Player Matchup

Cu Chulainn
Cu Chulainn
DIEGO38
Cu Chulainn
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 50L
1,502 Elo+
Solo
Ishtar
Ishtar
Erie1g
Ishtar
Level 108
God Stats
6W - 11L
1,388 SR
Queue Stats
18W - 24L
1,416 Elo+
Solo
Hera
Hera
Slackanl
Hera
Level 57
God Stats
4W - 4L
1,398 SR
Queue Stats
172W - 166L
1,401 Elo+
Solo
Ah Puch
Ah Puch
kamea64
Ah Puch
Level 98
God Stats
371W - 403L
1,317 SR
Queue Stats
404W - 447L
1,354 Elo+
Solo
Nox
Nox
ponyvakiraly
Nox
Level 49
God Stats
47W - 51L
1,414 SR
Queue Stats
173W - 191L
1,459 Elo+
Solo
Team Averages
Level 71
1,404 SR
1,427 Elo+

VS

Team Averages
Level 92
1,504 SR
1,457 Elo+
He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Acci08417
Bacchus
Level 81
God Stats
21W - 12L
1,707 SR
Queue Stats
225W - 243L
1,431 Elo+
Party 1
Nemesis
Nemesis
AzerHer
Nemesis
Level 108
God Stats
3W - 6L
1,255 SR
Queue Stats
889W - 897L
1,454 Elo+
Solo
Nu Wa
Nu Wa
DarkWenom
Nu Wa
Level 88
God Stats
202W - 169L
1,557 SR
Queue Stats
394W - 413L
1,485 Elo+
Party 1
Thanatos
Thanatos
Kolshaddy
Thanatos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 410L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DIEGO38
Cu Chulainn
13
3 / 4 / 2
8,614
1,077
7,045
11,099
7,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ishtar
Erie1g
Ishtar
13
3 / 2 / 0
8,553
1,069
4,967
4,885
1,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
14
0 / 2 / 5
8,242
1,030
10,806
5,266
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
kamea64
Ah Puch
14
0 / 0 / 4
8,323
1,040
3,236
1,057
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 1 / 3
7,610
951
3,578
2,229
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

304

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 2 / 6
8,303
1,038
7,376
9,092
3,842
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Acci08417
Bacchus
12
2 / 1 / 5
8,131
1,016
1,613
2,665
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
AzerHer
Nemesis
14
1 / 2 / 6
8,351
1,044
5,288
12,085
9,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
DarkWenom
Nu Wa
12
1 / 0 / 4
7,649
956
3,966
1,770
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Kolshaddy
Thanatos
14
3 / 1 / 5
9,155
1,144
3,549
8,489
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
6
Kills
9
9
Deaths
6
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
6
2.5
L
Bacchus
Acci08417
Bacchus
2
1
5
4.5
L
Nemesis
AzerHer
Nemesis
1
2
6
2
W
Cu Chulainn
DIEGO38
Cu Chulainn
3
4
2
1
L
Nu Wa
DarkWenom
Nu Wa
1
0
4
3
W
Ishtar
Erie1g
Ishtar
3
2
0
1.5
L
Thanatos
Kolshaddy
Thanatos
3
1
5
5.5
W
Hera
0
2
5
1.25
W
Ah Puch
kamea64
Ah Puch
0
0
4
2
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,632
Damage
21,792
24,536
Taken
34,101
12,531
Mitigated
20,693
962
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,376
293
0
204
9,092
3,842
0
4,513
4,579
21,671
0
L
Bacchus
Acci08417
Bacchus
1,613
345
0
570
2,665
2,690
0
1,682
983
2,869
0
L
Nemesis
AzerHer
Nemesis
5,288
1,738
0
973
12,085
9,189
0
6,188
5,897
0
21,275
W
Cu Chulainn
DIEGO38
Cu Chulainn
7,045
633
0
0
11,099
7,988
0
5,305
5,794
0
15,189
L
Nu Wa
DarkWenom
Nu Wa
3,966
772
0
0
1,770
622
0
1,191
579
8,227
0
W
Ishtar
Erie1g
Ishtar
4,967
3,064
0
277
4,885
1,621
0
2,540
2,345
0
17,097
L
Thanatos
Kolshaddy
Thanatos
3,549
980
0
4,062
8,489
4,350
0
4,046
4,443
0
27,410
W
Hera
10,806
2,216
0
250
5,266
1,762
0
2,936
2,330
29,977
0
W
Ah Puch
kamea64
Ah Puch
3,236
92
0
185
1,057
412
0
790
267
24,168
0
W
3,578
558
0
250
2,229
748
0
1,384
845
10,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
41,589
173
Minions Killed
142
8
Camps Cleared
4
776,458
Distance Traveled
637,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,303
1,038
32
4
0
164,095
0
L
Bacchus
8,131
1,016
3
0
0
61,404
0
L
Nemesis
8,351
1,044
39
5
2
170,276
0
W
Cu Chulainn
8,614
1,077
11
1
1
167,230
0
L
Nu Wa
7,649
956
7
1
0
68,704
0
W
Ishtar
8,553
1,069
29
4
4
153,048
0
L
Thanatos
9,155
1,144
61
8
2
172,527
0
W
Hera
8,242
1,030
50
6
2
148,947
0
W
Ah Puch
8,323
1,040
62
8
1
159,568
0
W
Nox
7,610
951
21
3
0
147,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role