Player Matchup

Ne Zha
Ne Zha
Bouyatomic
Ne Zha
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
524W - 489L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Duke
Jormungandr
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
325W - 330L
1,443 Elo+
Solo
Jing Wei
Jing Wei
Famyens
Jing Wei
Level 177
God Stats
7W - 5L
1,500 SR
Queue Stats
276W - 249L
1,429 Elo+
Solo
Yemoja
Yemoja
SmiteMakesMeCry
Yemoja
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
353W - 362L
1,400 Elo+
Solo
Vulcan
Vulcan
thiagoniel
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 31L
1,277 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,410 Elo+

VS

Team Averages
Level 68
1,582 SR
1,584 Elo+
Charybdis
Charybdis
MRTHEBODYY
Charybdis
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 51L
1,933 Elo+
Solo
Bacchus
Bacchus
Paanda_ChaN
Bacchus
Level 143
God Stats
8W - 10L
1,910 SR
Queue Stats
447W - 508L
1,348 Elo+
Solo
Rama
Rama
ethanssmurfacc
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,699 Elo+
Solo
Chronos
Chronos
flexamis
Chronos
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 242L
1,528 Elo+
Solo
Yemoja
Yemoja
lville1127
Yemoja
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
488W - 520L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bouyatomic
Ne Zha
18
2 / 1 / 10
10,039
772
15,107
13,060
13,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Duke
Jormungandr
16
4 / 4 / 3
10,104
777
11,096
14,684
15,798
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Famyens
Jing Wei
16
2 / 1 / 4
10,392
799
4,803
5,804
2,430
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 6
9,050
696
4,331
13,629
10,754
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
thiagoniel
Vulcan
18
6 / 1 / 5
10,688
822
19,952
8,948
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MRTHEBODYY
Charybdis
18
4 / 2 / 5
9,349
719
16,922
14,557
6,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Paanda_ChaN
Bacchus
14
0 / 5 / 7
7,758
597
5,306
15,372
14,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
2 / 2 / 0
7,395
569
1,509
5,845
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
flexamis
Chronos
15
2 / 5 / 6
8,448
650
6,540
13,744
5,782
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
lville1127
Yemoja
17
2 / 1 / 7
8,618
663
4,588
9,968
9,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
15
Kills
10
10
Deaths
15
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bouyatomic
Ne Zha
2
1
10
7
W
Jormungandr
Duke
Jormungandr
4
4
3
1.38
W
Jing Wei
Famyens
Jing Wei
2
1
4
4
L
Charybdis
MRTHEBODYY
Charybdis
4
2
5
3.25
L
Bacchus
Paanda_ChaN
Bacchus
0
5
7
0.7
W
1
3
6
1.33
L
2
2
0
1
L
Chronos
flexamis
Chronos
2
5
6
1
L
Yemoja
lville1127
Yemoja
2
1
7
5.5
W
Vulcan
thiagoniel
Vulcan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,289
Damage
34,865
56,125
Taken
59,486
47,379
Mitigated
37,815
21,035
Healing
27,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bouyatomic
Ne Zha
15,107
2,447
1,686
4,672
13,060
13,362
1,198
5,803
7,257
2,989
23,105
W
Jormungandr
Duke
Jormungandr
11,096
1,632
1,179
895
14,684
15,798
52
3,797
10,887
20,415
3,040
W
Jing Wei
Famyens
Jing Wei
4,803
2,447
1,066
721
5,804
2,430
2,284
1,126
4,678
0
16,253
L
Charybdis
MRTHEBODYY
Charybdis
16,922
6,118
1,390
3,997
14,557
6,796
0
8,249
6,054
0
45,227
L
Bacchus
Paanda_ChaN
Bacchus
5,306
0
1,268
1,416
15,372
14,241
0
6,492
8,739
9,908
0
W
4,331
915
5,571
2,273
13,629
10,754
1,786
3,752
9,877
12,322
0
L
1,509
980
0
1,560
5,845
1,915
0
4,012
1,665
0
3,668
L
Chronos
flexamis
Chronos
6,540
2,794
1,443
1,195
13,744
5,782
0
8,974
4,528
20,350
0
L
Yemoja
lville1127
Yemoja
4,588
917
12,064
3,493
9,968
9,081
0
6,096
3,624
14,543
0
W
Vulcan
thiagoniel
Vulcan
19,952
5,532
1,701
1,271
8,948
5,035
1,462
1,956
6,992
45,032
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,273
Gold Earned
41,568
150
Minions Killed
131
0
Camps Cleared
0
1,162,231
Distance Traveled
897,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,039
772
22
2
0
262,169
0
W
Jormungandr
10,104
777
24
2
0
200,644
0
W
Jing Wei
10,392
799
29
2
0
196,920
0
L
Charybdis
9,349
719
74
6
0
211,535
0
L
Bacchus
7,758
597
8
1
0
205,218
0
W
Yemoja
9,050
696
16
1
0
220,778
0
L
Rama
7,395
569
8
1
0
72,444
0
L
Chronos
8,448
650
29
2
0
212,153
0
L
Yemoja
8,618
663
12
1
0
195,838
0
W
Vulcan
10,688
822
59
5
0
281,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role