Player Matchup

Hera
Hera
Adrianix91
Hera
Level 98
God Stats
7W - 5L
1,802 SR
Queue Stats
268W - 257L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
NeoPrin
Sun Wukong
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,579 Elo+
Solo
Yemoja
Yemoja
Ollitaku
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,528 Elo+
Solo
Discordia
Discordia
OmniaDulcis
Discordia
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 77L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
turonn112
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,450 Elo+
Solo
Team Averages
Level 90
1,560 SR
1,488 Elo+

VS

Team Averages
Level 45
1,543 SR
1,543 Elo+
Khepri
Khepri
Clx_66
Khepri
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
369W - 367L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HeroBreaker
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
64W - 62L
1,477 Elo+
Solo
Hel
Hel
Iamarely
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,720 Elo+
Party 2
Janus
Janus
JulianDarkDS
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,720 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jmsjoseantonio
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 16
11,272
705
20,826
14,129
5,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NeoPrin
Sun Wukong
18
6 / 6 / 10
11,698
731
17,465
18,469
13,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Ollitaku
Yemoja
20
5 / 2 / 21
12,978
811
8,282
16,821
15,359
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
OmniaDulcis
Discordia
19
10 / 2 / 11
12,250
766
22,569
8,611
3,286
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
turonn112
Hou Yi
19
4 / 1 / 17
11,623
726
13,673
13,120
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Clx_66
Khepri
18
2 / 2 / 4
10,786
674
5,103
14,321
13,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
HeroBreaker
Ah Muzen Cab
19
3 / 4 / 8
11,346
709
13,915
19,542
11,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 9 / 4
9,531
596
5,481
17,837
13,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 8
12,017
751
24,225
15,852
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
jmsjoseantonio
Tsukuyomi
15
2 / 8 / 4
9,659
604
11,711
19,073
10,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
30
Kills
14
14
Deaths
30
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
Khepri
Clx_66
Khepri
2
2
4
2
L
Ah Muzen Cab
HeroBreaker
Ah Muzen Cab
3
4
8
1.75
L
3
9
4
0.56
L
4
7
8
1.14
W
Sun Wukong
NeoPrin
Sun Wukong
6
6
10
1.83
W
Yemoja
Ollitaku
Yemoja
5
2
21
7.75
W
Discordia
OmniaDulcis
Discordia
10
2
11
7.75
L
Tsukuyomi
jmsjoseantonio
Tsukuyomi
2
8
4
0.5
W
Hou Yi
turonn112
Hou Yi
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,815
Damage
60,435
71,150
Taken
86,625
43,879
Mitigated
57,097
32,975
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,826
5,157
3,094
4,104
14,129
5,949
1,170
6,631
7,498
41,228
0
L
Khepri
Clx_66
Khepri
5,103
234
2,549
4,207
14,321
13,950
480
6,743
7,578
19,622
0
L
Ah Muzen Cab
HeroBreaker
Ah Muzen Cab
13,915
7,290
339
7,274
19,542
11,528
0
13,029
6,513
0
41,458
L
5,481
1,909
1,714
1,472
17,837
13,612
49
10,640
7,197
11,267
0
L
24,225
1,579
622
2,173
15,852
7,682
963
8,535
7,317
43,404
2,822
W
Sun Wukong
NeoPrin
Sun Wukong
17,465
3,129
1,193
1,869
18,469
13,197
1,788
10,330
8,139
0
26,238
W
Yemoja
Ollitaku
Yemoja
8,282
1,907
6,684
3,354
16,821
15,359
1,051
4,491
12,330
20,936
139
W
Discordia
OmniaDulcis
Discordia
22,569
1,345
3,067
2,479
8,611
3,286
1,299
4,695
3,916
38,782
4,692
L
Tsukuyomi
jmsjoseantonio
Tsukuyomi
11,711
2,216
368
2,734
19,073
10,325
0
10,327
8,746
0
25,907
W
Hou Yi
turonn112
Hou Yi
13,673
7,365
2,482
4,649
13,120
6,088
2,480
6,853
6,267
0
37,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,821
Gold Earned
53,339
202
Minions Killed
166
0
Camps Cleared
0
1,458,803
Distance Traveled
1,219,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,272
705
42
3
0
290,482
0
L
Khepri
10,786
674
14
1
0
258,852
0
L
Ah Muzen Cab
11,346
709
56
4
0
220,212
0
L
Hel
9,531
596
14
1
0
209,006
0
L
Janus
12,017
751
52
3
0
260,026
0
W
Sun Wukong
11,698
731
26
2
0
273,920
0
W
Yemoja
12,978
811
16
1
0
289,029
0
W
Discordia
12,250
766
58
4
0
306,684
0
L
Tsukuyomi
9,659
604
30
2
0
271,730
0
W
Hou Yi
11,623
726
60
4
0
298,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role