Player Matchup

Artemis
Artemis
Beelzebossz
Artemis
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 146L
1,546 Elo+
Solo
Maui
Maui
xJNSNx
Maui
Level 158
God Stats
3W - 2L
1,694 SR
Queue Stats
7W - 4L
1,548 Elo+
Party 1
Olorun
Olorun
zmanreborn7
Olorun
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 173L
1,314 Elo+
Party 1
Team Averages
Level 124
1,565 SR
1,469 Elo+

VS

Team Averages
Level 111
1,407 SR
1,481 Elo+
Ishtar
Ishtar
Axurphyx
Ishtar
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
THEPINNAPPLE
Scylla
Level 69
God Stats
0W - 2L
1,243 SR
Queue Stats
2W - 9L
1,327 Elo+
Party 2
Achilles
Achilles
sweetdaddyusef
Achilles
Level 144
God Stats
3W - 7L
1,478 SR
Queue Stats
304W - 280L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beelzebossz
Artemis
12
0 / 0 / 5
7,002
700
4,660
5,111
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
xJNSNx
Maui
12
2 / 0 / 3
7,134
713
4,209
5,508
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
13
3 / 0 / 2
7,635
764
4,877
5,748
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Axurphyx
Ishtar
11
0 / 1 / 0
5,945
595
3,294
4,180
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
0 / 4 / 0
6,247
625
1,963
5,709
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
12
0 / 0 / 0
6,455
646
7,811
8,433
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Axurphyx
Ishtar
0
1
0
0
W
Artemis
Beelzebossz
Artemis
0
0
5
2.5
L
Scylla
0
4
0
0
L
Achilles
0
0
0
0
W
Maui
xJNSNx
Maui
2
0
3
3.5
W
Olorun
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,746
Damage
13,068
16,367
Taken
18,322
10,899
Mitigated
11,914
7,624
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Axurphyx
Ishtar
3,294
2,897
0
892
4,180
2,013
0
2,196
1,804
0
11,762
W
Artemis
Beelzebossz
Artemis
4,660
1,829
0
2,390
5,111
2,636
453
414
4,582
0
35,378
L
Scylla
1,963
331
0
479
5,709
2,220
64
2,641
2,981
22,525
0
L
Achilles
7,811
1,716
0
1,683
8,433
7,681
0
3,661
4,485
0
26,096
W
Maui
xJNSNx
Maui
4,209
960
0
647
5,508
5,677
175
782
4,518
14,711
138
W
Olorun
4,877
3,224
599
3,988
5,748
2,586
610
815
4,638
32,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,771
Gold Earned
18,647
134
Minions Killed
108
0
Camps Cleared
0
532,770
Distance Traveled
528,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,945
595
28
3
0
153,087
0
W
Artemis
7,002
700
41
4
0
180,120
0
L
Scylla
6,247
625
47
5
0
162,223
0
L
Achilles
6,455
646
33
3
0
212,871
0
W
Maui
7,134
713
31
3
0
194,222
0
W
Olorun
7,635
764
62
6
0
158,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role