Player Matchup

Janus
Janus
BooReC
Janus
Level 109
God Stats
15W - 14L
1,500 SR
Queue Stats
266W - 263L
1,469 Elo+
Solo
Surtr
Surtr
Robot__Power
Surtr
Level 78
God Stats
2W - 1L
1,850 SR
Queue Stats
26W - 22L
1,491 Elo+
Party 1
Set
Set
SupremeLord400
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
axkrogh
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,494 Elo+
Party 1
Tyr
Tyr
oscarbebiwbb
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,271 Elo+
Party 1
Team Averages
Level 70
1,570 SR
1,458 Elo+

VS

Team Averages
Level 95
1,509 SR
1,413 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FUA-GE
Izanami
Level 108
God Stats
3W - 3L
1,444 SR
Queue Stats
103W - 110L
1,375 Elo+
Solo
Surtr
Surtr
Sankil44
Surtr
Level 86
God Stats
9W - 2L
1,670 SR
Queue Stats
134W - 142L
1,500 Elo+
Party 2
Chang'e
Chang'e
Xxfirewolf_25xX
Chang'e
Level 67
God Stats
7W - 8L
1,431 SR
Queue Stats
142W - 139L
1,414 Elo+
Party 2
Fenrir
Fenrir
darkino_86
Fenrir
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BooReC
Janus
11
2 / 1 / 1
6,179
515
6,809
6,713
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 0
6,838
570
8,348
15,246
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 2
5,437
453
2,844
9,362
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
axkrogh
Baron Samedi
8
1 / 4 / 4
5,413
451
6,302
8,082
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 1 / 4
5,816
485
4,726
12,083
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 2 / 1
7,059
588
10,540
13,545
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FUA-GE
Izanami
12
0 / 0 / 2
7,008
584
2,569
6,724
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Sankil44
Surtr
10
2 / 4 / 2
6,181
515
8,936
12,591
6,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 3
7,027
586
6,217
8,668
3,366
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
darkino_86
Fenrir
13
6 / 1 / 1
7,451
621
5,065
9,286
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
12
12
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
1
0.75
L
Janus
BooReC
Janus
2
1
1
2.5
W
Izanami
FUA-GE
Izanami
0
0
2
1
L
2
1
0
2
W
Surtr
Sankil44
Surtr
2
4
2
0.75
L
1
5
2
0.4
W
3
1
3
4.5
L
Baron Samedi
axkrogh
Baron Samedi
1
4
4
0.75
W
Fenrir
darkino_86
Fenrir
6
1
1
6.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
33,327
51,486
Taken
50,814
30,743
Mitigated
25,203
19,467
Healing
19,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,540
5,050
75
6,747
13,545
9,264
0
239
12,340
0
54,095
L
Janus
BooReC
Janus
6,809
251
127
1,989
6,713
2,307
0
2,290
4,423
39,774
0
W
Izanami
FUA-GE
Izanami
2,569
2,105
0
4,618
6,724
2,355
2,442
1,810
4,914
0
55,669
L
8,348
3,717
0
9,507
15,246
11,174
0
0
14,397
400
56,172
W
Surtr
Sankil44
Surtr
8,936
3,318
0
2,916
12,591
6,457
0
5,735
6,801
418
32,321
L
2,844
1,460
242
844
9,362
3,262
0
1,835
7,485
0
24,139
W
6,217
206
857
2,812
8,668
3,366
456
4,281
4,369
41,154
0
L
Baron Samedi
axkrogh
Baron Samedi
6,302
984
734
2,321
8,082
3,674
0
737
7,298
37,947
0
W
Fenrir
darkino_86
Fenrir
5,065
1,462
0
1,732
9,286
3,761
0
1,207
8,074
0
54,986
L
4,726
448
421
3,282
12,083
10,326
0
1,663
10,420
0
15,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
34,726
284
Minions Killed
382
0
Camps Cleared
0
1,160,602
Distance Traveled
1,174,901
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,059
588
93
8
0
212,772
0
L
Janus
6,179
515
73
6
0
223,869
0
W
Izanami
7,008
584
100
8
0
225,601
6
L
Surtr
6,838
570
89
7
0
200,432
0
W
Surtr
6,181
515
40
3
0
235,800
0
L
Set
5,437
453
39
3
0
241,358
0
W
Chang'e
7,027
586
69
6
0
219,710
0
L
Baron Samedi
5,413
451
64
5
0
233,586
0
W
Fenrir
7,451
621
80
7
0
281,018
0
L
Tyr
5,816
485
19
2
0
261,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role