Player Matchup

Sun Wukong
Sun Wukong
HARD2KILLJ
Sun Wukong
Level 158
God Stats
6W - 8L
1,715 SR
Queue Stats
559W - 556L
1,548 Elo+
Solo
Anhur
Anhur
HeZeev
Anhur
Level 29
God Stats
3W - 3L
1,626 SR
Queue Stats
129W - 101L
1,522 Elo+
Solo
Merlin
Merlin
NotoriousM26
Merlin
Level 148
God Stats
7W - 2L
1,253 SR
Queue Stats
197W - 169L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
PeachSweetie
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Smiten1
Ne Zha
Level 48
God Stats
16W - 23L
1,396 SR
Queue Stats
631W - 619L
1,477 Elo+
Solo
Team Averages
Level 82
1,498 SR
1,513 Elo+

VS

Team Averages
Level 81
1,500 SR
1,559 Elo+
Nemesis
Nemesis
 
Nemesis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jaredfg2552
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 140L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
Yddaz02
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,583 Elo+
Party 1
King Arthur
King Arthur
xKING_SNIPER22x
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 169L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HARD2KILLJ
Sun Wukong
11
0 / 0 / 8
6,106
1,221
3,069
4,087
3,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
HeZeev
Anhur
11
4 / 1 / 4
6,128
1,226
2,820
4,645
1,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
10
0 / 0 / 8
5,588
1,118
3,714
2,911
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zhong Kui
PeachSweetie
Zhong Kui
9
1 / 1 / 2
5,362
1,072
4,663
3,046
1,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Smiten1
Ne Zha
10
3 / 1 / 5
6,296
1,259
6,987
4,085
1,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 1
5,134
1,027
2,425
5,765
2,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
 
Bastet
9
1 / 1 / 0
4,988
998
3,460
4,131
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Jaredfg2552
Amaterasu
10
0 / 2 / 1
4,755
951
2,075
7,185
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Yddaz02
Cthulhu
9
0 / 2 / 1
4,835
967
3,715
4,657
3,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
xKING_SNIPER22x
King Arthur
6
0 / 1 / 0
4,398
880
892
1,834
1,194
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
8
Kills
2
3
Deaths
8
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
L
Bastet
 
Bastet
1
1
0
1
W
Sun Wukong
HARD2KILLJ
Sun Wukong
0
0
8
4
W
Anhur
HeZeev
Anhur
4
1
4
6
L
Amaterasu
Jaredfg2552
Amaterasu
0
2
1
0.25
W
Merlin
0
0
8
4
W
Zhong Kui
PeachSweetie
Zhong Kui
1
1
2
2
W
Ne Zha
Smiten1
Ne Zha
3
1
5
5.5
L
Cthulhu
Yddaz02
Cthulhu
0
2
1
0.25
L
King Arthur
xKING_SNIPER22x
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
12,567
18,774
Taken
23,572
8,819
Mitigated
13,621
9,868
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,425
477
900
1,134
5,765
2,942
0
1,769
3,996
0
6,724
L
Bastet
 
Bastet
3,460
478
428
950
4,131
1,346
0
1,474
2,657
0
7,944
W
Sun Wukong
HARD2KILLJ
Sun Wukong
3,069
454
1,111
1,019
4,087
3,265
293
1,200
2,805
0
5,858
W
Anhur
HeZeev
Anhur
2,820
2,049
740
1,587
4,645
1,636
636
681
3,926
0
6,097
L
Amaterasu
Jaredfg2552
Amaterasu
2,075
239
428
3,101
7,185
4,866
0
2,598
4,587
0
4,955
W
Merlin
3,714
393
1,016
667
2,911
861
384
529
2,382
10,463
0
W
Zhong Kui
PeachSweetie
Zhong Kui
4,663
1,116
0
250
3,046
1,530
0
578
2,346
7,015
0
W
Ne Zha
Smiten1
Ne Zha
6,987
1,064
1,729
1,749
4,085
1,527
259
727
3,232
0
15,467
L
Cthulhu
Yddaz02
Cthulhu
3,715
284
0
640
4,657
3,273
0
1,699
2,958
8,145
0
L
King Arthur
xKING_SNIPER22x
King Arthur
892
0
253
310
1,834
1,194
0
837
997
0
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,480
Gold Earned
24,110
71
Minions Killed
33
0
Camps Cleared
0
488,593
Distance Traveled
419,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,134
1,027
5
1
0
102,683
0
L
Bastet
4,988
998
8
2
0
94,258
0
W
Sun Wukong
6,106
1,221
10
2
0
110,646
0
W
Anhur
6,128
1,226
19
4
0
83,689
0
L
Amaterasu
4,755
951
4
1
0
94,440
0
W
Merlin
5,588
1,118
23
5
0
89,545
0
W
Zhong Kui
5,362
1,072
10
2
0
90,130
0
W
Ne Zha
6,296
1,259
9
2
0
114,583
0
L
Cthulhu
4,835
967
15
3
0
93,320
0
L
King Arthur
4,398
880
1
0
0
34,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role