Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DragoDM
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,697 Elo+
Solo
Apollo
Apollo
Myks8
Apollo
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 55L
1,549 Elo+
Solo
Fenrir
Fenrir
Shoto-Todoroki25
Fenrir
Level 104
God Stats
0W - 6L
1,500 SR
Queue Stats
829W - 852L
1,509 Elo+
Solo
Nu Wa
Nu Wa
iborla_q8
Nu Wa
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 93L
1,435 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,538 Elo+

VS

Team Averages
Level 78
1,455 SR
1,484 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Electr0sch0ck
Hera
Level 89
God Stats
6W - 4L
1,285 SR
Queue Stats
220W - 223L
1,469 Elo+
Solo
Cliodhna
Cliodhna
GrayestMsrlin70
Cliodhna
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
73W - 79L
1,511 Elo+
Solo
The Morrigan
The Morrigan
Viktorbb
The Morrigan
Level 65
God Stats
2W - 2L
1,285 SR
Queue Stats
182W - 149L
1,439 Elo+
Solo
Neith
Neith
oZEREFDRAGNEELo
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 3 / 3
7,346
735
9,463
11,514
8,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
DragoDM
Kuzenbo
16
4 / 3 / 8
8,990
899
11,569
19,895
20,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Myks8
Apollo
11
4 / 6 / 3
7,399
740
5,595
14,249
5,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 2
5,985
599
1,310
4,305
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
iborla_q8
Nu Wa
17
3 / 4 / 5
8,905
891
12,186
8,597
3,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
11 / 2 / 5
10,295
1,030
11,816
11,341
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 6
8,312
831
11,762
7,945
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
13
1 / 5 / 7
7,800
780
8,933
11,683
4,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Viktorbb
The Morrigan
14
2 / 2 / 7
8,112
811
7,983
7,591
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 2 / 13
8,473
847
12,396
8,822
3,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
13
Kills
18
18
Deaths
13
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
3
1.17
W
Ao Kuang
 
Ao Kuang
11
2
5
6.75
L
Kuzenbo
DragoDM
Kuzenbo
4
3
8
2.67
W
3
2
6
3
W
Cliodhna
1
5
7
0.9
L
Apollo
Myks8
Apollo
4
6
3
0.92
L
0
2
2
0.5
W
The Morrigan
Viktorbb
The Morrigan
2
2
7
2.75
L
Nu Wa
iborla_q8
Nu Wa
3
4
5
1.38
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,123
Damage
52,890
58,560
Taken
47,382
41,349
Mitigated
26,433
22,684
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,463
1,485
903
4,678
11,514
8,077
57
6,798
4,634
18,144
0
W
Ao Kuang
 
Ao Kuang
11,816
2,154
548
5,363
11,341
11,205
781
7,781
3,522
20,647
0
L
Kuzenbo
DragoDM
Kuzenbo
11,569
2,994
1,322
7,611
19,895
20,816
127
10,275
9,312
22,062
0
W
11,762
3,200
504
1,644
7,945
3,444
173
5,296
2,608
23,123
0
W
Cliodhna
8,933
1,570
2,657
2,923
11,683
4,770
1,357
7,872
3,734
0
21,381
L
Apollo
Myks8
Apollo
5,595
2,983
554
4,072
14,249
5,673
0
7,895
6,065
0
10,716
L
1,310
193
439
565
4,305
3,372
0
2,030
2,193
0
2,339
W
The Morrigan
Viktorbb
The Morrigan
7,983
1,396
1,449
1,480
7,591
3,176
928
5,550
2,041
23,488
895
L
Nu Wa
iborla_q8
Nu Wa
12,186
1,419
1,364
1,176
8,597
3,411
123
5,043
3,422
39,654
0
W
12,396
5,416
0
4,338
8,822
3,838
1,491
6,719
2,065
0
27,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
42,992
101
Minions Killed
144
0
Camps Cleared
0
782,539
Distance Traveled
935,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,346
735
23
2
0
159,177
0
W
Ao Kuang
10,295
1,030
26
3
0
191,910
0
L
Kuzenbo
8,990
899
20
2
0
208,502
0
W
Hera
8,312
831
23
2
0
193,750
0
W
Cliodhna
7,800
780
30
3
0
193,531
0
L
Apollo
7,399
740
10
1
0
157,941
0
L
Fenrir
5,985
599
0
0
0
80,942
0
W
The Morrigan
8,112
811
33
3
0
175,711
0
L
Nu Wa
8,905
891
48
5
0
175,977
0
W
Neith
8,473
847
32
3
0
180,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role