Player Matchup

Xbalanque
Xbalanque
BenShepherd530
Xbalanque
Level 76
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 154L
1,512 Elo+
Solo
Cerberus
Cerberus
Cloud Strife1
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
He Bo
He Bo
MRDRKING
He Bo
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 167L
1,552 Elo+
Solo
Heimdallr
Heimdallr
Orange Snowman
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Chang'e
Chang'e
Yokindo
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
1,699 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,530 Elo+

VS

Team Averages
Level 95
1,548 SR
1,527 Elo+
Zeus
Zeus
Arcthenos
Zeus
Level 128
God Stats
12W - 6L
1,839 SR
Queue Stats
785W - 793L
1,469 Elo+
Solo
Guan Yu
Guan Yu
KingSavJr
Guan Yu
Level 85
God Stats
3W - 2L
1,718 SR
Queue Stats
273W - 382L
1,442 Elo+
Party 2
Anubis
Anubis
SPAЯK
Anubis
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 49L
1,677 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tonnayyy
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,185 SR
Queue Stats
28W - 47L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
princessgoop
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 77L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BenShepherd530
Xbalanque
11
2 / 5 / 3
8,929
496
8,745
11,684
4,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
Cloud Strife1
Cerberus
19
3 / 3 / 11
10,158
564
11,404
26,767
31,462
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
MRDRKING
He Bo
19
3 / 9 / 9
11,641
647
17,167
21,315
10,118
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Orange Snowman
Heimdallr
18
1 / 6 / 12
9,983
555
16,116
27,199
29,028
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Yokindo
Chang'e
20
7 / 4 / 7
12,100
672
23,604
28,889
15,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
4 / 4 / 12
12,339
686
22,280
12,175
5,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
KingSavJr
Guan Yu
17
0 / 5 / 14
11,772
654
11,527
26,217
25,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SPAЯK
Anubis
20
20 / 1 / 3
15,288
849
31,977
22,008
14,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Tonnayyy
Morgan Le Fay
17
1 / 2 / 13
11,157
620
17,921
12,487
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
princessgoop
Sun Wukong
20
1 / 4 / 15
12,321
685
17,983
28,986
34,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
83
16
Kills
26
27
Deaths
16
42
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
4
12
2.5
L
Xbalanque
BenShepherd530
Xbalanque
2
5
3
0.7
L
Cerberus
Cloud Strife1
Cerberus
3
3
11
2.83
W
Guan Yu
KingSavJr
Guan Yu
0
5
14
1.4
L
He Bo
MRDRKING
He Bo
3
9
9
0.83
L
Heimdallr
Orange Snowman
Heimdallr
1
6
12
1.17
W
Anubis
SPAЯK
Anubis
20
1
3
21.5
W
Morgan Le Fay
Tonnayyy
Morgan Le Fay
1
2
13
3.75
L
Chang'e
Yokindo
Chang'e
7
4
7
2.63
W
Sun Wukong
princessgoop
Sun Wukong
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,036
Damage
101,688
115,854
Taken
101,873
91,572
Mitigated
86,406
52,128
Healing
50,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
22,280
872
2,704
2,773
12,175
5,176
1,138
6,623
5,405
39,118
0
L
Xbalanque
BenShepherd530
Xbalanque
8,745
4,772
407
2,036
11,684
4,980
0
4,844
6,670
0
13,383
L
Cerberus
Cloud Strife1
Cerberus
11,404
487
2,451
8,422
26,767
31,462
420
16,331
10,046
24,818
0
W
Guan Yu
KingSavJr
Guan Yu
11,527
1,247
9,655
10,887
26,217
25,957
605
11,373
14,439
0
20,581
L
He Bo
MRDRKING
He Bo
17,167
1,344
1,756
1,979
21,315
10,118
0
15,119
6,016
35,812
2,991
L
Heimdallr
Orange Snowman
Heimdallr
16,116
1,808
2,356
2,074
27,199
29,028
867
14,378
12,389
0
27,846
W
Anubis
SPAЯK
Anubis
31,977
3,449
1,301
11,616
22,008
14,454
3,482
9,925
11,919
56,034
0
W
Morgan Le Fay
Tonnayyy
Morgan Le Fay
17,921
1,172
1,251
2,668
12,487
6,113
26
6,050
6,343
31,902
0
L
Chang'e
Yokindo
Chang'e
23,604
3,547
15,733
14,914
28,889
15,984
510
20,016
8,555
45,554
0
W
Sun Wukong
princessgoop
Sun Wukong
17,983
2,725
1,428
5,958
28,986
34,706
1,228
15,317
13,221
0
43,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,811
Gold Earned
62,877
171
Minions Killed
177
0
Camps Cleared
0
1,297,680
Distance Traveled
1,574,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,339
686
39
2
0
200,045
0
L
Xbalanque
8,929
496
11
1
0
129,404
0
L
Cerberus
10,158
564
46
3
0
331,101
0
W
Guan Yu
11,772
654
13
1
0
397,948
0
L
He Bo
11,641
647
52
3
0
263,075
0
L
Heimdallr
9,983
555
8
0
0
293,611
0
W
Anubis
15,288
849
52
3
0
324,118
0
W
Morgan Le Fay
11,157
620
37
2
0
327,270
0
L
Chang'e
12,100
672
54
3
0
280,489
0
W
Sun Wukong
12,321
685
36
2
0
324,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role