Player Matchup

Ymir
Ymir
G SKENG
Ymir
Level 66
God Stats
0W - 3L
1,365 SR
Queue Stats
2W - 6L
1,413 Elo+
Party 1
Discordia
Discordia
ITACHIsEYEZ8228
Discordia
Level 83
God Stats
12W - 9L
1,289 SR
Queue Stats
185W - 171L
1,475 Elo+
Solo
Izanami
Izanami
Inspector Nugs
Izanami
Level 80
God Stats
2W - 7L
1,281 SR
Queue Stats
56W - 57L
1,400 Elo+
Party 1
Fenrir
Fenrir
StaY HigH x93
Fenrir
Level 90
God Stats
0W - 2L
1,187 SR
Queue Stats
29W - 29L
1,485 Elo+
Party 1
Hades
Hades
Webbers62
Hades
Level 99
God Stats
5W - 5L
1,541 SR
Queue Stats
19W - 24L
1,485 Elo+
Party 1
Team Averages
Level 84
1,332 SR
1,452 Elo+

VS

Team Averages
Level 84
1,442 SR
1,446 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HellStexx
Thor
Level 88
God Stats
14W - 5L
1,473 SR
Queue Stats
101W - 101L
1,451 Elo+
Solo
Zeus
Zeus
Nima_noori20
Zeus
Level 44
God Stats
3W - 7L
1,270 SR
Queue Stats
169W - 213L
1,302 Elo+
Solo
Horus
Horus
SirMoosAlot1873
Horus
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 191L
1,546 Elo+
Solo
Sol
Sol
datgasboi69
Sol
Level 80
God Stats
8W - 5L
1,469 SR
Queue Stats
158W - 164L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
G SKENG
Ymir
8
0 / 3 / 1
5,227
475
1,769
8,486
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
ITACHIsEYEZ8228
Discordia
9
2 / 3 / 2
6,248
568
4,597
4,412
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,482
498
4,333
7,423
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 2
6,302
573
4,004
9,155
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
Webbers62
Hades
10
3 / 4 / 2
5,865
533
6,553
9,999
4,333
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
5 / 2 / 5
6,847
622
5,397
8,395
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
12
4 / 0 / 6
6,932
630
8,103
9,207
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 5 / 4
6,095
554
4,462
7,803
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 6
6,167
561
3,411
8,795
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
6,611
601
7,433
4,303
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
12
12
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
2
5
3.75
L
Ymir
G SKENG
Ymir
0
3
1
0.17
W
Thor
4
0
6
7
L
Discordia
ITACHIsEYEZ8228
Discordia
2
3
2
1
L
0
1
0
0
W
0
5
4
0.4
W
0
0
6
3
L
2
1
2
3
L
Hades
Webbers62
Hades
3
4
2
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,256
Damage
28,806
39,475
Taken
38,503
18,067
Mitigated
16,592
9,934
Healing
19,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,397
895
3,747
5,189
8,395
3,778
378
4,383
4,012
37,982
0
L
Ymir
G SKENG
Ymir
1,769
120
0
820
8,486
6,027
0
4,376
4,110
7,444
0
W
Thor
8,103
972
0
2,466
9,207
3,258
452
3,230
5,977
0
40,684
L
Discordia
ITACHIsEYEZ8228
Discordia
4,597
0
0
0
4,412
1,308
249
1,844
2,568
33,280
0
L
4,333
3,373
0
3,335
7,423
2,716
0
4,122
3,301
0
45,078
W
4,462
294
0
0
7,803
2,505
344
3,053
4,750
46,196
0
W
3,411
1,827
1,505
4,376
8,795
5,744
229
2,185
6,610
0
18,476
L
4,004
831
0
1,416
9,155
3,683
0
2,824
6,331
0
36,626
L
Hades
Webbers62
Hades
6,553
633
239
4,124
9,999
4,333
0
4,126
5,873
33,274
0
W
7,433
3,863
0
2,433
4,303
1,307
2,279
68
4,235
49,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
32,652
263
Minions Killed
297
0
Camps Cleared
0
1,095,199
Distance Traveled
1,113,276
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,847
622
68
6
0
224,371
0
L
Ymir
5,227
475
14
1
0
208,381
0
W
Thor
6,932
630
53
5
0
242,673
0
L
Discordia
6,248
568
55
5
0
189,508
2
L
Izanami
5,482
498
77
7
0
200,989
0
W
Zeus
6,095
554
73
7
0
220,155
0
W
Horus
6,167
561
18
2
0
225,982
0
L
Fenrir
6,302
573
65
6
0
280,352
0
L
Hades
5,865
533
52
5
0
215,969
4
W
Sol
6,611
601
85
8
0
200,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role