Player Matchup

Bacchus
Bacchus
ButterNips3040
Bacchus
Level 25
God Stats
4W - 6L
1,397 SR
Queue Stats
24W - 25L
1,388 Elo+
Party 3
Anubis
Anubis
CoffinFlu
Anubis
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
278W - 259L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
Dhespair
Sun Wukong
Level 142
God Stats
8W - 4L
1,541 SR
Queue Stats
226W - 183L
1,597 Elo+
Party 3
Apollo
Apollo
IsHeLaughin
Apollo
Level 124
God Stats
4W - 1L
1,697 SR
Queue Stats
30W - 38L
1,624 Elo+
Party 1
Set
Set
RiellRR
Set
Level 105
God Stats
14W - 1L
1,510 SR
Queue Stats
292W - 269L
1,617 Elo+
Party 3
Team Averages
Level 105
1,529 SR
1,564 Elo+

VS

Team Averages
Level 105
1,532 SR
1,496 Elo+
Charybdis
Charybdis
Beltheir
Charybdis
Level 89
God Stats
1W - 1L
1,267 SR
Queue Stats
197W - 210L
1,388 Elo+
Party 2
Bacchus
Bacchus
BlackDeath38
Bacchus
Level 47
God Stats
2W - 2L
1,746 SR
Queue Stats
46W - 52L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
Quietpup
Gilgamesh
Level 124
God Stats
10W - 4L
1,788 SR
Queue Stats
166W - 178L
1,411 Elo+
Party 2
Hel
Hel
YandereFetish
Hel
Level 182
God Stats
11W - 6L
1,500 SR
Queue Stats
494W - 416L
1,674 Elo+
Solo
Ao Kuang
Ao Kuang
bluedragon2810
Ao Kuang
Level 83
God Stats
21W - 20L
1,358 SR
Queue Stats
118W - 128L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
8,276
487
5,331
11,701
13,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
CoffinFlu
Anubis
16
5 / 3 / 7
10,187
599
12,531
10,257
5,361
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Dhespair
Sun Wukong
14
3 / 0 / 2
9,497
559
9,175
12,778
6,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
15
2 / 5 / 6
9,104
536
11,693
17,042
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
17
11 / 3 / 2
11,051
650
16,336
15,358
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beltheir
Charybdis
11
1 / 4 / 8
7,571
445
9,302
14,263
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BlackDeath38
Bacchus
10
4 / 5 / 6
7,634
449
7,499
16,859
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
Quietpup
Gilgamesh
13
0 / 6 / 2
7,654
450
6,632
18,404
16,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 4 / 2
10,037
590
7,822
12,169
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ao Kuang
13
6 / 5 / 4
8,744
514
11,823
17,332
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
24
Kills
16
16
Deaths
24
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Beltheir
Charybdis
1
4
8
1.25
L
Bacchus
BlackDeath38
Bacchus
4
5
6
1.4
W
3
5
5
1.1
W
Anubis
CoffinFlu
Anubis
5
3
7
2.83
W
Sun Wukong
Dhespair
Sun Wukong
3
0
2
4
W
Apollo
2
5
6
1
L
Gilgamesh
Quietpup
Gilgamesh
0
6
2
0.17
W
Set
11
3
2
4
L
5
4
2
1.5
L
Ao Kuang
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,066
Damage
43,078
67,136
Taken
79,027
39,260
Mitigated
49,845
24,753
Healing
25,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Beltheir
Charybdis
9,302
6,831
0
6,759
14,263
5,291
273
3,575
10,688
0
52,739
L
Bacchus
BlackDeath38
Bacchus
7,499
1,271
369
3,604
16,859
18,324
88
5,335
11,524
25,349
0
W
5,331
1,088
0
2,089
11,701
13,369
0
5,578
6,086
16,229
0
W
Anubis
CoffinFlu
Anubis
12,531
805
0
6,074
10,257
5,361
0
4,157
5,959
80,640
75
W
Sun Wukong
Dhespair
Sun Wukong
9,175
2,493
0
7,568
12,778
6,448
1,644
2,903
9,266
0
68,768
W
Apollo
11,693
8,814
0
6,446
17,042
7,232
272
8,183
8,858
0
77,388
L
Gilgamesh
Quietpup
Gilgamesh
6,632
2,189
0
3,990
18,404
16,239
16
2,836
15,568
0
43,234
W
Set
16,336
8,255
0
2,576
15,358
6,850
0
6,525
8,703
0
89,994
L
7,822
912
957
4,831
12,169
4,005
0
4,426
7,743
75,727
165
L
Ao Kuang
11,823
3,112
0
4,910
17,332
5,986
0
2,488
14,844
49,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,115
Gold Earned
41,640
518
Minions Killed
377
0
Camps Cleared
0
1,701,761
Distance Traveled
1,576,288
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,571
445
73
4
0
274,391
0
L
Bacchus
7,634
449
31
2
0
302,471
4
W
Bacchus
8,276
487
14
1
0
342,383
0
W
Anubis
10,187
599
123
7
0
311,977
2
W
Sun Wukong
9,497
559
126
7
0
351,533
0
W
Apollo
9,104
536
120
7
0
311,286
2
L
Gilgamesh
7,654
450
70
4
0
299,849
0
W
Set
11,051
650
135
8
0
384,582
2
L
Hel
10,037
590
144
8
0
336,284
0
L
Ao Kuang
8,744
514
59
3
0
363,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role