Player Matchup

Chronos
Chronos
Falacor
Chronos
Level 149
God Stats
5W - 16L
1,445 SR
Queue Stats
176W - 203L
1,373 Elo+
Party 1
Surtr
Surtr
IQ Ender7390
Surtr
Level 69
God Stats
1W - 2L
1,490 SR
Queue Stats
14W - 22L
1,357 Elo+
Party 1
Cupid
Cupid
xSophorusx
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Team Averages
Level 107
1,478 SR
1,410 Elo+

VS

Team Averages
Level 106
1,549 SR
1,400 Elo+
Cthulhu
Cthulhu
R3d-_MagNum
Cthulhu
Level 185
God Stats
3W - 5L
1,586 SR
Queue Stats
365W - 380L
1,473 Elo+
Solo
Chang'e
Chang'e
kungfuWdreamz
Chang'e
Level 85
God Stats
10W - 7L
1,559 SR
Queue Stats
57W - 66L
1,386 Elo+
Solo
Neith
Neith
schoon5093
Neith
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
422W - 437L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Falacor
Chronos
14
1 / 3 / 3
8,722
671
11,097
11,041
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 2
8,247
634
8,157
14,274
10,451
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cupid
13
2 / 5 / 1
8,464
651
9,237
11,877
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
R3d-_MagNum
Cthulhu
14
1 / 2 / 9
10,016
770
12,377
19,575
14,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
15
4 / 2 / 4
9,671
744
8,436
10,015
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
16
6 / 0 / 5
10,382
799
9,390
8,696
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
Falacor
Chronos
1
3
3
0.83
L
1
3
2
0.67
W
Cthulhu
R3d-_MagNum
Cthulhu
1
2
9
2.75
W
Chang'e
4
2
4
3
W
Neith
6
0
5
8.5
L
Cupid
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
30,203
37,192
Taken
38,286
20,704
Mitigated
22,764
7,143
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Falacor
Chronos
11,097
2,331
0
2,078
11,041
4,966
0
6,021
5,020
41,457
0
L
8,157
2,428
0
1,373
14,274
10,451
15
7,685
6,589
327
20,360
W
Cthulhu
R3d-_MagNum
Cthulhu
12,377
456
3,026
4,472
19,575
14,314
48
5,012
14,563
41,132
0
W
Chang'e
8,436
497
2,748
2,908
10,015
4,328
482
3,657
6,358
33,825
1,230
W
Neith
9,390
3,213
0
2,884
8,696
4,122
2,877
2,703
5,993
0
36,363
L
Cupid
9,237
3,809
145
3,547
11,877
5,287
0
7,085
4,792
0
33,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
30,069
144
Minions Killed
194
0
Camps Cleared
0
685,834
Distance Traveled
712,749
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,722
671
66
5
0
228,794
0
L
Surtr
8,247
634
22
2
0
229,245
0
W
Cthulhu
10,016
770
70
5
0
239,499
3
W
Chang'e
9,671
744
64
5
0
232,670
0
W
Neith
10,382
799
60
5
0
240,580
0
L
Cupid
8,464
651
56
4
0
227,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role