Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BalancedKarma
Thanatos
Level 88
God Stats
18W - 33L
1,461 SR
Queue Stats
184W - 223L
1,501 Elo+
Solo
Yu Huang
Yu Huang
Croutonic
Yu Huang
Level 42
God Stats
14W - 10L
1,533 SR
Queue Stats
90W - 93L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
Soundér
Hou Yi
Level 199
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 219L
1,423 Elo+
Solo
Scylla
Scylla
SpontaneousGoose
Scylla
Level 24
God Stats
1W - 2L
1,504 SR
Queue Stats
4W - 6L
1,378 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,466 Elo+

VS

Team Averages
Level 87
1,646 SR
1,553 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Archasanss
Ymir
Level 44
God Stats
7W - 0L
1,880 SR
Queue Stats
27W - 32L
1,625 Elo+
Solo
Kukulkan
Kukulkan
MrBetzel
Kukulkan
Level 158
God Stats
17W - 4L
1,861 SR
Queue Stats
101W - 72L
1,478 Elo+
Solo
Ullr
Ullr
awkward01
Ullr
Level 47
God Stats
2W - 0L
1,489 SR
Queue Stats
118W - 62L
1,661 Elo+
Solo
Surtr
Surtr
dxmonssj
Surtr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 0
3,949
790
0
17
7
Thanatos
BalancedKarma
Thanatos
11
1 / 1 / 4
6,293
1,259
5,860
7,049
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Croutonic
Yu Huang
11
1 / 1 / 3
6,273
1,255
5,552
3,744
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Soundér
Hou Yi
12
4 / 2 / 2
7,372
1,474
7,476
6,424
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 6
6,479
1,296
3,649
6,333
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

334

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 4
6,862
1,372
4,816
1,512
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 4
6,851
1,370
1,576
6,895
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MrBetzel
Kukulkan
12
3 / 0 / 1
7,278
1,456
5,286
2,257
1,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
11
0 / 0 / 4
6,419
1,284
5,198
4,723
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
dxmonssj
Surtr
11
0 / 4 / 4
5,965
1,193
4,522
9,260
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
6
Kills
5
5
Deaths
6
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Baron Samedi
 
Baron Samedi
1
0
4
3
W
1
2
4
1.5
L
Thanatos
BalancedKarma
Thanatos
1
1
4
3
L
Yu Huang
Croutonic
Yu Huang
1
1
3
2.5
W
Kukulkan
MrBetzel
Kukulkan
3
0
1
3.5
L
Hou Yi
Soundér
Hou Yi
4
2
2
2.5
L
0
1
6
3
W
Ullr
0
0
4
2
W
Surtr
dxmonssj
Surtr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
21,398
23,567
Taken
24,647
9,645
Mitigated
14,174
4,328
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
0
0
0
0
17
7
0
0
17
0
0
W
Baron Samedi
 
Baron Samedi
4,816
240
779
1,234
1,512
1,373
0
327
1,185
11,582
0
W
1,576
376
0
526
6,895
5,396
0
3,308
3,587
6,524
0
L
Thanatos
BalancedKarma
Thanatos
5,860
418
0
2,346
7,049
3,075
0
4,159
2,890
0
10,156
L
Yu Huang
Croutonic
Yu Huang
5,552
72
0
0
3,744
1,564
0
1,119
2,625
12,946
0
W
Kukulkan
MrBetzel
Kukulkan
5,286
85
0
771
2,257
1,125
0
982
1,275
23,360
1,577
L
Hou Yi
Soundér
Hou Yi
7,476
4,854
0
1,982
6,424
2,596
0
3,327
3,097
0
28,345
L
3,649
767
0
0
6,333
2,403
0
2,449
3,884
14,321
56
W
Ullr
5,198
1,230
0
858
4,723
1,653
0
1,393
3,330
0
21,701
W
Surtr
dxmonssj
Surtr
4,522
2,159
0
549
9,260
4,627
0
3,135
6,125
136
8,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
33,375
103
Minions Killed
126
5
Camps Cleared
6
469,393
Distance Traveled
573,911
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,949
790
0
0
0
0
0
W
Baron Samedi
6,862
1,372
23
5
3
116,753
0
W
Ymir
6,851
1,370
21
4
1
106,170
0
L
Thanatos
6,293
1,259
9
2
1
136,280
1
L
Yu Huang
6,273
1,255
19
4
1
121,378
0
W
Kukulkan
7,278
1,456
40
8
1
122,755
0
L
Hou Yi
7,372
1,474
43
9
2
98,423
0
L
Scylla
6,479
1,296
32
6
1
113,312
0
W
Ullr
6,419
1,284
36
7
1
114,503
0
W
Surtr
5,965
1,193
6
1
0
113,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role