Player Matchup

Baron Samedi
Baron Samedi
ElJuanK
Baron Samedi
Level 44
God Stats
3W - 1L
1,345 SR
Queue Stats
54W - 49L
1,503 Elo+
Party 1
Thor
Thor
Feriux11
Thor
Level 117
God Stats
1W - 3L
1,184 SR
Queue Stats
48W - 47L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
Tuliselk26
Heimdallr
Level 84
God Stats
2W - 1L
1,717 SR
Queue Stats
41W - 43L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
jair64
Gilgamesh
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
lvGxAresvl
Cthulhu
Level 69
God Stats
5W - 3L
1,739 SR
Queue Stats
16W - 16L
1,416 Elo+
Party 1
Team Averages
Level 71
1,497 SR
1,434 Elo+

VS

Team Averages
Level 90
1,523 SR
1,454 Elo+
Maui
Maui
AkumaInuSamurai
Maui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
BlownKartridge_
Baron Samedi
Level 127
God Stats
45W - 36L
1,057 SR
Queue Stats
270W - 270L
1,481 Elo+
Solo
Ne Zha
Ne Zha
Mendo7
Ne Zha
Level 113
God Stats
13W - 11L
1,730 SR
Queue Stats
397W - 383L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
OhNoYouDidnt98
Amaterasu
Level 63
God Stats
1W - 1L
1,733 SR
Queue Stats
65W - 82L
1,401 Elo+
Solo
Ishtar
Ishtar
jigglyjulian
Ishtar
Level 82
God Stats
25W - 32L
1,597 SR
Queue Stats
424W - 405L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElJuanK
Baron Samedi
10
4 / 1 / 3
5,858
533
8,491
7,138
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
9
1 / 3 / 4
5,479
498
3,129
8,945
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Tuliselk26
Heimdallr
11
4 / 0 / 2
6,661
606
6,683
4,143
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
jair64
Gilgamesh
11
2 / 2 / 2
6,273
570
4,757
9,371
6,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
lvGxAresvl
Cthulhu
9
1 / 1 / 4
5,953
541
3,729
8,426
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,880
444
2,173
8,059
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
BlownKartridge_
Baron Samedi
10
2 / 2 / 2
5,912
537
4,678
8,772
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Mendo7
Ne Zha
8
0 / 2 / 1
5,185
471
2,269
7,748
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
OhNoYouDidnt98
Amaterasu
9
3 / 2 / 2
5,798
527
5,810
9,927
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
7
0 / 4 / 3
4,475
407
3,763
8,080
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
6
7
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Baron Samedi
BlownKartridge_
Baron Samedi
2
2
2
1.5
W
Baron Samedi
ElJuanK
Baron Samedi
4
1
3
5.5
W
Thor
1
3
4
1
L
Ne Zha
Mendo7
Ne Zha
0
2
1
0.25
L
Amaterasu
OhNoYouDidnt98
Amaterasu
3
2
2
2
W
Heimdallr
Tuliselk26
Heimdallr
4
0
2
5
W
Gilgamesh
jair64
Gilgamesh
2
2
2
1.5
L
Ishtar
0
4
3
0.38
W
Cthulhu
lvGxAresvl
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,789
Damage
18,693
38,023
Taken
42,586
19,647
Mitigated
20,955
13,189
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,173
236
0
651
8,059
5,191
0
2,263
5,796
9,607
0
L
Baron Samedi
BlownKartridge_
Baron Samedi
4,678
183
216
4,313
8,772
3,423
0
4,282
4,490
38,432
0
W
Baron Samedi
ElJuanK
Baron Samedi
8,491
1,443
436
4,496
7,138
2,934
176
2,981
4,157
29,735
0
W
Thor
3,129
454
0
3,023
8,945
2,859
172
552
8,311
0
25,848
L
Ne Zha
Mendo7
Ne Zha
2,269
612
386
3,495
7,748
2,659
0
2,032
5,716
0
24,848
L
Amaterasu
OhNoYouDidnt98
Amaterasu
5,810
2,288
0
4,556
9,927
7,033
300
1,209
8,718
370
26,128
W
Heimdallr
Tuliselk26
Heimdallr
6,683
3,539
0
1,925
4,143
1,633
1,636
940
3,203
0
40,107
W
Gilgamesh
jair64
Gilgamesh
4,757
1,681
0
1,166
9,371
6,585
344
631
8,230
0
32,908
L
Ishtar
3,763
2,194
10
2,205
8,080
2,649
0
2,434
5,646
0
16,353
W
Cthulhu
lvGxAresvl
Cthulhu
3,729
204
193
1,950
8,426
5,636
69
1,904
6,438
22,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
26,250
228
Minions Killed
189
0
Camps Cleared
0
1,048,193
Distance Traveled
1,074,779
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,880
444
17
2
0
219,766
4
L
Baron Samedi
5,912
537
55
5
0
203,466
0
W
Baron Samedi
5,858
533
42
4
0
198,934
0
W
Thor
5,479
498
46
4
0
234,539
0
L
Ne Zha
5,185
471
53
5
0
216,764
0
L
Amaterasu
5,798
527
40
4
0
218,887
0
W
Heimdallr
6,661
606
65
6
0
198,283
0
W
Gilgamesh
6,273
570
48
4
0
189,470
0
L
Ishtar
4,475
407
24
2
0
215,896
0
W
Cthulhu
5,953
541
27
2
0
226,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role