Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Totht2001
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,506 Elo+
Solo
Ullr
Ullr
rakjack
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
1,487 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,498 Elo+

VS

Team Averages
Level 136
1,511 SR
1,297 Elo+
Anhur
Anhur
El_rulas_00
Anhur
Level 124
God Stats
1W - 0L
1,649 SR
Queue Stats
9W - 13L
1,453 Elo+
Party 1
Poseidon
Poseidon
Oskiipa
Poseidon
Level 155
God Stats
1W - 0L
1,509 SR
Queue Stats
9W - 8L
1,248 Elo+
Party 1
Thor
Thor
Shymtryh
Thor
Level 129
God Stats
1W - 0L
1,375 SR
Queue Stats
7W - 11L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 0 / 1
6,660
666
3,198
9,096
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Totht2001
Kukulkan
12
2 / 0 / 0
6,780
678
2,987
4,003
1,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
rakjack
Ullr
11
0 / 3 / 2
6,142
614
2,889
8,066
2,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,661
666
2,136
4,113
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Oskiipa
Poseidon
13
2 / 0 / 1
7,816
782
7,913
4,622
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
1 / 2 / 2
6,790
679
6,549
7,125
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
3
3
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
W
0
0
1
0.5
W
Poseidon
Oskiipa
Poseidon
2
0
1
2.5
W
Thor
1
2
2
1
L
Kukulkan
Totht2001
Kukulkan
2
0
0
2
L
Ullr
rakjack
Ullr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,074
Damage
16,598
21,165
Taken
15,860
11,413
Mitigated
6,879
6,365
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,198
1,484
448
2,982
9,096
7,392
0
2,903
5,941
273
8,447
W
2,136
1,184
0
1,596
4,113
1,611
205
1,158
2,955
0
23,884
W
Poseidon
Oskiipa
Poseidon
7,913
987
0
2,392
4,622
1,553
107
249
4,373
46,436
1,272
W
Thor
6,549
671
0
1,746
7,125
3,715
0
1,916
5,209
0
15,200
L
Kukulkan
Totht2001
Kukulkan
2,987
198
0
1,707
4,003
1,360
0
1,286
2,523
29,728
0
L
Ullr
rakjack
Ullr
2,889
535
0
1,228
8,066
2,661
0
3,331
4,437
0
17,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,582
Gold Earned
21,267
103
Minions Killed
162
0
Camps Cleared
0
538,615
Distance Traveled
549,848
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,660
666
12
1
0
206,097
0
W
Anhur
6,661
666
45
5
0
193,086
0
W
Poseidon
7,816
782
93
9
0
196,825
0
W
Thor
6,790
679
24
2
0
159,937
0
L
Kukulkan
6,780
678
58
6
0
175,096
5
L
Ullr
6,142
614
33
3
0
157,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role