Player Matchup

Amaterasu
Amaterasu
Bronze III
Aphvrdite
Amaterasu
Bronze III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,454 MMR
Party 2
Anubis
Anubis
Gold II
ITSUGGGE
Anubis
Gold II
Level 62
God Stats
138W - 135L
1,733 SR
Queue Stats
794W - 788L
1,471 MMR
Solo
Skadi
Skadi
Silver II
knightrider345
Skadi
Silver II
Level 123
God Stats
11W - 8L
1,500 SR
Queue Stats
82W - 99L
1,374 MMR
Party 2
Ne Zha
Ne Zha
Bronze IV
mastorplank
Ne Zha
Bronze IV
Level 83
God Stats
1W - 4L
1,582 SR
Queue Stats
156W - 153L
1,416 MMR
Solo
Xing Tian
Xing Tian
Bronze III
respize
Xing Tian
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,563 SR
1,434 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,568 SR
1,451 MMR
Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
DivineRiku45
Scylla
Bronze III
Level 146
God Stats
14W - 10L
1,500 SR
Queue Stats
188W - 194L
1,454 MMR
Solo
Bacchus
Bacchus
Silver IV
Dovacita
Bacchus
Silver IV
Level 159
God Stats
7W - 5L
1,912 SR
Queue Stats
35W - 45L
1,276 MMR
Party 1
Chaac
Chaac
Gold V
FlãnkR
Chaac
Gold V
Level 128
God Stats
1W - 3L
1,208 SR
Queue Stats
96W - 95L
1,471 MMR
Solo
Sol
Sol
Gold V
UhOhIseeU
Sol
Gold V
Level 64
God Stats
6W - 3L
1,722 SR
Queue Stats
21W - 18L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aphvrdite
Amaterasu
13
2 / 2 / 0
7,009
539
4,320
14,510
10,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
ITSUGGGE
Anubis
12
2 / 6 / 0
7,241
557
9,848
13,135
6,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 2
6,070
467
5,021
9,912
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
1
0 / 0 / 0
2,445
188
0
0
0
Xing Tian
respize
Xing Tian
10
1 / 1 / 1
6,107
470
2,956
10,946
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
MauiCernunnosAthenaThor

VS

Bans
King ArthurFreyaAo KuangFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
6 / 1 / 2
8,753
673
8,593
12,291
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
12
2 / 1 / 3
7,561
582
5,077
5,669
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Dovacita
Bacchus
10
1 / 2 / 5
7,018
540
4,098
7,401
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
FlãnkR
Chaac
13
1 / 0 / 3
7,835
603
9,389
11,928
7,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 1
8,558
658
11,500
8,539
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
14
14
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
2
7
L
Amaterasu
Aphvrdite
Amaterasu
2
2
0
1
W
Scylla
2
1
3
3.5
W
Bacchus
Dovacita
Bacchus
1
2
5
1.75
W
Chaac
FlãnkR
Chaac
1
0
3
2.5
L
Anubis
ITSUGGGE
Anubis
2
6
0
0.33
W
4
2
1
2.25
L
1
5
2
0.4
L
Ne Zha
0
0
0
0
L
Xing Tian
respize
Xing Tian
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
38,657
48,503
Taken
45,828
29,210
Mitigated
24,833
16,607
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,593
5,757
0
4,378
12,291
5,499
407
2,824
9,467
0
70,822
L
Amaterasu
Aphvrdite
Amaterasu
4,320
2,439
0
7,284
14,510
10,517
0
1,664
12,104
0
44,712
W
Scylla
5,077
689
0
1,573
5,669
1,460
196
3,551
2,118
51,002
118
W
Bacchus
Dovacita
Bacchus
4,098
217
311
2,744
7,401
8,015
172
709
6,692
14,925
0
W
Chaac
FlãnkR
Chaac
9,389
2,246
0
5,623
11,928
7,049
548
1,661
10,267
0
65,766
L
Anubis
ITSUGGGE
Anubis
9,848
650
0
5,674
13,135
6,866
0
6,935
5,750
62,956
0
W
11,500
5,882
0
4,507
8,539
2,810
2,622
4,059
4,480
82,237
0
L
5,021
1,871
0
468
9,912
4,033
0
5,455
4,037
0
46,954
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
respize
Xing Tian
2,956
188
0
3,181
10,946
7,794
0
6,621
4,185
16,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
39,725
293
Minions Killed
471
0
Camps Cleared
0
1,039,110
Distance Traveled
1,392,159
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,753
673
130
10
0
321,557
2
L
Amaterasu
7,009
539
78
6
0
276,737
0
W
Scylla
7,561
582
91
7
0
257,658
0
W
Bacchus
7,018
540
13
1
0
293,640
5
W
Chaac
7,835
603
107
8
0
289,368
2
L
Anubis
7,241
557
113
9
0
237,452
2
W
Sol
8,558
658
130
10
0
229,936
1
L
Skadi
6,070
467
75
6
0
229,274
0
L
Ne Zha
2,445
188
0
0
0
0
0
L
Xing Tian
6,107
470
27
2
0
295,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role