Player Matchup

Kuzenbo
Kuzenbo
Grandmaster
 
Kuzenbo
Grandmaster
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Grandmaster
 
Sol
Grandmaster
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Grandmaster
Cocø
Achilles
Grandmaster
Level 147
God Stats
121W - 11L
2,289 SR
Queue Stats
390W - 40L
2,563 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 155
1,763 SR
1,854 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,665 SR
1,581 MMR
Bellona
Bellona
Bronze III
Farheezy86
Bellona
Bronze III
Level 67
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Izanami
Izanami
Gold V
x Viralize x
Izanami
Gold V
Level 169
God Stats
4W - 3L
1,704 SR
Queue Stats
39W - 60L
1,743 MMR
Solo
Nox
Nox
Bronze III
xxxSTUMPxxx
Nox
Bronze III
Level 126
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 0 / 7
7,437
930
3,703
10,407
12,614
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
 
Sol
11
1 / 0 / 7
6,608
826
7,853
4,606
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Cocø
Achilles
12
6 / 0 / 3
7,064
883
8,570
9,031
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ne ZhaAtlasThothBacchusAo Kuang

VS

Bans
Baron SamediBaba YagaAresCerberusMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Farheezy86
Bellona
8
0 / 4 / 0
5,069
634
2,347
7,627
5,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
x Viralize x
Izanami
10
0 / 2 / 0
5,449
681
3,840
7,587
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,123
640
2,838
7,867
2,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
7
5.5
W
Sol
 
Sol
1
0
7
4.5
W
Achilles
Cocø
Achilles
6
0
3
7.5
L
Bellona
Farheezy86
Bellona
0
4
0
0
L
Izanami
x Viralize x
Izanami
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
9,025
24,044
Taken
23,081
19,235
Mitigated
11,258
14,192
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,703
1,158
1,510
4,860
10,407
12,614
96
1,415
8,992
15,345
0
W
Sol
 
Sol
7,853
4,955
0
2,733
4,606
1,781
2,969
919
3,687
43,596
0
W
Achilles
Cocø
Achilles
8,570
1,990
0
5,089
9,031
4,840
285
800
8,231
0
22,733
L
Bellona
Farheezy86
Bellona
2,347
640
0
325
7,627
5,608
0
4,379
3,002
0
6,990
L
Izanami
x Viralize x
Izanami
3,840
2,240
0
2,102
7,587
2,688
0
3,422
4,040
0
27,797
L
2,838
167
0
250
7,867
2,962
0
3,815
3,758
13,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,109
Gold Earned
15,641
118
Minions Killed
95
0
Camps Cleared
0
491,291
Distance Traveled
415,608
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,437
930
21
3
0
176,621
0
W
Sol
6,608
826
73
9
0
142,695
0
W
Achilles
7,064
883
24
3
0
171,975
0
L
Bellona
5,069
634
11
1
0
144,281
0
L
Izanami
5,449
681
64
8
0
126,587
1
L
Nox
5,123
640
20
3
0
144,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role