Player Matchup

Danzaburou
Danzaburou
F4D3D SKILLZ
Danzaburou
Level 87
God Stats
6W - 6L
1,334 SR
Queue Stats
13W - 14L
1,184 Elo+
Solo
Sun Wukong
Sun Wukong
SaintSnooze
Sun Wukong
Level 59
God Stats
2W - 0L
1,723 SR
Queue Stats
32W - 29L
1,493 Elo+
Party 1
Olorun
Olorun
TubbisaurusRex
Olorun
Level 147
God Stats
8W - 2L
1,645 SR
Queue Stats
96W - 90L
1,393 Elo+
Party 1
Team Averages
Level 98
1,568 SR
1,357 Elo+

VS

Team Averages
Level 77
1,500 SR
1,521 Elo+
Ares
Ares
Blank-innocence
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,521 Elo+
Party 2
Neith
Neith
DatGuySwift
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 2
Zeus
Zeus
XxMMGamer22xX
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F4D3D SKILLZ
Danzaburou
12
1 / 0 / 10
7,650
850
10,089
8,395
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SaintSnooze
Sun Wukong
14
6 / 3 / 6
8,492
944
7,895
13,566
10,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 0 / 4
8,426
936
8,545
7,007
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,360
707
4,621
15,862
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 2
6,942
771
6,270
9,179
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,440
716
8,821
6,688
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
3
2
0.67
W
Danzaburou
F4D3D SKILLZ
Danzaburou
1
0
10
6
W
Sun Wukong
SaintSnooze
Sun Wukong
6
3
6
3
W
6
0
4
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
19,712
28,968
Taken
31,729
16,630
Mitigated
20,713
12,968
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,621
424
156
2,408
15,862
14,175
0
4,278
11,584
10,806
0
L
6,270
2,173
0
1,619
9,179
4,029
0
1,823
7,356
0
22,653
W
Danzaburou
F4D3D SKILLZ
Danzaburou
10,089
3,226
0
4,041
8,395
3,469
760
4,806
3,589
0
27,268
W
Sun Wukong
SaintSnooze
Sun Wukong
7,895
2,150
0
3,901
13,566
10,155
589
5,756
7,810
0
24,146
W
8,545
4,036
948
4,078
7,007
3,006
1,829
3,598
3,409
55,335
0
L
8,821
1,227
0
0
6,688
2,509
0
2,474
4,214
28,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
19,742
152
Minions Killed
88
0
Camps Cleared
0
508,809
Distance Traveled
455,743
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,360
707
10
1
0
148,673
1
L
Neith
6,942
771
37
4
0
153,754
0
W
Danzaburou
7,650
850
37
4
0
166,850
0
W
Sun Wukong
8,492
944
33
4
0
175,943
1
W
Olorun
8,426
936
82
9
0
166,016
0
L
Zeus
6,440
716
41
5
0
153,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role