Player Matchup

Skadi
Skadi
DuiXiThirD
Skadi
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 45L
1,478 Elo+
Party 1
Chaac
Chaac
SugarLow
Chaac
Level 29
God Stats
5W - 2L
1,736 SR
Queue Stats
28W - 43L
1,404 Elo+
Party 1
Hercules
Hercules
WiSHZZZ
Hercules
Level 86
God Stats
5W - 1L
1,673 SR
Queue Stats
59W - 47L
1,519 Elo+
Solo
Anubis
Anubis
YamiTenshin
Anubis
Level 90
God Stats
5W - 0L
1,727 SR
Queue Stats
24W - 22L
1,435 Elo+
Party 1
Lancelot
Lancelot
beurk
Lancelot
Level 44
God Stats
4W - 0L
1,554 SR
Queue Stats
33W - 49L
1,395 Elo+
Party 1
Team Averages
Level 60
1,638 SR
1,446 Elo+

VS

Team Averages
Level 86
1,417 SR
1,473 Elo+
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BigDJamal
Cabrakan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 160L
1,394 Elo+
Party 2
Rama
Rama
CRipz_609
Rama
Level 61
God Stats
0W - 4L
1,184 SR
Queue Stats
138W - 133L
1,394 Elo+
Party 2
Surtr
Surtr
Valkenfel
Surtr
Level 85
God Stats
13W - 7L
1,618 SR
Queue Stats
38W - 34L
1,558 Elo+
Solo
Janus
Janus
Мокрыетрусики
Janus
Level 111
God Stats
0W - 1L
1,285 SR
Queue Stats
83W - 69L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
8 / 3 / 4
11,421
635
14,973
8,857
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
SugarLow
Chaac
16
2 / 3 / 3
9,928
552
8,846
13,721
10,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
WiSHZZZ
Hercules
14
1 / 0 / 13
9,486
527
6,193
13,706
14,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
17
11 / 1 / 4
11,515
640
17,864
16,644
8,708
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
beurk
Lancelot
17
10 / 1 / 7
11,247
625
15,602
15,858
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 7 / 2
8,379
466
16,171
19,531
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
BigDJamal
Cabrakan
12
0 / 4 / 4
8,070
448
3,353
16,505
16,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
9
0 / 9 / 2
6,297
350
4,360
14,409
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Valkenfel
Surtr
14
3 / 3 / 1
8,697
483
11,915
18,215
15,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
0 / 9 / 1
7,492
416
6,286
13,242
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
32
Kills
8
8
Deaths
32
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
7
2
0.86
L
Cabrakan
BigDJamal
Cabrakan
0
4
4
0.5
L
Rama
0
9
2
0.11
W
Skadi
8
3
4
3.33
W
Chaac
SugarLow
Chaac
2
3
3
1.17
L
Surtr
Valkenfel
Surtr
3
3
1
1.17
W
Hercules
WiSHZZZ
Hercules
1
0
13
7.5
W
Anubis
11
1
4
13
W
Lancelot
beurk
Lancelot
10
1
7
13.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,478
Damage
42,085
68,786
Taken
81,902
44,465
Mitigated
46,232
24,761
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
16,171
2,945
286
4,464
19,531
6,710
0
5,445
14,086
0
55,157
L
Cabrakan
BigDJamal
Cabrakan
3,353
487
1,564
2,377
16,505
16,015
0
2,723
13,782
35,111
0
L
Rama
4,360
3,426
188
1,807
14,409
3,909
0
3,413
10,996
0
22,761
W
Skadi
14,973
6,723
0
550
8,857
3,673
9,633
816
8,041
0
91,267
W
Chaac
SugarLow
Chaac
8,846
1,364
0
2,920
13,721
10,247
1,721
542
13,179
0
63,065
L
Surtr
Valkenfel
Surtr
11,915
5,395
0
7,538
18,215
15,656
279
771
17,444
2,249
63,156
W
Hercules
WiSHZZZ
Hercules
6,193
1,219
0
3,054
13,706
14,493
547
1,845
11,861
0
27,079
W
Anubis
17,864
976
0
13,239
16,644
8,708
3,640
5,312
11,332
87,022
0
W
Lancelot
beurk
Lancelot
15,602
4,278
0
4,998
15,858
7,344
912
1,535
14,323
0
83,787
L
6,286
595
0
1,350
13,242
3,942
0
5,512
7,730
50,737
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,597
Gold Earned
38,935
529
Minions Killed
358
0
Camps Cleared
0
1,818,457
Distance Traveled
1,422,783
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,379
466
61
3
0
329,296
0
L
Cabrakan
8,070
448
54
3
0
338,471
0
L
Rama
6,297
350
36
2
0
247,539
4
W
Skadi
11,421
635
135
8
0
325,051
0
W
Chaac
9,928
552
120
7
0
380,672
0
L
Surtr
8,697
483
112
6
0
269,102
5
W
Hercules
9,486
527
38
2
0
336,715
5
W
Anubis
11,515
640
129
7
0
313,921
0
W
Lancelot
11,247
625
107
6
0
462,098
0
L
Janus
7,492
416
95
5
0
238,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role