Player Matchup

Agni
Agni
Silver I
Jwes115
Agni
Silver I
Level 157
God Stats
26W - 5L
1,864 SR
Queue Stats
44W - 16L
1,713 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
Victoria8049
Ao Kuang
Gold I
Level 48
God Stats
12W - 2L
2,010 SR
Queue Stats
271W - 79L
1,822 MMR
Party 1
King Arthur
King Arthur
Gold I
Zesru
King Arthur
Gold I
Level 160
God Stats
12W - 1L
1,840 SR
Queue Stats
67W - 15L
1,861 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,905 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,669 SR
1,888 MMR
Medusa
Medusa
Gold III
Dr_Skeatus
Medusa
Gold III
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
244W - 279L
1,542 MMR
Solo
Fenrir
Fenrir
Gold I
JoeyMH
Fenrir
Gold I
Level 114
God Stats
2W - 1L
2,007 SR
Queue Stats
48W - 61L
1,911 MMR
Solo
Vulcan
Vulcan
Diamond IV
SundownV42
Vulcan
Diamond IV
Level 165
God Stats
0W - 3L
1,500 SR
Queue Stats
314W - 329L
2,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jwes115
Agni
16
2 / 2 / 10
10,088
776
14,339
6,823
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Victoria8049
Ao Kuang
16
11 / 1 / 2
10,887
837
10,799
16,654
20,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Zesru
King Arthur
14
1 / 2 / 9
9,181
706
9,015
14,632
16,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
GebNe ZhaAtlasAchillesHercules

VS

Bans
Guan YuAresCabrakanArtioMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr_Skeatus
Medusa
15
1 / 4 / 4
9,293
715
10,944
15,010
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
JoeyMH
Fenrir
12
2 / 7 / 2
8,775
675
5,707
17,642
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
SundownV42
Vulcan
11
1 / 3 / 2
7,536
580
5,146
5,415
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
4
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dr_Skeatus
Medusa
1
4
4
0.75
L
Fenrir
JoeyMH
Fenrir
2
7
2
0.43
W
Agni
Jwes115
Agni
2
2
10
3.5
L
Vulcan
SundownV42
Vulcan
1
3
2
0.67
W
Ao Kuang
Victoria8049
Ao Kuang
11
1
2
12
W
King Arthur
Zesru
King Arthur
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,153
Damage
21,797
38,109
Taken
38,067
39,324
Mitigated
22,118
11,675
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dr_Skeatus
Medusa
10,944
5,598
0
3,842
15,010
5,909
0
10,058
4,163
0
45,673
L
Fenrir
JoeyMH
Fenrir
5,707
1,342
215
1,811
17,642
13,981
0
10,067
6,131
0
12,972
W
Agni
Jwes115
Agni
14,339
554
68
1,329
6,823
2,592
304
1,301
5,522
44,448
756
L
Vulcan
SundownV42
Vulcan
5,146
3,061
0
478
5,415
2,228
0
3,942
1,110
25,788
0
W
Ao Kuang
Victoria8049
Ao Kuang
10,799
1,810
0
8,441
16,654
20,096
2,007
1,988
14,198
34,495
0
W
King Arthur
Zesru
King Arthur
9,015
695
0
1,837
14,632
16,636
33
2,119
12,513
1,085
42,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
25,604
164
Minions Killed
115
0
Camps Cleared
0
719,566
Distance Traveled
598,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,293
715
54
4
0
223,732
0
L
Fenrir
8,775
675
13
1
0
225,766
0
W
Agni
10,088
776
61
5
0
230,699
0
L
Vulcan
7,536
580
48
4
0
148,963
0
W
Ao Kuang
10,887
837
40
3
0
238,392
0
W
King Arthur
9,181
706
63
5
0
250,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role