Player Matchup

Anhur
Anhur
DimitryAgaiin
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,467 Elo+
Solo
Achilles
Achilles
PennyWise894
Achilles
Level 109
God Stats
14W - 9L
1,577 SR
Queue Stats
191W - 193L
1,737 Elo+
Party 1
Surtr
Surtr
Solidsnake4882
Surtr
Level 127
God Stats
6W - 7L
1,628 SR
Queue Stats
34W - 32L
1,561 Elo+
Party 1
Team Averages
Level 92
1,568 SR
1,589 Elo+

VS

Team Averages
Level 111
1,482 SR
1,346 Elo+
Bakasura
Bakasura
Hair Metal 82
Bakasura
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 78L
1,441 Elo+
Solo
Persephone
Persephone
IRatKingI
Persephone
Level 87
God Stats
5W - 3L
1,445 SR
Queue Stats
14W - 18L
1,245 Elo+
Solo
Achilles
Achilles
TheFratJesus
Achilles
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
111W - 119L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,629
663
3,414
10,398
3,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
PennyWise894
Achilles
11
1 / 3 / 2
6,849
685
6,516
11,272
12,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
6,105
611
7,285
11,782
6,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hair Metal 82
Bakasura
14
5 / 0 / 6
8,244
824
7,974
6,600
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
IRatKingI
Persephone
11
1 / 2 / 6
7,321
732
7,340
5,689
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TheFratJesus
Achilles
13
6 / 1 / 6
8,139
814
13,504
10,246
12,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Bakasura
Hair Metal 82
Bakasura
5
0
6
8
W
Persephone
IRatKingI
Persephone
1
2
6
2
L
Achilles
PennyWise894
Achilles
1
3
2
0.67
L
0
4
2
0.25
W
Achilles
TheFratJesus
Achilles
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,215
Damage
28,818
33,452
Taken
22,535
21,986
Mitigated
17,644
7,512
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,414
1,298
0
2,237
10,398
3,498
0
1,714
8,036
0
14,871
W
Bakasura
Hair Metal 82
Bakasura
7,974
4,879
0
2,757
6,600
3,850
812
675
5,805
0
22,518
W
Persephone
IRatKingI
Persephone
7,340
302
0
897
5,689
1,722
118
378
5,149
28,619
0
L
Achilles
PennyWise894
Achilles
6,516
635
0
1,715
11,272
12,154
0
2,090
7,446
3,815
16,262
L
7,285
2,594
281
3,279
11,782
6,334
28
3,615
7,211
1,949
27,792
W
Achilles
TheFratJesus
Achilles
13,504
2,011
0
3,496
10,246
12,072
246
883
8,674
0
27,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,583
Gold Earned
23,704
99
Minions Killed
154
0
Camps Cleared
0
517,820
Distance Traveled
587,692
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,629
663
30
3
0
150,716
0
W
Bakasura
8,244
824
74
7
0
211,753
5
W
Persephone
7,321
732
43
4
0
177,941
0
L
Achilles
6,849
685
29
3
0
187,842
0
L
Surtr
6,105
611
40
4
0
179,262
0
W
Achilles
8,139
814
37
4
0
197,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role