Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
DomiKun00
Ah Muzen Cab
Gold IV
Level 175
God Stats
6W - 4L
1,695 SR
Queue Stats
135W - 137L
1,634 MMR
Party 2
Achilles
Achilles
Bronze III
EddyPed
Achilles
Bronze III
Level 40
God Stats
1W - 2L
1,407 SR
Queue Stats
1W - 8L
1,400 MMR
Solo
Discordia
Discordia
Silver I
ardentic
Discordia
Silver I
Level 103
God Stats
55W - 55L
1,167 SR
Queue Stats
447W - 556L
1,297 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,423 SR
1,444 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 140
1,663 SR
1,443 MMR
Anubis
Anubis
Gold V
Soced
Anubis
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 99L
1,373 MMR
Solo
Ra
Ra
Bronze III
TTVelnfachpaul
Ra
Bronze III
Level 115
God Stats
2W - 2L
1,708 SR
Queue Stats
2W - 3L
1,478 MMR
Party 1
Thor
Thor
Bronze III
iZippy
Thor
Bronze III
Level 146
God Stats
1W - 1L
1,780 SR
Queue Stats
2W - 3L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DomiKun00
Ah Muzen Cab
19
10 / 2 / 2
12,357
883
23,543
13,821
7,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
EddyPed
Achilles
16
2 / 1 / 7
9,867
705
5,638
10,440
12,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ardentic
Discordia
15
0 / 3 / 6
9,207
658
6,108
7,375
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ne ZhaScyllaFenrirJormungandrCabrakan

VS

Bans
AtlasSobekNoxHou YiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Soced
Anubis
11
0 / 6 / 3
8,285
592
3,735
11,511
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 0
10,348
739
7,362
10,088
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thor
iZippy
Thor
13
3 / 3 / 3
9,289
664
11,556
17,440
13,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
6
6
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DomiKun00
Ah Muzen Cab
10
2
2
5.5
W
Achilles
EddyPed
Achilles
2
1
7
5.5
L
Anubis
Soced
Anubis
0
6
3
0.25
L
3
3
0
1
W
Discordia
ardentic
Discordia
0
3
6
1
L
Thor
iZippy
Thor
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,289
Damage
22,653
31,636
Taken
39,039
22,968
Mitigated
23,124
11,500
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DomiKun00
Ah Muzen Cab
23,543
11,475
0
8,220
13,821
7,822
357
4,498
9,323
0
90,532
W
Achilles
EddyPed
Achilles
5,638
747
0
2,401
10,440
12,806
550
4,164
6,276
0
16,334
L
Anubis
Soced
Anubis
3,735
35
0
594
11,511
4,743
0
1,846
9,332
14,103
0
L
7,362
883
789
2,662
10,088
4,763
396
1,587
8,270
43,848
0
W
Discordia
ardentic
Discordia
6,108
117
160
719
7,375
2,340
315
2,536
4,839
37,779
1,900
L
Thor
iZippy
Thor
11,556
2,019
0
1,789
17,440
13,618
164
2,367
14,627
0
36,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
27,922
213
Minions Killed
196
0
Camps Cleared
0
855,174
Distance Traveled
737,856
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,357
883
136
10
0
282,815
5
W
Achilles
9,867
705
32
2
0
294,221
0
L
Anubis
8,285
592
30
2
0
206,311
2
L
Ra
10,348
739
106
8
0
249,567
4
W
Discordia
9,207
658
45
3
0
278,138
4
L
Thor
9,289
664
60
4
0
281,978
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role