Player Matchup

Bacchus
Bacchus
Hovrack-1013
Bacchus
Level 100
God Stats
4W - 7L
1,500 SR
Queue Stats
248W - 255L
1,344 Elo+
Solo
Danzaburou
Danzaburou
NemezisPrime
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 139L
1,471 Elo+
Solo
Thanatos
Thanatos
Robija88
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,397 Elo+
Solo
Olorun
Olorun
SgtPommeral
Olorun
Level 84
God Stats
3W - 0L
1,715 SR
Queue Stats
43W - 33L
1,505 Elo+
Solo
Fenrir
Fenrir
gamiasegw2
Fenrir
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 92L
1,537 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,451 Elo+

VS

Team Averages
Level 126
1,436 SR
1,432 Elo+
Apollo
Apollo
Ashokaa
Apollo
Level 128
God Stats
0W - 4L
1,182 SR
Queue Stats
34W - 51L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
Critica
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ganesha
Ganesha
MGS015
Ganesha
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 53L
1,372 Elo+
Solo
Cupid
Cupid
capcarbon06
Cupid
Level 145
God Stats
4W - 9L
1,500 SR
Queue Stats
778W - 758L
1,463 Elo+
Solo
Vamana
Vamana
投水自尽的鱼
Vamana
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
415W - 420L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hovrack-1013
Bacchus
18
1 / 5 / 16
10,132
724
9,662
21,881
39,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
NemezisPrime
Danzaburou
19
4 / 2 / 17
11,941
853
18,815
12,558
6,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Robija88
Thanatos
16
8 / 4 / 10
10,711
765
10,185
15,000
7,885
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
19
7 / 4 / 11
11,382
813
28,070
15,079
8,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
gamiasegw2
Fenrir
19
7 / 4 / 13
12,079
863
10,620
16,480
22,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ashokaa
Apollo
17
5 / 7 / 9
10,183
727
16,177
18,365
9,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Critica
Tsukuyomi
17
7 / 9 / 4
10,132
724
14,529
17,704
8,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
MGS015
Ganesha
18
0 / 4 / 16
10,174
727
11,131
20,001
22,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
1 / 1 / 12
9,348
668
11,645
9,702
4,578
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
5 / 6 / 9
10,324
737
11,558
19,545
21,020
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
68
27
Kills
18
19
Deaths
27
67
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ashokaa
Apollo
5
7
9
1.36
L
Tsukuyomi
Critica
Tsukuyomi
7
9
4
1
W
Bacchus
Hovrack-1013
Bacchus
1
5
16
1.8
L
Ganesha
MGS015
Ganesha
0
4
16
2
W
Danzaburou
NemezisPrime
Danzaburou
4
2
17
6.25
W
Thanatos
Robija88
Thanatos
8
4
10
3.25
W
Olorun
7
4
11
3.13
L
1
1
12
7
W
Fenrir
gamiasegw2
Fenrir
7
4
13
3.38
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,352
Damage
65,040
80,998
Taken
85,317
85,586
Mitigated
65,849
34,593
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ashokaa
Apollo
16,177
8,411
988
2,112
18,365
9,255
58
9,262
9,103
0
33,530
L
Tsukuyomi
Critica
Tsukuyomi
14,529
3,346
1,304
1,042
17,704
8,498
0
6,068
11,636
0
19,789
W
Bacchus
Hovrack-1013
Bacchus
9,662
361
554
3,665
21,881
39,507
529
2,868
19,013
18,724
0
L
Ganesha
MGS015
Ganesha
11,131
310
1,217
3,745
20,001
22,498
0
11,417
8,584
21,679
0
W
Danzaburou
NemezisPrime
Danzaburou
18,815
6,208
1,804
6,094
12,558
6,665
4,439
1,620
10,938
0
42,638
W
Thanatos
Robija88
Thanatos
10,185
1,797
1,114
8,665
15,000
7,885
0
2,581
12,419
0
15,785
W
Olorun
28,070
12,051
2,281
5,439
15,079
8,704
2,993
2,333
12,746
60,089
0
L
11,645
5,652
4,734
2,554
9,702
4,578
0
4,902
4,800
0
27,635
W
Fenrir
gamiasegw2
Fenrir
10,620
2,527
1,054
3,923
16,480
22,825
0
1,729
14,751
1,370
14,342
L
11,558
3,894
647
2,928
19,545
21,020
0
7,129
12,416
0
20,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,245
Gold Earned
50,161
153
Minions Killed
135
0
Camps Cleared
0
1,203,388
Distance Traveled
1,087,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,183
727
55
4
0
225,727
0
L
Tsukuyomi
10,132
724
18
1
0
198,608
0
W
Bacchus
10,132
724
12
1
0
241,585
0
L
Ganesha
10,174
727
2
0
0
252,354
0
W
Danzaburou
11,941
853
57
4
0
233,116
0
W
Thanatos
10,711
765
8
1
0
270,589
0
W
Olorun
11,382
813
56
4
0
219,723
0
L
Cupid
9,348
668
50
4
0
184,353
0
W
Fenrir
12,079
863
20
1
0
238,375
0
L
Vamana
10,324
737
10
1
0
226,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role