Player Matchup

Artemis
Artemis
Ariebbear
Artemis
Level 46
God Stats
2W - 4L
1,460 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 1
Tiamat
Tiamat
FatherCarlitoX
Tiamat
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
Pineapple-1406
Kukulkan
Level 87
God Stats
23W - 17L
1,633 SR
Queue Stats
1,176W - 1,191L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
Raphtalía
Kuzenbo
Level 142
God Stats
5W - 6L
1,500 SR
Queue Stats
436W - 411L
1,616 Elo+
Solo
Pele
Pele
Toxicismything
Pele
Level 29
God Stats
2W - 1L
1,323 SR
Queue Stats
20W - 11L
1,587 Elo+
Solo
Team Averages
Level 78
1,483 SR
1,460 Elo+

VS

Team Averages
Level 77
1,500 SR
1,505 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
APR0TAT0
Discordia
Level 49
God Stats
21W - 19L
1,552 SR
Queue Stats
211W - 205L
1,526 Elo+
Solo
Lancelot
Lancelot
Beatz by Andre
Lancelot
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 36L
1,385 Elo+
Solo
Surtr
Surtr
KJMA671
Surtr
Level 69
God Stats
3W - 4L
1,450 SR
Queue Stats
32W - 32L
1,523 Elo+
Solo
Heimdallr
Heimdallr
kemosabe69
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 100L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ariebbear
Artemis
12
1 / 3 / 2
6,739
674
4,325
6,797
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 8
7,432
743
8,033
7,049
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
17
9 / 0 / 3
9,359
936
16,501
5,447
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Raphtalía
Kuzenbo
14
0 / 0 / 11
7,931
793
6,495
15,260
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 2
7,680
768
7,435
11,048
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 3 / 3
6,707
671
5,560
10,832
10,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Discordia
APR0TAT0
Discordia
13
1 / 1 / 3
7,153
715
12,554
4,128
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
12
1 / 3 / 2
6,721
672
4,894
10,576
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
KJMA671
Surtr
12
1 / 3 / 4
6,741
674
7,927
14,027
13,207
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
kemosabe69
Heimdallr
13
1 / 4 / 4
7,165
717
5,946
8,496
3,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
14
Kills
5
5
Deaths
14
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
3
0.83
L
Discordia
APR0TAT0
Discordia
1
1
3
2.5
W
Artemis
Ariebbear
Artemis
1
3
2
0.67
L
Lancelot
1
3
2
0.67
W
1
0
8
5
L
Surtr
KJMA671
Surtr
1
3
4
1
W
Kukulkan
9
0
3
10.5
W
Kuzenbo
Raphtalía
Kuzenbo
0
0
11
5.5
W
3
2
2
2
L
Heimdallr
kemosabe69
Heimdallr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,789
Damage
36,881
45,601
Taken
48,059
31,825
Mitigated
33,743
12,936
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,560
1,742
2,641
1,143
10,832
10,901
0
7,509
3,323
14,489
0
L
Discordia
APR0TAT0
Discordia
12,554
157
0
164
4,128
1,762
0
2,211
1,917
35,291
0
W
Artemis
Ariebbear
Artemis
4,325
1,509
242
845
6,797
2,982
413
3,709
2,954
0
9,165
L
Lancelot
4,894
417
245
571
10,576
4,275
0
5,739
4,837
0
16,009
W
8,033
573
0
1,174
7,049
5,090
135
3,053
3,967
22,068
682
L
Surtr
KJMA671
Surtr
7,927
2,423
0
2,710
14,027
13,207
0
8,450
5,577
179
11,631
W
Kukulkan
16,501
1,129
0
1,130
5,447
2,877
796
1,727
3,629
47,710
0
W
Kuzenbo
Raphtalía
Kuzenbo
6,495
2,318
702
7,631
15,260
16,200
387
6,528
8,469
16,241
0
W
7,435
1,191
0
1,212
11,048
4,676
99
3,274
7,566
0
27,622
L
Heimdallr
kemosabe69
Heimdallr
5,946
1,760
0
11
8,496
3,598
0
6,824
1,672
0
19,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
34,487
229
Minions Killed
152
0
Camps Cleared
0
1,156,353
Distance Traveled
970,064
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,707
671
19
2
0
156,690
1
L
Discordia
7,153
715
60
6
0
203,067
3
W
Artemis
6,739
674
20
2
0
196,960
0
L
Lancelot
6,721
672
11
1
0
215,256
0
W
Tiamat
7,432
743
53
5
0
237,890
0
L
Surtr
6,741
674
12
1
0
203,609
0
W
Kukulkan
9,359
936
78
8
0
210,142
0
W
Kuzenbo
7,931
793
24
2
0
265,257
2
W
Pele
7,680
768
54
5
0
246,104
0
L
Heimdallr
7,165
717
50
5
0
191,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role