Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Silver II
Fiishi
Pele
Silver II
Level 123
God Stats
7W - 3L
1,863 SR
Queue Stats
16W - 13L
1,554 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Gregkokid
Nu Wa
Gold IV
Level 128
God Stats
4W - 9L
1,599 SR
Queue Stats
121W - 124L
1,520 MMR
Solo
Maui
Maui
Gold III
malosi17242
Maui
Gold III
Level 156
God Stats
9W - 9L
1,474 SR
Queue Stats
121W - 108L
1,520 MMR
Solo
Chaac
Chaac
Gold V
mixedbreed1986
Chaac
Gold V
Level 157
God Stats
78W - 56L
1,631 SR
Queue Stats
497W - 496L
1,372 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,613 SR
1,493 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,431 SR
1,515 MMR
Yu Huang
Yu Huang
Gold I
Aidenokea
Yu Huang
Gold I
Level 214
God Stats
7W - 18L
1,168 SR
Queue Stats
142W - 134L
1,666 MMR
Solo
Lancelot
Lancelot
Silver II
CJworlds
Lancelot
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,422 MMR
Party 2
Geb
Geb
Gold V
DeLuxeDaKing
Geb
Gold V
Level 145
God Stats
2W - 5L
1,486 SR
Queue Stats
47W - 48L
1,556 MMR
Party 2
Neith
Neith
Gold V
PURExHUSTLE
Neith
Gold V
Level 182
God Stats
2W - 3L
1,500 SR
Queue Stats
319W - 318L
1,348 MMR
Solo
Osiris
Osiris
Silver III
revngeful
Osiris
Silver III
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 0 / 2
5,559
618
5,558
4,941
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Fiishi
Pele
10
2 / 0 / 2
6,044
672
1,841
7,178
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Gregkokid
Nu Wa
9
2 / 0 / 1
5,724
636
2,951
3,568
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 4
5,326
592
3,167
4,370
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 0
5,880
653
3,481
6,221
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ao KuangTyrCu Chulainn

VS

Bans
LokiChronosThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aidenokea
Yu Huang
9
0 / 0 / 0
4,973
553
3,112
3,379
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
CJworlds
Lancelot
8
0 / 3 / 0
4,671
519
2,218
6,697
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
4,547
505
1,666
5,362
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,747
527
3,296
5,799
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
revngeful
Osiris
7
0 / 1 / 0
4,614
513
1,833
8,234
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
2
2
L
Yu Huang
Aidenokea
Yu Huang
0
0
0
0
L
Lancelot
CJworlds
Lancelot
0
3
0
0
L
0
0
0
0
W
Pele
Fiishi
Pele
2
0
2
3
W
Nu Wa
Gregkokid
Nu Wa
2
0
1
2.5
L
0
2
0
0
W
0
0
4
2
W
1
0
0
1
L
Osiris
revngeful
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
12,125
26,278
Taken
29,471
11,797
Mitigated
15,065
8,259
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,558
2,440
0
1,653
4,941
1,617
0
334
4,607
0
43,215
L
Yu Huang
Aidenokea
Yu Huang
3,112
269
0
500
3,379
1,149
0
1,197
2,182
47,808
0
L
Lancelot
CJworlds
Lancelot
2,218
329
0
250
6,697
2,538
0
1,264
5,433
0
25,188
L
1,666
295
0
2,163
5,362
2,863
0
2,084
3,278
9,445
0
W
Pele
Fiishi
Pele
1,841
398
0
227
7,178
2,619
0
443
6,701
0
49,165
W
Nu Wa
Gregkokid
Nu Wa
2,951
583
0
1,320
3,568
1,107
330
1,913
1,445
41,752
0
L
3,296
1,522
0
2,375
5,799
2,514
0
1,095
4,704
0
35,549
W
3,167
642
0
1,981
4,370
3,035
0
1,764
2,526
13,369
0
W
3,481
809
0
3,078
6,221
3,419
839
0
6,221
0
43,485
L
Osiris
revngeful
Osiris
1,833
1,142
0
3,194
8,234
6,001
0
478
7,756
0
27,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
23,552
322
Minions Killed
286
0
Camps Cleared
0
916,599
Distance Traveled
855,247
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,559
618
66
7
0
167,135
1
L
Yu Huang
4,973
553
101
11
0
177,381
4
L
Lancelot
4,671
519
51
6
0
209,120
2
L
Geb
4,547
505
4
0
0
184,316
4
W
Pele
6,044
672
83
9
0
229,080
0
W
Nu Wa
5,724
636
85
9
0
189,073
6
L
Neith
4,747
527
73
8
0
154,357
0
W
Maui
5,326
592
13
1
0
173,706
2
W
Chaac
5,880
653
75
8
0
157,605
0
L
Osiris
4,614
513
57
6
0
130,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role