Player Matchup

Tiamat
Tiamat
Benicus16
Tiamat
Level 95
God Stats
4W - 4L
1,662 SR
Queue Stats
58W - 60L
1,475 Elo+
Solo
Danzaburou
Danzaburou
BirdUup
Danzaburou
Level 119
God Stats
7W - 4L
1,755 SR
Queue Stats
31W - 31L
1,381 Elo+
Party 1
Sobek
Sobek
JLB Rads
Sobek
Level 189
God Stats
0W - 3L
1,194 SR
Queue Stats
300W - 297L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SirPeytonius
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,346 Elo+
Party 1
Awilix
Awilix
rurainy
Awilix
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 37L
1,363 Elo+
Party 1
Team Averages
Level 111
1,522 SR
1,413 Elo+

VS

Team Averages
Level 111
1,639 SR
1,503 Elo+
Agni
Agni
Agmyyy
Agni
Level 196
God Stats
3W - 3L
1,667 SR
Queue Stats
70W - 62L
1,459 Elo+
Party 2
Surtr
Surtr
DangyDaddy
Surtr
Level 60
God Stats
11W - 1L
1,882 SR
Queue Stats
29W - 30L
1,515 Elo+
Party 3
Heimdallr
Heimdallr
Nikedawg
Heimdallr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 30L
1,460 Elo+
Solo
Guan Yu
Guan Yu
Treehedge
Guan Yu
Level 63
God Stats
8W - 2L
1,840 SR
Queue Stats
30W - 30L
1,517 Elo+
Party 3
Nox
Nox
iSweety K
Nox
Level 115
God Stats
4W - 2L
1,308 SR
Queue Stats
15W - 8L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Benicus16
Tiamat
16
1 / 3 / 1
8,339
758
3,395
8,826
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BirdUup
Danzaburou
14
1 / 3 / 3
7,662
697
7,047
11,654
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sobek
JLB Rads
Sobek
14
1 / 3 / 5
8,041
731
4,199
13,269
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SirPeytonius
Gilgamesh
12
0 / 6 / 6
7,269
661
5,655
16,810
13,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
rurainy
Awilix
14
5 / 2 / 1
8,012
728
10,278
12,080
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Agmyyy
Agni
17
3 / 0 / 10
9,336
849
15,685
7,157
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
15
7 / 3 / 8
9,164
833
10,815
15,292
12,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Nikedawg
Heimdallr
16
3 / 2 / 10
9,078
825
10,712
7,723
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Treehedge
Guan Yu
14
1 / 2 / 13
8,502
773
6,489
13,698
14,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 9
8,441
767
8,461
6,270
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
8
Kills
17
17
Deaths
8
16
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Agni
Agmyyy
Agni
3
0
10
8
L
Tiamat
Benicus16
Tiamat
1
3
1
0.5
L
Danzaburou
BirdUup
Danzaburou
1
3
3
0.83
W
Surtr
7
3
8
3.67
L
Sobek
JLB Rads
Sobek
1
3
5
1.17
W
Heimdallr
Nikedawg
Heimdallr
3
2
10
4
L
Gilgamesh
SirPeytonius
Gilgamesh
0
6
6
0.5
W
Guan Yu
Treehedge
Guan Yu
1
2
13
3.75
W
3
1
9
7.5
L
Awilix
rurainy
Awilix
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,574
Damage
52,162
62,639
Taken
50,140
41,947
Mitigated
35,663
12,950
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Agmyyy
Agni
15,685
622
228
1,910
7,157
2,862
144
1,930
5,227
52,334
0
L
Tiamat
Benicus16
Tiamat
3,395
711
0
2,147
8,826
4,811
281
4,088
4,725
39,575
0
L
Danzaburou
BirdUup
Danzaburou
7,047
2,662
0
3,039
11,654
4,958
0
4,495
7,159
0
24,762
W
Surtr
10,815
3,574
0
3,950
15,292
12,271
97
2,001
13,291
257
21,369
L
Sobek
JLB Rads
Sobek
4,199
86
0
5,236
13,269
13,732
0
5,724
7,545
16,466
0
W
Heimdallr
Nikedawg
Heimdallr
10,712
4,533
0
1,391
7,723
3,788
1,350
429
7,294
0
36,415
L
Gilgamesh
SirPeytonius
Gilgamesh
5,655
1,356
0
1,438
16,810
13,349
0
5,175
11,635
0
16,334
W
Guan Yu
Treehedge
Guan Yu
6,489
650
1,960
5,474
13,698
14,138
225
2,482
11,216
0
13,260
W
8,461
504
0
848
6,270
2,604
356
752
5,518
26,731
0
L
Awilix
rurainy
Awilix
10,278
3,582
0
1,090
12,080
5,097
0
4,767
7,313
0
22,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,323
Gold Earned
44,521
213
Minions Killed
246
0
Camps Cleared
0
1,118,668
Distance Traveled
1,223,434
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,336
849
92
8
0
259,855
0
L
Tiamat
8,339
758
86
8
0
233,701
0
L
Danzaburou
7,662
697
42
4
0
193,485
0
W
Surtr
9,164
833
22
2
0
238,397
0
L
Sobek
8,041
731
22
2
0
245,151
3
W
Heimdallr
9,078
825
65
6
0
236,123
0
L
Gilgamesh
7,269
661
30
3
0
215,802
0
W
Guan Yu
8,502
773
20
2
0
251,464
3
W
Nox
8,441
767
47
4
0
237,595
0
L
Awilix
8,012
728
33
3
0
230,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role