Player Matchup

Tiamat
Tiamat
BoilingCitrus
Tiamat
Level 11
God Stats
0W - 1L
1,275 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Maui
Maui
HpKalai
Maui
Level 35
God Stats
1W - 3L
1,242 SR
Queue Stats
17W - 28L
1,802 Elo+
Party 2
Ishtar
Ishtar
gotmerked0351
Ishtar
Level 15
God Stats
1W - 5L
1,065 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 2
Team Averages
Level 20
1,194 SR
1,601 Elo+

VS

Team Averages
Level 88
1,492 SR
1,551 Elo+
Vulcan
Vulcan
Greektree9935
Vulcan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,610 Elo+
Party 1
Chaac
Chaac
LemonShaq
Chaac
Level 129
God Stats
11W - 15L
1,477 SR
Queue Stats
82W - 86L
1,447 Elo+
Solo
Izanami
Izanami
ShameBaby
Izanami
Level 127
God Stats
12W - 5L
1,500 SR
Queue Stats
164W - 168L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,079
621
5,058
13,271
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
HpKalai
Maui
15
5 / 1 / 2
9,151
704
7,224
16,538
13,452
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 5
8,111
624
4,578
13,975
5,594
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 2
11,601
892
25,960
7,866
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
LemonShaq
Chaac
14
0 / 2 / 11
9,177
706
7,236
14,730
14,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
ShameBaby
Izanami
14
2 / 2 / 6
9,607
739
6,963
12,238
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
14
14
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
12
3
2
4.33
L
Maui
HpKalai
Maui
5
1
2
6
W
Chaac
LemonShaq
Chaac
0
2
11
2.75
W
Izanami
ShameBaby
Izanami
2
2
6
2.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,860
Damage
40,159
43,784
Taken
34,834
26,776
Mitigated
23,488
890
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,058
448
0
890
13,271
7,730
0
8,874
4,397
23,077
1,481
W
25,960
10,891
0
993
7,866
3,756
1,169
3,196
4,670
56,058
0
L
Maui
HpKalai
Maui
7,224
1,216
0
0
16,538
13,452
0
8,291
8,247
14,457
0
W
Chaac
LemonShaq
Chaac
7,236
1,130
0
5,951
14,730
14,375
0
3,787
10,943
0
28,861
W
Izanami
ShameBaby
Izanami
6,963
5,154
0
3,695
12,238
5,357
1,542
5,015
7,223
0
62,991
L
4,578
2,879
0
0
13,975
5,594
0
8,827
5,148
0
21,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,341
Gold Earned
30,385
85
Minions Killed
188
0
Camps Cleared
0
670,991
Distance Traveled
717,306
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,079
621
41
3
0
223,849
0
W
Vulcan
11,601
892
62
5
0
242,598
0
L
Maui
9,151
704
12
1
0
229,549
0
W
Chaac
9,177
706
35
3
0
265,928
1
W
Izanami
9,607
739
91
7
0
208,780
0
L
Ishtar
8,111
624
32
2
0
217,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role