Player Matchup

Mercury
Mercury
Baziklet
Mercury
Level 42
God Stats
2W - 3L
1,302 SR
Queue Stats
4W - 9L
1,127 Elo+
Party 2
Sobek
Sobek
LunarTsukuyomii
Sobek
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 163L
1,403 Elo+
Solo
Rama
Rama
MishkaZy
Rama
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,085 Elo+
Party 2
Chang'e
Chang'e
Rene4laLost
Chang'e
Level 41
God Stats
1W - 2L
1,664 SR
Queue Stats
7W - 11L
1,449 Elo+
Solo
Nu Wa
Nu Wa
nvmbruhh
Nu Wa
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 8L
1,697 Elo+
Solo
Team Averages
Level 58
1,493 SR
1,352 Elo+

VS

Team Averages
Level 84
1,509 SR
1,519 Elo+
Fenrir
Fenrir
 
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ComradeLegend
Thanatos
Level 55
God Stats
21W - 29L
1,213 SR
Queue Stats
26W - 44L
1,320 Elo+
Party 1
Neith
Neith
Yamagier
Neith
Level 48
God Stats
14W - 10L
1,834 SR
Queue Stats
96W - 70L
1,861 Elo+
Solo
Achilles
Achilles
lSancakBeyl
Achilles
Level 106
God Stats
3W - 7L
1,500 SR
Queue Stats
390W - 392L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baziklet
Mercury
11
1 / 2 / 0
6,340
528
5,085
8,430
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
5,352
446
3,390
10,690
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
7
0 / 2 / 1
4,992
416
5,019
6,835
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Rene4laLost
Chang'e
10
2 / 6 / 0
6,465
539
5,257
10,009
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
nvmbruhh
Nu Wa
9
0 / 4 / 1
5,700
475
828
4,636
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 2 / 0
7,565
630
6,812
11,576
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
 
Scylla
11
2 / 0 / 5
6,940
578
3,104
2,665
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
ComradeLegend
Thanatos
10
4 / 1 / 6
6,732
561
8,184
10,369
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Yamagier
Neith
10
4 / 0 / 2
6,579
548
7,456
6,115
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
lSancakBeyl
Achilles
9
1 / 0 / 2
5,915
493
4,542
8,542
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
0
2.5
W
Scylla
 
Scylla
2
0
5
4.5
L
Mercury
Baziklet
Mercury
1
2
0
0.5
W
Thanatos
ComradeLegend
Thanatos
4
1
6
7
L
0
2
1
0.25
L
Rama
0
2
1
0.25
L
Chang'e
Rene4laLost
Chang'e
2
6
0
0.33
W
Neith
Yamagier
Neith
4
0
2
5
W
Achilles
lSancakBeyl
Achilles
1
0
2
2
L
Nu Wa
nvmbruhh
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
30,098
40,600
Taken
39,267
15,384
Mitigated
19,108
9,558
Healing
21,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,812
2,010
0
6,806
11,576
6,991
0
5,257
6,319
0
46,933
W
Scylla
 
Scylla
3,104
558
0
393
2,665
904
0
533
2,132
48,598
0
L
Mercury
Baziklet
Mercury
5,085
2,954
0
1,151
8,430
2,730
0
545
7,885
0
52,972
W
Thanatos
ComradeLegend
Thanatos
8,184
2,434
0
8,607
10,369
3,648
813
1,339
9,030
0
35,693
L
3,390
308
244
3,192
10,690
7,009
0
258
10,432
17,780
0
L
Rama
5,019
4,190
0
2,353
6,835
1,960
0
773
6,062
0
26,105
L
Chang'e
Rene4laLost
Chang'e
5,257
1,043
116
2,092
10,009
2,480
108
0
9,567
36,513
0
W
Neith
Yamagier
Neith
7,456
4,107
0
3,841
6,115
2,142
625
1,093
5,022
0
37,116
W
Achilles
lSancakBeyl
Achilles
4,542
1,088
0
2,218
8,542
5,423
336
1,253
7,289
0
18,276
L
Nu Wa
nvmbruhh
Nu Wa
828
189
0
410
4,636
1,205
0
1,528
3,108
32,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
33,731
302
Minions Killed
295
0
Camps Cleared
0
1,141,576
Distance Traveled
1,206,863
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,565
630
74
6
0
246,966
0
W
Scylla
6,940
578
86
7
0
240,229
0
L
Mercury
6,340
528
87
7
0
297,763
0
W
Thanatos
6,732
561
48
4
0
271,972
4
L
Sobek
5,352
446
22
2
0
239,213
0
L
Rama
4,992
416
51
4
0
203,716
0
L
Chang'e
6,465
539
70
6
0
226,973
2
W
Neith
6,579
548
68
6
0
193,179
0
W
Achilles
5,915
493
19
2
0
254,517
0
L
Nu Wa
5,700
475
72
6
0
173,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role