Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DeathBeDivine
Cabrakan
Level 157
God Stats
4W - 7L
1,500 SR
Queue Stats
359W - 369L
1,486 Elo+
Solo
Susano
Susano
MrOzil
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,847 Elo+
Solo
Ne Zha
Ne Zha
PatrickxEdge
Ne Zha
Level 151
God Stats
3W - 4L
1,260 SR
Queue Stats
189W - 176L
1,553 Elo+
Solo
Team Averages
Level 137
1,452 SR
1,577 Elo+

VS

Team Averages
Level 144
1,464 SR
1,545 Elo+
Jing Wei
Jing Wei
DW3HEAT3
Jing Wei
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
429W - 454L
1,520 Elo+
Solo
Bellona
Bellona
Donkeygoat
Bellona
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
429W - 415L
1,606 Elo+
Solo
Scylla
Scylla
Drim Dynasty
Scylla
Level 125
God Stats
7W - 7L
1,285 SR
Queue Stats
262W - 242L
1,533 Elo+
Solo
Zeus
Zeus
ManicLucidity
Zeus
Level 177
God Stats
5W - 7L
1,736 SR
Queue Stats
286W - 264L
1,575 Elo+
Solo
Geb
Geb
Swagproof
Geb
Level 106
God Stats
1W - 2L
1,298 SR
Queue Stats
91W - 94L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
2 / 4 / 4
7,539
685
5,254
8,916
4,531
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
 
Cernunnos
13
0 / 6 / 4
7,213
656
11,941
12,262
6,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cabrakan
DeathBeDivine
Cabrakan
15
1 / 5 / 4
8,182
744
6,139
16,474
25,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
MrOzil
Susano
11
0 / 7 / 4
6,848
623
7,396
10,079
5,259
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
16
5 / 4 / 1
8,809
801
11,787
10,844
7,678
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DW3HEAT3
Jing Wei
17
7 / 1 / 16
10,141
922
10,219
10,584
5,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Donkeygoat
Bellona
17
8 / 1 / 16
10,907
992
11,153
14,353
20,201
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+75
Health

Scylla
14
1 / 4 / 9
8,952
814
4,185
8,093
3,343
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
8 / 2 / 12
10,612
965
15,907
11,017
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 19
9,978
907
10,594
14,658
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
8
Kills
26
26
Deaths
9
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
4
1
L
Cernunnos
 
Cernunnos
0
6
4
0.33
W
Jing Wei
DW3HEAT3
Jing Wei
7
1
16
15
L
Cabrakan
DeathBeDivine
Cabrakan
1
5
4
0.6
W
Bellona
Donkeygoat
Bellona
8
1
16
16
W
Scylla
1
4
9
1.38
W
8
2
12
7
L
Susano
MrOzil
Susano
0
7
4
0.29
L
Ne Zha
5
4
1
1.38
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,517
Damage
52,058
58,575
Taken
58,705
49,764
Mitigated
51,231
12,175
Healing
22,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,254
131
679
1,014
8,916
4,531
0
5,143
3,749
0
11,507
L
Cernunnos
 
Cernunnos
11,941
4,452
1,380
2,038
12,262
6,361
57
6,884
5,338
0
25,891
W
Jing Wei
DW3HEAT3
Jing Wei
10,219
6,679
2,681
3,235
10,584
5,100
5,124
1,418
9,166
0
27,083
L
Cabrakan
DeathBeDivine
Cabrakan
6,139
569
708
2,432
16,474
25,935
0
7,308
9,001
11,683
0
W
Bellona
Donkeygoat
Bellona
11,153
764
941
3,779
14,353
20,201
569
1,249
13,104
3,152
12,706
W
Scylla
4,185
572
1,303
204
8,093
3,343
485
768
7,325
24,642
225
W
15,907
1,278
1,075
2,079
11,017
5,063
1,421
1,171
9,846
32,585
1,320
L
Susano
MrOzil
Susano
7,396
1,080
0
52
10,079
5,259
0
5,486
4,593
0
11,614
L
Ne Zha
11,787
264
1,056
2,816
10,844
7,678
0
6,664
4,104
0
29,094
W
10,594
912
3,205
4,191
14,658
17,524
805
1,533
13,125
19,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,591
Gold Earned
50,590
94
Minions Killed
141
0
Camps Cleared
0
966,254
Distance Traveled
1,180,651
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,539
685
13
1
0
240,207
0
L
Cernunnos
7,213
656
27
2
0
144,627
0
W
Jing Wei
10,141
922
34
3
0
233,542
0
L
Cabrakan
8,182
744
18
2
0
174,321
0
W
Bellona
10,907
992
12
1
0
239,454
0
W
Scylla
8,952
814
51
5
0
210,728
1
W
Zeus
10,612
965
30
3
0
220,884
0
L
Susano
6,848
623
9
1
0
194,859
0
L
Ne Zha
8,809
801
27
2
0
212,240
0
W
Geb
9,978
907
14
1
0
276,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role