,624
83,899
Taken
101,112
82,652
Mitigated
73,649
36,971
Healing
26,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bdrash
Ares
11,232
527
2,450
6,037
22,062
32,891
1,037
7,629
14,332
22,438
0
L
Ah Muzen Cab
BewareOfNinja17
Ah Muzen Cab
23,200
7,519
455
3,151
16,950
8,717
4,150
10,002
6,948
0
56,774
L
7,759
208
652
4,253
27,169
35,942
0
15,317
11,852
11,942
426
W
Cerberus
Deloona
Cerberus
12,564
817
1,946
7,489
20,787
23,612
522
8,212
12,317
25,664
0
W
29,150
4,966
1,139
939
11,389
7,714
1,934
4,353
6,936
50,388
0
L
6,876
2,864
5,588
5,681
20,785
10,714
1,934
10,990
9,795
19,576
0
W
Hachiman
21,572
14,851
1,708
3,287
15,973
9,618
3,184
6,860
9,028
0
40,092
L
Bakasura
Romano22812
Bakasura
4,688
2,940
419
2,797
18,065
10,380
2,000
8,679
9,386
0
7,311
W
Cupid
Susano01
Cupid
17,204
6,209
5,414
6,562
13,688
8,817
2,574
5,558
8,047
0
43,588
L
Agni
20,101
1,975
815
2,430
18,143
7,896
220
7,958
10,185
31,549
3,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,487
Gold Earned
53,184
202
Minions Killed
134
0
Camps Cleared
0
1,344,753
Distance Traveled
1,129,045
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,807
787
16
1
0
277,862
0
L
Ah Muzen Cab
11,809
787
61
4
0
219,318
0
L
Sobek
11,658
777
4
0
0
257,228
0
W
Cerberus
12,469
831
52
3
0
278,548
0
W
Hera
11,472
765
45
3
0
279,505
0
L
Olorun
9,602
640
22
1
0
199,410
0
W
Hachiman
11,585
772
38
3
0
250,822
0
L
Bakasura
10,015
668
14
1
0
234,502
0
W
Cupid
12,154
810
51
3
0
258,016
0
L
Agni
10,100
673
33
2
0
218,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role