Player Matchup

Hades
Hades
ItssForever
Hades
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 106L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
KotaKat
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,685 Elo+
Party 1
Da Ji
Da Ji
MosaiqCode
Da Ji
Level 148
God Stats
5W - 3L
1,556 SR
Queue Stats
11W - 9L
1,509 Elo+
Solo
Ymir
Ymir
WhatsDatSmell
Ymir
Level 63
God Stats
1W - 0L
1,874 SR
Queue Stats
14W - 5L
1,393 Elo+
Solo
Rama
Rama
zXDIABEETUSXz
Rama
Level 157
God Stats
4W - 1L
1,812 SR
Queue Stats
70W - 49L
1,691 Elo+
Solo
Team Averages
Level 108
1,648 SR
1,559 Elo+

VS

Team Averages
Level 100
1,696 SR
1,562 Elo+
Achilles
Achilles
Hyperoutburst
Achilles
Level 43
God Stats
1W - 5L
1,758 SR
Queue Stats
72W - 69L
1,519 Elo+
Solo
Fafnir
Fafnir
Kyrptonian
Fafnir
Level 108
God Stats
1W - 3L
1,772 SR
Queue Stats
61W - 76L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
MumeñRider
Kukulkan
Level 138
God Stats
12W - 9L
1,832 SR
Queue Stats
363W - 346L
1,526 Elo+
Solo
Bastet
Bastet
WastebasketDingo
Bastet
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,697 Elo+
Solo
Artemis
Artemis
fatlizzo
Artemis
Level 113
God Stats
13W - 13L
1,617 SR
Queue Stats
56W - 79L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
10,639
665
13,963
10,847
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
KotaKat
Kuzenbo
15
4 / 1 / 0
9,321
583
8,436
13,135
19,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Da Ji
14
4 / 3 / 4
8,572
536
6,473
13,750
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 11
8,473
530
5,488
10,485
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 1
9,760
610
14,526
17,980
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hyperoutburst
Achilles
11
0 / 4 / 1
6,587
412
6,954
12,555
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Kyrptonian
Fafnir
12
2 / 3 / 3
7,675
480
5,033
15,374
16,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MumeñRider
Kukulkan
13
2 / 7 / 2
7,712
482
10,325
11,401
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 1
8,083
505
6,747
17,464
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
fatlizzo
Artemis
13
3 / 5 / 1
7,705
482
10,957
16,146
7,066
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
22
Kills
9
9
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Hyperoutburst
Achilles
0
4
1
0.13
W
9
0
3
10.5
W
Kuzenbo
KotaKat
Kuzenbo
4
1
0
4
L
Fafnir
Kyrptonian
Fafnir
2
3
3
1.17
W
Da Ji
4
3
4
2
L
Kukulkan
MumeñRider
Kukulkan
2
7
2
0.43
L
2
3
1
0.83
W
0
2
11
2.75
L
Artemis
fatlizzo
Artemis
3
5
1
0.7
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,886
Damage
40,016
66,197
Taken
72,940
46,330
Mitigated
45,771
30,480
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Hyperoutburst
Achilles
6,954
986
0
1,628
12,555
11,322
0
6,812
4,912
4,505
33,573
W
13,963
2,084
866
7,212
10,847
5,337
636
6,025
4,775
88,972
334
W
Kuzenbo
KotaKat
Kuzenbo
8,436
1,771
0
5,091
13,135
19,102
123
1,310
10,967
60,244
0
L
Fafnir
Kyrptonian
Fafnir
5,033
1,851
1,988
4,426
15,374
16,370
0
6,371
9,003
17,354
0
W
Da Ji
6,473
1,579
0
4,952
13,750
5,224
0
4,030
9,584
0
46,027
L
Kukulkan
MumeñRider
Kukulkan
10,325
1,954
0
265
11,401
4,398
0
6,542
4,859
69,207
837
L
6,747
2,429
0
5,818
17,464
6,615
0
4,899
12,463
0
56,047
W
5,488
1,700
0
1,995
10,485
9,224
168
4,749
5,736
16,156
0
L
Artemis
fatlizzo
Artemis
10,957
5,582
0
6,053
16,146
7,066
0
2,330
13,816
0
50,083
W
14,526
12,330
0
10,364
17,980
7,443
3,129
1,461
16,519
0
89,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,765
Gold Earned
37,762
470
Minions Killed
341
0
Camps Cleared
0
1,486,259
Distance Traveled
1,464,227
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,587
412
43
3
0
291,955
3
W
Hades
10,639
665
149
9
0
292,415
1
W
Kuzenbo
9,321
583
91
6
0
263,749
0
L
Fafnir
7,675
480
17
1
0
290,527
6
W
Da Ji
8,572
536
68
4
0
352,076
3
L
Kukulkan
7,712
482
122
8
0
270,422
0
L
Bastet
8,083
505
83
5
0
352,637
0
W
Ymir
8,473
530
16
1
0
298,630
8
L
Artemis
7,705
482
76
5
0
258,686
0
W
Rama
9,760
610
146
9
0
279,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role