Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Gastinho
Ullr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 87L
1,597 Elo+
Party 1
Ymir
Ymir
leandro12345
Ymir
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 184L
1,503 Elo+
Party 1
Nemesis
Nemesis
soled_by_ikgf
Nemesis
Level 67
God Stats
3W - 4L
1,305 SR
Queue Stats
97W - 94L
1,410 Elo+
Solo
Team Averages
Level 105
1,461 SR
1,502 Elo+

VS

Team Averages
Level 117
1,529 SR
1,540 Elo+
Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlfaLink_
Nu Wa
Level 116
God Stats
3W - 1L
1,318 SR
Queue Stats
22W - 13L
1,460 Elo+
Solo
Apollo
Apollo
JockeyWar
Apollo
Level 149
God Stats
2W - 1L
1,513 SR
Queue Stats
100W - 94L
1,554 Elo+
Solo
Thor
Thor
KibeGorna
Thor
Level 110
God Stats
79W - 48L
1,595 SR
Queue Stats
175W - 149L
1,650 Elo+
Solo
Chang'e
Chang'e
Sharonm
Chang'e
Level 64
God Stats
31W - 21L
1,721 SR
Queue Stats
148W - 145L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
3
0 / 0 / 0
2,686
537
98
1,194
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
 
Guan Yu
1
0 / 0 / 0
2,493
499
0
91
30
Ullr
5
0 / 1 / 0
3,214
643
1,835
3,340
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
3,455
691
1,157
5,344
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
6
0 / 1 / 0
3,060
612
27
2,989
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 2
3,677
735
1,542
3,678
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
AlfaLink_
Nu Wa
7
0 / 0 / 1
3,987
797
1,141
888
192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
JockeyWar
Apollo
6
0 / 0 / 2
3,377
675
3,115
2,605
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
7
3 / 0 / 0
4,305
861
1,210
3,091
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Sharonm
Chang'e
6
0 / 0 / 0
3,829
766
291
1,146
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Horus
 
Horus
0
0
2
1
W
Nu Wa
AlfaLink_
Nu Wa
0
0
1
0.5
L
Ullr
0
1
0
0
W
Apollo
JockeyWar
Apollo
0
0
2
1
W
Thor
3
0
0
3
W
Chang'e
Sharonm
Chang'e
0
0
0
0
L
0
1
0
0
L
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,117
Damage
7,299
12,958
Taken
11,408
5,423
Mitigated
4,123
5,551
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
98
43
0
704
1,194
298
0
381
813
3,232
0
L
Guan Yu
 
Guan Yu
0
0
0
0
91
30
0
91
0
0
0
W
Horus
 
Horus
1,542
555
302
2,062
3,678
1,797
0
923
2,755
0
6,272
W
Nu Wa
AlfaLink_
Nu Wa
1,141
237
0
300
888
192
0
0
888
21,066
0
L
Ullr
1,835
1,155
0
1,498
3,340
925
0
89
3,251
0
18,793
W
Apollo
JockeyWar
Apollo
3,115
1,737
0
1,565
2,605
873
0
234
2,371
0
22,247
W
Thor
1,210
310
0
2,091
3,091
979
0
0
3,091
0
19,946
W
Chang'e
Sharonm
Chang'e
291
0
16
766
1,146
282
0
98
1,048
18,506
0
L
1,157
697
192
2,570
5,344
3,439
0
73
5,271
8,987
0
L
Nemesis
27
0
0
587
2,989
731
0
798
2,191
0
10,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,908
Gold Earned
19,175
72
Minions Killed
154
0
Camps Cleared
0
321,293
Distance Traveled
504,874
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
2,686
537
9
2
0
37,576
0
L
Guan Yu
2,493
499
0
0
0
0
0
W
Horus
3,677
735
9
2
0
103,294
0
W
Nu Wa
3,987
797
28
6
0
84,612
0
L
Ullr
3,214
643
38
8
0
89,514
0
W
Apollo
3,377
675
35
7
0
88,949
0
W
Thor
4,305
861
47
9
0
109,074
0
W
Chang'e
3,829
766
35
7
0
118,945
1
L
Ymir
3,455
691
12
2
0
91,734
2
L
Nemesis
3,060
612
13
3
0
102,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role