Player Matchup

Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
DzO xKakashiX
Chaac
Bronze III
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
FAMo Goblin
Artemis
Bronze III
Level 97
God Stats
4W - 1L
1,279 SR
Queue Stats
120W - 129L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
TheLongRyan
Tiamat
Gold IV
Level 106
God Stats
7W - 11L
1,517 SR
Queue Stats
95W - 107L
1,524 MMR
Solo
Terra
Terra
Gold III
iAvaricious
Terra
Gold III
Level 143
God Stats
18W - 17L
1,554 SR
Queue Stats
40W - 34L
1,487 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,470 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,502 SR
1,503 MMR
Cernunnos
Cernunnos
Gold V
Hortonkid58
Cernunnos
Gold V
Level 89
God Stats
1W - 0L
1,174 SR
Queue Stats
82W - 69L
1,484 MMR
Solo
Merlin
Merlin
Gold III
IIlFad3IIl
Merlin
Gold III
Level 159
God Stats
6W - 6L
1,833 SR
Queue Stats
136W - 130L
1,507 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Smallz1113
Tsukuyomi
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
TameDrip
Kumbhakarna
Silver II
Level 85
God Stats
2W - 0L
1,502 SR
Queue Stats
75W - 83L
1,500 MMR
Solo
Freya
Freya
Silver I
TopBulldog161
Freya
Silver I
Level 168
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 38L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 1 / 0
5,505
551
4,614
7,848
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,810
481
1,822
9,724
4,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
FAMo Goblin
Artemis
8
0 / 2 / 2
5,046
505
5,133
6,092
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
10
0 / 1 / 0
5,551
555
1,021
7,818
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 0
5,756
576
2,288
9,881
4,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
IshtarChronos

VS

Bans
SolThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hortonkid58
Cernunnos
10
0 / 1 / 1
5,872
587
6,630
5,930
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
IIlFad3IIl
Merlin
11
2 / 0 / 0
6,652
665
4,839
3,226
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Smallz1113
Tsukuyomi
10
2 / 0 / 1
5,915
592
3,296
5,672
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TameDrip
Kumbhakarna
9
1 / 0 / 2
5,858
586
3,727
7,576
4,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 3
6,562
656
6,228
7,452
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
0
1
L
0
5
0
0
L
Artemis
FAMo Goblin
Artemis
0
2
2
0.5
W
Cernunnos
Hortonkid58
Cernunnos
0
1
1
0.5
W
Merlin
IIlFad3IIl
Merlin
2
0
0
2
W
Tsukuyomi
Smallz1113
Tsukuyomi
2
0
1
2.5
W
Kumbhakarna
TameDrip
Kumbhakarna
1
0
2
2
L
Tiamat
0
1
0
0
W
5
1
3
6.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
24,720
41,363
Taken
29,856
17,794
Mitigated
12,592
13,839
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,614
1,171
0
3,078
7,848
2,601
0
1,248
6,600
0
35,056
L
1,822
479
0
1,812
9,724
4,199
0
5,103
4,591
0
26,336
L
Artemis
FAMo Goblin
Artemis
5,133
2,708
0
1,519
6,092
2,030
0
1,875
4,217
0
23,872
W
Cernunnos
Hortonkid58
Cernunnos
6,630
3,516
0
2,414
5,930
2,289
0
329
5,601
0
46,267
W
Merlin
IIlFad3IIl
Merlin
4,839
207
0
806
3,226
1,135
310
932
2,294
49,300
0
W
Tsukuyomi
Smallz1113
Tsukuyomi
3,296
481
0
949
5,672
2,052
0
253
5,419
0
31,776
W
Kumbhakarna
TameDrip
Kumbhakarna
3,727
733
2,246
3,018
7,576
4,370
127
1,251
6,325
11,067
0
L
Tiamat
1,021
42
0
2,390
7,818
4,537
0
2,867
4,912
40,236
0
W
6,228
2,558
0
4,841
7,452
2,746
992
544
6,908
34,863
0
L
2,288
372
2,184
2,856
9,881
4,427
0
3,517
6,249
15,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
30,859
247
Minions Killed
303
0
Camps Cleared
0
994,734
Distance Traveled
1,030,782
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,505
551
61
6
0
227,656
0
L
Chaac
4,810
481
38
4
0
186,680
0
L
Artemis
5,046
505
38
4
0
186,291
3
W
Cernunnos
5,872
587
63
6
0
181,621
0
W
Merlin
6,652
665
107
11
0
185,620
1
W
Tsukuyomi
5,915
592
63
6
0
258,426
0
W
Kumbhakarna
5,858
586
20
2
0
224,784
0
L
Tiamat
5,551
555
88
9
0
196,195
2
W
Freya
6,562
656
50
5
0
180,331
4
L
Terra
5,756
576
22
2
0
197,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role