Player Matchup

Merlin
Merlin
CesarAl321
Merlin
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,541 Elo+
Solo
Chiron
Chiron
EmboOnline
Chiron
Level 84
God Stats
11W - 5L
1,992 SR
Queue Stats
731W - 651L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Josurr Ironbear
Kumbhakarna
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 198L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
Wo7an
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,471 Elo+
Solo
Ravana
Ravana
XGN GOAT
Ravana
Level 156
God Stats
4W - 4L
1,298 SR
Queue Stats
258W - 272L
1,444 Elo+
Party 2
Team Averages
Level 105
1,558 SR
1,488 Elo+

VS

Team Averages
Level 84
1,540 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DoobieCareful
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,490 Elo+
Solo
Tiamat
Tiamat
Lauril
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,114 Elo+
Solo
Osiris
Osiris
SgtGravy18
Osiris
Level 65
God Stats
2W - 3L
1,701 SR
Queue Stats
149W - 139L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CesarAl321
Merlin
16
2 / 2 / 13
9,046
905
15,581
7,121
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
EmboOnline
Chiron
13
6 / 1 / 9
8,299
830
5,943
9,062
4,323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Josurr Ironbear
Kumbhakarna
14
2 / 2 / 16
8,678
868
2,123
12,175
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Wo7an
Ah Puch
17
6 / 0 / 12
9,532
953
16,359
8,246
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
XGN GOAT
Ravana
15
9 / 3 / 12
9,538
954
8,609
12,316
8,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 3 / 3
8,870
887
12,944
10,215
4,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
 
He Bo
13
2 / 6 / 2
7,357
736
6,329
10,676
4,175
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 5
7,694
769
10,903
13,763
12,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Lauril
Tiamat
13
0 / 5 / 3
6,832
683
3,299
8,437
5,259
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
SgtGravy18
Osiris
13
0 / 5 / 4
6,721
672
5,772
12,550
10,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
25
Kills
8
8
Deaths
25
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
3
1.83
L
He Bo
 
He Bo
2
6
2
0.5
W
Merlin
CesarAl321
Merlin
2
2
13
4.25
L
2
6
5
0.75
W
Chiron
EmboOnline
Chiron
6
1
9
10.5
W
Kumbhakarna
Josurr Ironbear
Kumbhakarna
2
2
16
5
L
Tiamat
Lauril
Tiamat
0
5
3
0.3
L
Osiris
SgtGravy18
Osiris
0
5
4
0.4
W
Ah Puch
Wo7an
Ah Puch
6
0
12
12
W
Ravana
XGN GOAT
Ravana
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,615
Damage
39,247
48,920
Taken
55,641
34,677
Mitigated
36,797
25,533
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,944
1,122
1,220
3,034
10,215
4,359
434
4,411
5,804
23,936
1,283
L
He Bo
 
He Bo
6,329
407
856
1,751
10,676
4,175
0
7,247
3,429
9,274
2,673
W
Merlin
CesarAl321
Merlin
15,581
567
2,114
986
7,121
3,630
658
3,921
3,200
35,692
1,904
L
10,903
562
1,009
661
13,763
12,640
0
7,610
6,153
5,023
13,728
W
Chiron
EmboOnline
Chiron
5,943
2,214
2,722
2,754
9,062
4,323
943
3,760
5,302
0
11,297
W
Kumbhakarna
Josurr Ironbear
Kumbhakarna
2,123
167
1,931
1,694
12,175
13,343
0
5,963
6,212
3,133
0
L
Tiamat
Lauril
Tiamat
3,299
124
0
538
8,437
5,259
170
5,563
2,874
10,440
1,182
L
Osiris
SgtGravy18
Osiris
5,772
1,594
317
1,350
12,550
10,364
0
8,084
4,466
0
12,589
W
Ah Puch
Wo7an
Ah Puch
16,359
927
1,556
4,254
8,246
4,709
240
4,400
3,846
35,645
0
W
Ravana
XGN GOAT
Ravana
8,609
2,404
3,357
4,165
12,316
8,672
0
5,333
6,983
0
12,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
37,474
126
Minions Killed
104
0
Camps Cleared
0
1,098,807
Distance Traveled
979,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,870
887
43
4
0
199,432
0
L
He Bo
7,357
736
20
2
0
196,187
0
W
Merlin
9,046
905
57
6
0
195,967
0
L
Odin
7,694
769
10
1
0
194,555
0
W
Chiron
8,299
830
7
1
0
223,960
0
W
Kumbhakarna
8,678
868
4
0
0
231,555
0
L
Tiamat
6,832
683
20
2
0
184,141
0
L
Osiris
6,721
672
11
1
0
204,696
0
W
Ah Puch
9,532
953
47
5
0
233,224
0
W
Ravana
9,538
954
11
1
0
214,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role