Player Matchup

Atlas
Atlas
AMG SUSS
Atlas
Level 122
God Stats
7W - 3L
1,534 SR
Queue Stats
50W - 60L
1,453 Elo+
Party 2
Olorun
Olorun
Jon52
Olorun
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,282 Elo+
Party 2
Neith
Neith
KungFuHippieRipk
Neith
Level 143
God Stats
23W - 12L
1,608 SR
Queue Stats
38W - 35L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tannnyy
Cu Chulainn
Level 119
God Stats
21W - 11L
1,583 SR
Queue Stats
403W - 365L
1,479 Elo+
Party 2
Thanatos
Thanatos
ryanexpress34
Thanatos
Level 107
God Stats
34W - 19L
1,231 SR
Queue Stats
517W - 484L
1,479 Elo+
Solo
Team Averages
Level 122
1,491 SR
1,422 Elo+

VS

Team Averages
Level 121
1,500 SR
1,445 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MrFrybread
Thanatos
Level 124
God Stats
21W - 24L
1,502 SR
Queue Stats
410W - 437L
1,453 Elo+
Party 1
Ullr
Ullr
Real_Prolific
Ullr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,574 Elo+
Solo
Horus
Horus
SkyAgent13
Horus
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
697W - 687L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Warchigato92
Kukulkan
Level 147
God Stats
2W - 2L
1,497 SR
Queue Stats
6W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AMG SUSS
Atlas
9
0 / 2 / 2
5,913
422
3,301
7,795
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Jon52
Olorun
12
0 / 0 / 3
7,377
527
3,772
5,471
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 1
7,875
563
6,785
7,373
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Tannnyy
Cu Chulainn
13
0 / 1 / 2
7,662
547
8,628
10,230
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ryanexpress34
Thanatos
12
6 / 0 / 1
7,653
547
6,996
9,138
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 3 / 1
5,439
389
7,675
12,211
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MrFrybread
Thanatos
11
1 / 3 / 0
6,416
458
2,938
10,252
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
6,413
458
2,869
7,528
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
13
0 / 1 / 1
7,017
501
5,831
10,571
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Warchigato92
Kukulkan
12
0 / 0 / 0
6,793
485
4,255
4,609
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
W
Atlas
AMG SUSS
Atlas
0
2
2
0.5
W
Olorun
Jon52
Olorun
0
0
3
1.5
W
2
0
1
2.5
L
Thanatos
MrFrybread
Thanatos
1
3
0
0.33
L
1
1
1
1.5
L
Horus
0
1
1
0.5
W
Cu Chulainn
Tannnyy
Cu Chulainn
0
1
2
1
L
Kukulkan
Warchigato92
Kukulkan
0
0
0
0
W
Thanatos
ryanexpress34
Thanatos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
23,568
40,007
Taken
45,171
23,416
Mitigated
24,959
20,358
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,675
581
0
375
12,211
8,525
0
4,422
7,789
2,934
25,634
W
Atlas
AMG SUSS
Atlas
3,301
1,216
283
1,655
7,795
5,466
96
1,348
6,351
18,116
0
W
Olorun
Jon52
Olorun
3,772
1,729
328
3,733
5,471
2,712
0
1,922
3,375
52,860
6,581
W
6,785
2,388
0
2,291
7,373
2,825
378
1,476
5,813
0
67,994
L
Thanatos
MrFrybread
Thanatos
2,938
878
0
6,829
10,252
4,456
0
961
9,291
0
50,086
L
2,869
948
0
693
7,528
2,373
0
893
6,635
0
39,097
L
Horus
5,831
1,982
124
3,954
10,571
7,919
0
869
9,702
0
52,779
W
Cu Chulainn
Tannnyy
Cu Chulainn
8,628
663
0
1,978
10,230
8,095
0
0
9,507
7,859
57,529
L
Kukulkan
Warchigato92
Kukulkan
4,255
234
0
1,233
4,609
1,686
0
1,136
3,473
45,211
514
W
Thanatos
ryanexpress34
Thanatos
6,996
1,467
0
10,090
9,138
4,318
0
848
8,258
0
53,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,480
Gold Earned
32,078
434
Minions Killed
385
0
Camps Cleared
0
1,319,546
Distance Traveled
1,407,336
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,439
389
30
2
0
270,996
0
W
Atlas
5,913
422
12
1
0
273,385
6
W
Olorun
7,377
527
109
8
0
237,290
4
W
Neith
7,875
563
128
9
0
225,364
0
L
Thanatos
6,416
458
72
5
0
321,697
0
L
Ullr
6,413
458
83
6
0
282,027
0
L
Horus
7,017
501
96
7
0
265,634
0
W
Cu Chulainn
7,662
547
115
8
0
265,374
0
L
Kukulkan
6,793
485
104
7
0
266,982
7
W
Thanatos
7,653
547
70
5
0
318,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role