Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Azellf
Cupid
Level 146
God Stats
3W - 6L
1,357 SR
Queue Stats
111W - 124L
1,542 Elo+
Party 1
Thanatos
Thanatos
DracoLuvMe
Thanatos
Level 115
God Stats
4W - 6L
1,553 SR
Queue Stats
93W - 102L
1,597 Elo+
Party 1
Kuzenbo
Kuzenbo
NeedAntidote
Kuzenbo
Level 157
God Stats
16W - 9L
1,465 SR
Queue Stats
383W - 365L
1,611 Elo+
Party 1
Sol
Sol
Ukiyo XV
Sol
Level 85
God Stats
11W - 6L
1,713 SR
Queue Stats
12W - 8L
1,631 Elo+
Party 1
Team Averages
Level 128
1,518 SR
1,576 Elo+

VS

Team Averages
Level 115
1,545 SR
1,550 Elo+
Bacchus
Bacchus
AldoApache1981Br
Bacchus
Level 39
God Stats
3W - 6L
1,500 SR
Queue Stats
96W - 99L
1,500 Elo+
Solo
Serqet
Serqet
Banished Havoc
Serqet
Level 131
God Stats
10W - 10L
1,524 SR
Queue Stats
59W - 43L
1,644 Elo+
Solo
Medusa
Medusa
Etherflame
Medusa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 203L
1,465 Elo+
Solo
Ra
Ra
iVerzyy
Ra
Level 102
God Stats
7W - 5L
1,699 SR
Queue Stats
45W - 41L
1,582 Elo+
Solo
Anubis
Anubis
jinx_arcane2
Anubis
Level 146
God Stats
8W - 13L
1,500 SR
Queue Stats
318W - 350L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
4 / 2 / 2
6,265
570
7,744
7,273
3,170
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Azellf
Cupid
11
0 / 0 / 3
6,238
567
4,688
5,882
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
DracoLuvMe
Thanatos
10
3 / 1 / 3
6,048
550
3,917
6,779
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
NeedAntidote
Kuzenbo
12
4 / 1 / 1
7,235
658
7,121
9,067
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 2
5,920
538
2,029
6,915
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,927
448
2,735
6,921
5,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 3
5,856
532
2,715
8,334
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Etherflame
Medusa
11
0 / 2 / 1
5,883
535
1,978
8,691
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,340
576
3,159
3,672
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
0 / 6 / 1
5,742
522
5,050
10,542
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
4
5
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
2
2
2.5
L
0
2
3
0.75
W
Cupid
Azellf
Cupid
0
0
3
1.5
L
1
1
3
2.5
W
Thanatos
DracoLuvMe
Thanatos
3
1
3
4.5
L
Medusa
Etherflame
Medusa
0
2
1
0.25
W
Kuzenbo
NeedAntidote
Kuzenbo
4
1
1
4.5
W
1
1
2
2
L
3
1
0
3
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
15,637
35,916
Taken
38,160
16,249
Mitigated
17,253
18,625
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,744
2,375
0
2,247
7,273
3,170
0
1,905
5,368
0
41,034
L
2,735
522
1,284
1,636
6,921
5,193
0
1,127
5,794
11,320
0
W
Cupid
Azellf
Cupid
4,688
2,233
204
3,778
5,882
2,194
598
200
5,682
0
46,406
L
2,715
917
0
1,736
8,334
2,878
0
459
7,841
0
38,226
W
Thanatos
DracoLuvMe
Thanatos
3,917
1,217
0
6,287
6,779
2,969
0
586
5,959
0
39,045
L
Medusa
Etherflame
Medusa
1,978
653
0
2,851
8,691
2,836
0
0
8,691
0
41,766
W
Kuzenbo
NeedAntidote
Kuzenbo
7,121
2,364
0
2,971
9,067
5,640
0
4,997
4,070
42,446
0
W
2,029
217
0
3,138
6,915
2,276
0
3,256
3,659
40,162
0
L
3,159
496
590
1,086
3,672
1,244
0
596
3,076
56,631
0
L
Anubis
5,050
220
0
3,602
10,542
5,102
0
6,573
3,608
42,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
28,748
350
Minions Killed
341
0
Camps Cleared
0
1,117,819
Distance Traveled
1,083,167
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,265
570
56
5
0
228,382
0
L
Bacchus
4,927
448
15
1
0
218,302
0
W
Cupid
6,238
567
89
8
0
225,722
0
L
Serqet
5,856
532
69
6
0
287,538
1
W
Thanatos
6,048
550
54
5
0
254,292
0
L
Medusa
5,883
535
80
7
0
193,568
2
W
Kuzenbo
7,235
658
76
7
0
206,858
0
W
Sol
5,920
538
75
7
0
202,565
2
L
Ra
6,340
576
94
9
0
223,786
0
L
Anubis
5,742
522
83
8
0
159,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role