Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Lipsta
Thor
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,482 Elo+
Solo
Ullr
Ullr
PeIIo
Ullr
Level 122
God Stats
1W - 2L
1,705 SR
Queue Stats
20W - 8L
1,812 Elo+
Solo
Sol
Sol
Tombles
Sol
Level 129
God Stats
3W - 2L
1,401 SR
Queue Stats
18W - 13L
1,573 Elo+
Party 2
Tyr
Tyr
masterpesta
Tyr
Level 124
God Stats
4W - 3L
1,498 SR
Queue Stats
138W - 137L
1,513 Elo+
Solo
Team Averages
Level 120
1,521 SR
1,576 Elo+

VS

Team Averages
Level 113
1,574 SR
1,499 Elo+
Thanatos
Thanatos
FrankTheEmperor
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 256L
1,555 Elo+
Solo
Hera
Hera
ImBlam
Hera
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 212L
1,546 Elo+
Solo
Vamana
Vamana
Killerzombie453
Vamana
Level 119
God Stats
3W - 5L
1,654 SR
Queue Stats
90W - 79L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
MercilessVenom6
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,386 Elo+
Party 1
Athena
Athena
PtrikPsn
Athena
Level 154
God Stats
2W - 2L
1,715 SR
Queue Stats
303W - 297L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 5
5,752
575
1,606
4,856
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Lipsta
Thor
10
2 / 2 / 4
6,096
610
4,340
8,059
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
PeIIo
Ullr
10
2 / 0 / 0
6,027
603
5,775
6,249
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
11
5 / 0 / 0
7,193
719
7,921
5,045
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 1
6,472
647
6,273
9,578
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 3 / 0
5,083
508
5,179
9,536
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
ImBlam
Hera
9
0 / 2 / 0
5,215
522
3,074
5,647
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,038
604
6,734
7,434
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MercilessVenom6
Danzaburou
8
0 / 3 / 1
4,807
481
2,063
7,212
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
PtrikPsn
Athena
8
0 / 1 / 1
4,814
481
2,345
8,667
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
L
Thanatos
1
3
0
0.33
L
Hera
ImBlam
Hera
0
2
0
0
L
1
2
0
0.5
W
Thor
Lipsta
Thor
2
2
4
2
L
Danzaburou
MercilessVenom6
Danzaburou
0
3
1
0.17
W
Ullr
PeIIo
Ullr
2
0
0
2
L
Athena
PtrikPsn
Athena
0
1
1
0.5
W
Sol
5
0
0
5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
19,395
33,787
Taken
38,496
18,370
Mitigated
18,255
13,485
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,606
111
0
1,212
4,856
4,028
138
873
3,945
7,308
0
L
Thanatos
5,179
2,069
0
5,491
9,536
4,098
0
1,378
8,158
0
35,655
L
Hera
ImBlam
Hera
3,074
474
0
586
5,647
1,794
0
429
5,218
31,461
0
L
6,734
3,219
0
1,414
7,434
4,461
0
593
6,841
0
55,530
W
Thor
Lipsta
Thor
4,340
952
0
3,172
8,059
2,651
0
1,269
6,627
0
32,854
L
Danzaburou
MercilessVenom6
Danzaburou
2,063
496
0
2,283
7,212
2,614
0
5,608
1,604
0
25,687
W
Ullr
PeIIo
Ullr
5,775
2,787
0
749
6,249
2,321
834
2,531
3,600
0
43,966
L
Athena
PtrikPsn
Athena
2,345
991
0
2,062
8,667
5,288
0
2,700
5,967
16,383
0
W
Sol
7,921
4,348
0
3,786
5,045
1,548
1,082
29
5,016
60,669
0
W
6,273
539
0
4,566
9,578
7,822
0
443
8,458
1,510
48,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
25,957
326
Minions Killed
277
0
Camps Cleared
0
1,028,917
Distance Traveled
1,032,296
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,752
575
0
0
0
212,471
2
L
Thanatos
5,083
508
47
5
0
222,274
0
L
Hera
5,215
522
67
7
0
188,878
2
L
Vamana
6,038
604
94
9
0
204,052
0
W
Thor
6,096
610
56
6
0
215,705
1
L
Danzaburou
4,807
481
43
4
0
190,194
0
W
Ullr
6,027
603
77
8
0
196,098
2
L
Athena
4,814
481
26
3
0
226,898
5
W
Sol
7,193
719
107
11
0
192,903
0
W
Tyr
6,472
647
86
9
0
211,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role