Player Matchup

Nox
Nox
BGzzISzzMYzzOG
Nox
Level 49
God Stats
2W - 4L
1,167 SR
Queue Stats
408W - 441L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
GhoostzG
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 88L
1,309 Elo+
Solo
Bastet
Bastet
Nug_Dan
Bastet
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 339L
1,452 Elo+
Solo
Chaac
Chaac
Pandakraut23
Chaac
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 92L
1,419 Elo+
Solo
Artemis
Artemis
h4lfprince
Artemis
Level 195
God Stats
3W - 2L
1,490 SR
Queue Stats
129W - 116L
1,509 Elo+
Solo
Team Averages
Level 119
1,431 SR
1,421 Elo+

VS

Team Averages
Level 89
1,455 SR
1,439 Elo+
Raijin
Raijin
Couguarete
Raijin
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 150L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
H4nnib4l B4rc4
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,556 Elo+
Solo
Zeus
Zeus
Meion87
Zeus
Level 88
God Stats
3W - 2L
1,259 SR
Queue Stats
186W - 198L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shot_Caller_74
Morgan Le Fay
Level 105
God Stats
6W - 10L
1,285 SR
Queue Stats
1,104W - 1,079L
1,524 Elo+
Solo
Vulcan
Vulcan
Toxicismything
Vulcan
Level 29
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 4L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 14
11,027
649
8,435
15,996
8,540
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
GhoostzG
Erlang Shen
20
10 / 3 / 22
13,702
806
18,198
25,561
27,506
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
Nug_Dan
Bastet
18
4 / 4 / 10
11,705
689
11,703
17,460
8,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 4 / 17
12,786
752
20,060
29,039
46,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
h4lfprince
Artemis
20
13 / 4 / 12
13,788
811
36,894
18,095
9,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Couguarete
Raijin
16
2 / 12 / 9
10,671
628
14,308
21,224
12,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
H4nnib4l B4rc4
Kumbhakarna
20
3 / 4 / 15
12,478
734
11,566
27,431
47,958
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Meion87
Zeus
17
5 / 6 / 7
11,124
654
16,138
19,301
10,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Shot_Caller_74
Morgan Le Fay
19
5 / 7 / 6
11,415
671
15,748
21,563
13,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 6 / 8
10,993
647
21,827
13,940
9,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
66
35
Kills
21
21
Deaths
35
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
6
14
1.33
L
Raijin
Couguarete
Raijin
2
12
9
0.54
W
Erlang Shen
GhoostzG
Erlang Shen
10
3
22
7
L
Kumbhakarna
H4nnib4l B4rc4
Kumbhakarna
3
4
15
2.63
L
Zeus
Meion87
Zeus
5
6
7
1.42
W
Bastet
Nug_Dan
Bastet
4
4
10
2.25
W
7
4
17
3.88
L
Morgan Le Fay
Shot_Caller_74
Morgan Le Fay
5
7
6
1.14
L
6
6
8
1.67
W
Artemis
h4lfprince
Artemis
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,290
Damage
79,587
106,151
Taken
103,459
100,987
Mitigated
92,799
54,946
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,435
989
1,485
3,703
15,996
8,540
1,017
13,063
2,782
26,298
0
L
Raijin
Couguarete
Raijin
14,308
828
292
788
21,224
12,079
320
969
19,177
21,514
2,444
W
Erlang Shen
GhoostzG
Erlang Shen
18,198
5,421
2,528
12,301
25,561
27,506
1,145
19,641
5,836
0
34,457
L
Kumbhakarna
H4nnib4l B4rc4
Kumbhakarna
11,566
1,306
1,169
6,864
27,431
47,958
334
4,441
21,947
21,294
0
L
Zeus
Meion87
Zeus
16,138
1,429
2,361
3,525
19,301
10,536
330
1,023
17,592
24,694
0
W
Bastet
Nug_Dan
Bastet
11,703
2,508
2,422
6,662
17,460
8,739
1,737
11,779
5,681
0
29,154
W
20,060
2,239
1,933
14,280
29,039
46,616
373
18,905
10,134
0
45,342
L
Morgan Le Fay
Shot_Caller_74
Morgan Le Fay
15,748
1,663
1,220
4,763
21,563
13,186
405
1,494
19,515
34,915
0
L
21,827
7,066
1,062
1,033
13,940
9,040
0
508
12,824
39,163
0
W
Artemis
h4lfprince
Artemis
36,894
21,418
1,332
8,300
18,095
9,586
3,659
14,319
3,776
0
62,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,008
Gold Earned
56,681
206
Minions Killed
149
0
Camps Cleared
0
1,542,361
Distance Traveled
1,280,421
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,027
649
33
2
0
286,830
0
L
Raijin
10,671
628
22
1
0
196,846
0
W
Erlang Shen
13,702
806
34
2
0
342,703
0
L
Kumbhakarna
12,478
734
22
1
0
288,775
0
L
Zeus
11,124
654
23
1
0
241,408
7
W
Bastet
11,705
689
28
2
0
331,462
0
W
Chaac
12,786
752
53
3
0
318,673
0
L
Morgan Le Fay
11,415
671
37
2
0
276,713
0
L
Vulcan
10,993
647
45
3
0
276,679
0
W
Artemis
13,788
811
58
3
0
262,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role