Player Matchup

Izanami
Izanami
ImTheKhalessi
Izanami
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
349W - 406L
1,475 Elo+
Solo
Sol
Sol
KronosTheLast666
Sol
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
416W - 412L
1,530 Elo+
Solo
Da Ji
Da Ji
NotAnotherRanga
Da Ji
Level 127
God Stats
1W - 2L
1,282 SR
Queue Stats
197W - 197L
1,497 Elo+
Solo
Ares
Ares
Shanesdad25
Ares
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
58W - 71L
1,394 Elo+
Solo
Terra
Terra
Umdsniceguy9918
Terra
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 295L
1,246 Elo+
Solo
Team Averages
Level 100
1,413 SR
1,428 Elo+

VS

Team Averages
Level 113
1,500 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
BroloProtato
Ah Muzen Cab
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,599 Elo+
Solo
Anhur
Anhur
CookedKeint
Anhur
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
111W - 102L
1,409 Elo+
Party 1
Horus
Horus
Marthpunkexco
Horus
Level 122
God Stats
2W - 6L
1,500 SR
Queue Stats
355W - 378L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
TibletFolkMan
Kumbhakarna
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 37L
1,400 Elo+
Solo
Apollo
Apollo
YaMumaDoneIt
Apollo
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 187L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 2 / 17
9,958
830
15,753
8,752
5,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
14 / 3 / 9
11,366
947
37,230
19,148
10,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 5 / 12
9,456
788
16,464
14,701
8,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 1 / 13
9,495
791
5,238
13,455
19,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 3 / 15
9,447
787
12,055
18,313
13,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BroloProtato
Ah Muzen Cab
17
6 / 5 / 5
9,702
809
14,408
15,807
7,493
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 5
7,483
624
8,288
19,593
7,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 5
8,889
741
8,447
22,601
20,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
TibletFolkMan
Kumbhakarna
15
2 / 4 / 7
9,026
752
8,216
20,475
28,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
15
1 / 4 / 8
8,078
673
9,757
15,801
7,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
25
Kills
12
14
Deaths
25
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BroloProtato
Ah Muzen Cab
6
5
5
1.7
L
1
8
5
0.44
W
Izanami
4
2
17
6.25
W
14
3
9
6.17
L
2
4
5
1.13
W
3
5
12
1.8
W
2
1
13
8.5
L
Kumbhakarna
TibletFolkMan
Kumbhakarna
2
4
7
1.38
W
2
3
15
3.17
L
Apollo
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,740
Damage
49,116
74,369
Taken
94,277
58,279
Mitigated
71,759
30,696
Healing
30,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BroloProtato
Ah Muzen Cab
14,408
4,551
294
1,336
15,807
7,493
0
9,546
6,261
0
31,451
L
8,288
3,985
1,574
4,256
19,593
7,915
330
11,164
8,429
0
13,453
W
Izanami
15,753
7,634
856
891
8,752
5,905
3,098
708
8,044
0
35,673
W
37,230
10,554
1,303
7,474
19,148
10,681
2,558
3,300
15,848
53,718
1,638
L
8,447
4,294
4,427
8,921
22,601
20,547
0
12,330
10,271
0
13,946
W
16,464
2,356
1,470
1,536
14,701
8,401
744
1,410
12,863
0
25,469
W
5,238
535
413
1,867
13,455
19,737
256
1,949
11,506
8,198
0
L
Kumbhakarna
TibletFolkMan
Kumbhakarna
8,216
1,626
999
1,678
20,475
28,295
0
10,479
9,996
13,873
0
W
12,055
758
7,433
7,453
18,313
13,555
1,278
849
17,464
22,037
1,208
L
Apollo
9,757
6,718
2,100
4,602
15,801
7,509
0
9,550
6,251
0
21,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
43,178
135
Minions Killed
91
0
Camps Cleared
0
1,011,670
Distance Traveled
952,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,702
809
28
2
0
152,182
0
L
Anhur
7,483
624
10
1
0
176,573
0
W
Izanami
9,958
830
47
4
0
185,942
0
W
Sol
11,366
947
40
3
0
188,151
0
L
Horus
8,889
741
10
1
0
207,450
0
W
Da Ji
9,456
788
20
2
0
213,842
0
W
Ares
9,495
791
3
0
0
200,573
0
L
Kumbhakarna
9,026
752
17
1
0
215,153
0
W
Terra
9,447
787
25
2
0
223,162
0
L
Apollo
8,078
673
26
2
0
200,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role