Player Matchup

Chaac
Chaac
Dark_Sprinter87
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Surtr
Surtr
EdenianGlow
Surtr
Level 79
God Stats
0W - 1L
1,403 SR
Queue Stats
17W - 19L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
Esefine
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ishtar
Ishtar
WHATEVORE
Ishtar
Level 54
God Stats
1W - 1L
1,715 SR
Queue Stats
91W - 95L
1,386 Elo+
Solo
Merlin
Merlin
turdferguson994
Merlin
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 173L
1,384 Elo+
Solo
Team Averages
Level 57
1,524 SR
1,431 Elo+

VS

Team Averages
Level 71
1,502 SR
1,409 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
KizmitSkunk
Susano
Level 60
God Stats
2W - 3L
1,511 SR
Queue Stats
145W - 154L
1,425 Elo+
Solo
Ah Puch
Ah Puch
TheMadDabber11
Ah Puch
Level 81
God Stats
6W - 3L
1,500 SR
Queue Stats
834W - 855L
1,245 Elo+
Solo
Arachne
Arachne
VoidDelirium
Arachne
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
741W - 748L
1,375 Elo+
Party 1
Osiris
Osiris
iGrubMetal
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,223
748
8,100
14,847
14,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 6
9,014
819
6,927
15,346
13,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Esefine
Erlang Shen
14
2 / 5 / 6
8,792
799
8,243
14,286
8,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ishtar
WHATEVORE
Ishtar
5
0 / 0 / 0
5,728
521
0
0
0
16
5 / 3 / 4
8,899
809
14,250
6,692
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 2 / 6
8,235
749
11,174
10,089
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
15
5 / 4 / 7
8,742
795
11,044
9,646
4,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 0 / 7
9,510
865
9,962
8,153
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
VoidDelirium
Arachne
13
2 / 3 / 6
7,648
695
4,907
7,879
4,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
iGrubMetal
Osiris
15
2 / 3 / 8
8,362
760
6,580
10,435
10,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
12
Kills
15
15
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
6
2.5
L
1
5
3
0.5
L
4
2
6
3.5
L
Erlang Shen
Esefine
Erlang Shen
2
5
6
1
W
Susano
5
4
7
2.13
W
4
0
7
7.5
W
Arachne
VoidDelirium
Arachne
2
3
6
1.67
L
Ishtar
WHATEVORE
Ishtar
0
0
0
0
W
Osiris
iGrubMetal
Osiris
2
3
8
2
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,520
Damage
43,667
51,171
Taken
46,202
39,193
Mitigated
28,099
14,310
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,174
1,030
1,629
1,885
10,089
4,566
0
2,620
7,305
0
22,799
L
8,100
2,106
217
2,922
14,847
14,855
74
4,147
10,700
0
20,844
L
6,927
1,437
848
4,986
15,346
13,497
8
2,975
12,371
131
28,031
L
Erlang Shen
Esefine
Erlang Shen
8,243
2,496
1,672
3,302
14,286
8,150
124
2,143
12,143
0
15,192
W
Susano
11,044
1,595
746
1,036
9,646
4,621
0
3,360
6,214
0
21,355
W
9,962
143
1,625
4,016
8,153
4,026
0
2,247
5,834
26,904
0
W
Arachne
VoidDelirium
Arachne
4,907
3,826
1,396
1,245
7,879
4,750
111
2,698
5,181
0
7,511
L
Ishtar
WHATEVORE
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
iGrubMetal
Osiris
6,580
1,778
1,318
1,547
10,435
10,136
0
3,038
7,397
0
13,386
L
14,250
655
38
325
6,692
2,691
0
697
5,995
28,821
1,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
42,497
159
Minions Killed
120
0
Camps Cleared
0
817,600
Distance Traveled
1,061,509
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,235
749
33
3
0
239,521
0
L
Chaac
8,223
748
38
3
0
192,142
0
L
Surtr
9,014
819
48
4
0
237,143
0
L
Erlang Shen
8,792
799
29
3
0
196,375
0
W
Susano
8,742
795
20
2
0
202,891
4
W
Ah Puch
9,510
865
47
4
0
225,205
0
W
Arachne
7,648
695
8
1
0
190,838
0
L
Ishtar
5,728
521
0
0
0
0
0
W
Osiris
8,362
760
12
1
0
203,054
0
L
Merlin
8,899
809
44
4
0
191,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role