Player Matchup

Arachne
Arachne
 
Arachne
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Representando
Thoth
Level 204
God Stats
11W - 10L
1,677 SR
Queue Stats
204W - 251L
1,477 Elo+
Party 1
Rama
Rama
TILTADO19
Rama
Level 52
God Stats
16W - 10L
1,500 SR
Queue Stats
535W - 583L
1,418 Elo+
Party 1
Ra
Ra
TrymixRecargado
Ra
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 79L
1,612 Elo+
Solo
Achilles
Achilles
hellkinight
Achilles
Level 157
God Stats
2W - 0L
1,881 SR
Queue Stats
96W - 87L
1,493 Elo+
Solo
Team Averages
Level 152
1,612 SR
1,500 Elo+

VS

Team Averages
Level 106
1,460 SR
1,520 Elo+
Nox
Nox
 
Nox
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
unwncualquieraa
Erlang Shen
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
valadaresluis
Morgan Le Fay
Level 159
God Stats
0W - 4L
1,300 SR
Queue Stats
17W - 27L
1,470 Elo+
Solo
Ganesha
Ganesha
walyxo
Ganesha
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 154L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 3 / 4
8,407
525
8,525
13,474
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 1 / 8
9,803
613
11,921
6,705
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
14
1 / 3 / 2
8,272
517
2,818
9,287
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 1
8,872
555
4,829
9,255
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
hellkinight
Achilles
13
4 / 1 / 5
7,804
488
8,887
14,013
14,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 0 / 0
9,496
594
8,590
8,994
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
16
1 / 3 / 3
8,945
559
7,925
12,140
5,135
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
unwncualquieraa
Erlang Shen
15
6 / 6 / 1
9,213
576
9,931
17,134
10,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
valadaresluis
Morgan Le Fay
7
0 / 3 / 1
6,055
378
2,254
6,021
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
walyxo
Ganesha
13
0 / 2 / 6
7,959
497
4,535
11,936
12,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
11
11
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
4
2
L
Nox
 
Nox
4
0
0
4
L
Skadi
 
Skadi
1
3
3
0.83
W
3
1
8
7
W
Rama
1
3
2
0.67
W
2
3
1
0.83
W
Achilles
hellkinight
Achilles
4
1
5
6.5
L
Erlang Shen
unwncualquieraa
Erlang Shen
6
6
1
1.08
L
Morgan Le Fay
valadaresluis
Morgan Le Fay
0
3
1
0.17
L
Ganesha
walyxo
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
33,235
52,734
Taken
56,225
29,865
Mitigated
35,787
15,588
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,525
5,606
0
4,727
13,474
6,123
398
2,530
10,906
0
44,501
L
Nox
 
Nox
8,590
956
0
2,306
8,994
5,732
0
3,890
5,104
77,981
0
L
Skadi
 
Skadi
7,925
4,308
0
3,671
12,140
5,135
47
2,011
10,028
0
92,302
W
11,921
403
0
1,264
6,705
2,664
264
1,860
4,845
90,762
1,966
W
Rama
2,818
2,097
0
750
9,287
3,594
834
2,271
6,960
0
58,815
W
4,829
1,139
996
3,844
9,255
3,119
0
5,515
3,362
75,682
0
W
Achilles
hellkinight
Achilles
8,887
1,669
0
4,007
14,013
14,365
25
2,731
11,282
0
34,589
L
Erlang Shen
unwncualquieraa
Erlang Shen
9,931
5,264
0
5,371
17,134
10,514
18
3,509
13,356
0
68,039
L
Morgan Le Fay
valadaresluis
Morgan Le Fay
2,254
153
0
1,528
6,021
2,025
0
3,900
2,079
26,053
0
L
Ganesha
walyxo
Ganesha
4,535
343
0
2,243
11,936
12,381
0
3,350
8,184
20,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,158
Gold Earned
41,668
502
Minions Killed
489
0
Camps Cleared
0
1,665,167
Distance Traveled
1,459,894
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,407
525
61
4
0
379,861
0
L
Nox
9,496
594
155
10
0
302,423
1
L
Skadi
8,945
559
167
10
0
298,386
3
W
Thoth
9,803
613
141
9
0
332,274
5
W
Rama
8,272
517
119
7
0
311,901
4
W
Ra
8,872
555
142
9
0
296,328
4
W
Achilles
7,804
488
39
2
0
344,803
0
L
Erlang Shen
9,213
576
101
6
0
353,313
0
L
Morgan Le Fay
6,055
378
55
3
0
157,173
3
L
Ganesha
7,959
497
11
1
0
348,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role