Player Matchup

Thanatos
Thanatos
IMMortalBeast36
Thanatos
Level 27
God Stats
12W - 13L
1,302 SR
Queue Stats
32W - 37L
1,295 Elo+
Party 3
Gilgamesh
Gilgamesh
N1NJAQ
Gilgamesh
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 20L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
Reaperwolfsoul
Sylvanus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 67L
1,408 Elo+
Party 1
Ah Puch
Ah Puch
RomesPompeii
Ah Puch
Level 63
God Stats
11W - 5L
1,500 SR
Queue Stats
147W - 156L
1,369 Elo+
Party 3
Neith
Neith
TurtleChub
Neith
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 155L
1,454 Elo+
Party 1
Team Averages
Level 50
1,460 SR
1,392 Elo+

VS

Team Averages
Level 59
1,385 SR
1,302 Elo+
Mercury
Mercury
Baziklet
Mercury
Level 42
God Stats
2W - 3L
1,343 SR
Queue Stats
4W - 9L
1,201 Elo+
Party 2
Izanami
Izanami
GodofRuby
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,500 Elo+
Solo
Janus
Janus
MishkaZy
Janus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,171 Elo+
Party 2
Chang'e
Chang'e
NeverMore8072
Chang'e
Level 48
God Stats
4W - 13L
1,231 SR
Queue Stats
103W - 117L
1,231 Elo+
Solo
Surtr
Surtr
Rosavolo
Surtr
Level 126
God Stats
27W - 26L
1,349 SR
Queue Stats
208W - 203L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 3 / 6
6,940
496
4,641
11,485
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
N1NJAQ
Gilgamesh
11
2 / 6 / 1
6,478
463
4,479
13,130
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
10
3 / 0 / 11
7,477
534
4,112
10,781
8,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
RomesPompeii
Ah Puch
14
7 / 1 / 4
8,502
607
11,870
9,133
3,683
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
6 / 0 / 6
7,965
569
12,098
11,252
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baziklet
Mercury
14
3 / 4 / 1
7,920
566
4,769
10,862
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
GodofRuby
Izanami
9
1 / 5 / 0
5,609
401
5,884
10,495
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MishkaZy
Janus
12
0 / 4 / 2
7,307
522
6,145
10,190
3,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
10
1 / 5 / 1
6,058
433
8,841
12,039
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Rosavolo
Surtr
13
5 / 3 / 2
8,197
586
11,605
14,494
11,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
10
10
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Baziklet
Mercury
3
4
1
0.88
L
Izanami
GodofRuby
Izanami
1
5
0
0.2
W
Thanatos
3
3
6
2
L
Janus
MishkaZy
Janus
0
4
2
0.25
W
Gilgamesh
N1NJAQ
Gilgamesh
2
6
1
0.42
L
Chang'e
1
5
1
0.3
W
Sylvanus
3
0
11
8.5
W
Ah Puch
RomesPompeii
Ah Puch
7
1
4
9
L
Surtr
Rosavolo
Surtr
5
3
2
2
W
Neith
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,200
Damage
37,244
55,781
Taken
58,080
32,055
Mitigated
27,469
26,349
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Baziklet
Mercury
4,769
2,366
0
1,644
10,862
4,541
0
3,229
7,633
0
63,713
L
Izanami
GodofRuby
Izanami
5,884
4,247
0
2,431
10,495
3,758
0
3,135
7,360
0
33,298
W
Thanatos
4,641
1,588
516
7,706
11,485
4,350
195
3,124
8,361
0
23,137
L
Janus
MishkaZy
Janus
6,145
449
0
1,182
10,190
3,843
0
5,683
4,460
56,556
0
W
Gilgamesh
N1NJAQ
Gilgamesh
4,479
1,454
0
1,224
13,130
11,318
0
1,861
11,269
0
23,260
L
Chang'e
8,841
1,033
684
2,315
12,039
3,923
0
1,816
10,176
33,129
0
W
Sylvanus
4,112
1,383
3,751
4,291
10,781
8,274
297
4,866
5,915
16,634
0
W
Ah Puch
RomesPompeii
Ah Puch
11,870
842
107
3,560
9,133
3,683
559
2,828
6,305
59,967
0
L
Surtr
Rosavolo
Surtr
11,605
3,418
0
5,135
14,494
11,404
328
2,119
11,803
4,889
57,194
W
Neith
12,098
4,965
0
5,194
11,252
4,430
1,306
4,363
6,889
0
66,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,362
Gold Earned
35,091
305
Minions Killed
422
0
Camps Cleared
0
1,292,462
Distance Traveled
1,308,886
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,920
566
99
7
0
337,293
0
L
Izanami
5,609
401
50
4
0
220,097
0
W
Thanatos
6,940
496
39
3
0
306,669
0
L
Janus
7,307
522
117
8
0
244,130
0
W
Gilgamesh
6,478
463
33
2
0
244,608
0
L
Chang'e
6,058
433
52
4
0
250,812
3
W
Sylvanus
7,477
534
22
2
0
246,720
2
W
Ah Puch
8,502
607
96
7
0
248,756
3
L
Surtr
8,197
586
104
7
0
256,554
0
W
Neith
7,965
569
115
8
0
245,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role