Player Matchup

Cupid
Cupid
Antonietee
Cupid
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 12L
1,220 Elo+
Party 1
Sylvanus
Sylvanus
Kundaar
Sylvanus
Level 146
God Stats
96W - 66L
2,065 SR
Queue Stats
639W - 662L
1,475 Elo+
Solo
Anubis
Anubis
enyelom333
Anubis
Level 113
God Stats
5W - 3L
1,274 SR
Queue Stats
79W - 83L
1,272 Elo+
Party 1
Team Averages
Level 88
1,613 SR
1,323 Elo+

VS

Team Averages
Level 96
1,486 SR
1,427 Elo+
He Bo
He Bo
Argnarus
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,295 Elo+
Solo
Surtr
Surtr
Feohektor11
Surtr
Level 129
God Stats
27W - 26L
1,548 SR
Queue Stats
1,150W - 1,170L
1,501 Elo+
Solo
Awilix
Awilix
Prab110
Awilix
Level 115
God Stats
72W - 88L
1,410 SR
Queue Stats
149W - 151L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 3 / 7
6,961
696
4,924
8,465
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Kundaar
Sylvanus
13
1 / 0 / 6
8,106
811
6,014
6,658
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
enyelom333
Anubis
15
7 / 0 / 1
9,137
914
12,250
8,388
4,657
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Argnarus
He Bo
12
2 / 3 / 1
7,123
712
8,760
6,579
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 0
6,533
653
6,725
13,289
9,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
Prab110
Awilix
12
1 / 2 / 2
7,296
730
2,728
8,557
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
3
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
0
3
7
1.17
L
He Bo
Argnarus
He Bo
2
3
1
0.83
L
0
3
0
0
W
Sylvanus
Kundaar
Sylvanus
1
0
6
4
L
Awilix
Prab110
Awilix
1
2
2
1
W
Anubis
enyelom333
Anubis
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
18,213
23,511
Taken
28,425
14,250
Mitigated
15,241
13,622
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
4,924
2,917
99
1,421
8,465
3,288
647
3,021
5,229
0
9,005
L
He Bo
Argnarus
He Bo
8,760
245
0
657
6,579
1,823
0
5,144
1,435
23,994
0
L
6,725
738
0
3,782
13,289
9,715
0
7,781
5,508
88
20,350
W
Sylvanus
Kundaar
Sylvanus
6,014
1,513
2,691
3,962
6,658
6,305
280
1,964
4,655
16,483
0
L
Awilix
Prab110
Awilix
2,728
129
0
1,603
8,557
3,703
0
5,198
3,359
0
29,372
W
Anubis
enyelom333
Anubis
12,250
1,130
0
5,449
8,388
4,657
401
3,842
4,346
52,776
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,204
Gold Earned
20,952
140
Minions Killed
130
0
Camps Cleared
0
527,255
Distance Traveled
577,240
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,961
696
16
2
0
174,458
0
L
He Bo
7,123
712
40
4
0
183,134
0
L
Surtr
6,533
653
35
4
0
189,022
0
W
Sylvanus
8,106
811
27
3
0
175,074
2
L
Awilix
7,296
730
55
6
0
205,084
0
W
Anubis
9,137
914
97
10
0
177,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role