Player Matchup

He Bo
He Bo
ClashingThunder
He Bo
Level 109
God Stats
2W - 2L
1,519 SR
Queue Stats
77W - 86L
1,447 Elo+
Party 1
Atlas
Atlas
Kenyo123
Atlas
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 26L
1,610 Elo+
Party 1
Mercury
Mercury
TURTLEz Loady
Mercury
Level 26
God Stats
12W - 5L
1,613 SR
Queue Stats
65W - 75L
1,430 Elo+
Party 1
Team Averages
Level 52
1,544 SR
1,496 Elo+

VS

Team Averages
Level 95
1,500 SR
1,351 Elo+
Danzaburou
Danzaburou
JohenKujo
Danzaburou
Level 48
God Stats
26W - 11L
1,500 SR
Queue Stats
46W - 36L
1,374 Elo+
Party 2
Geb
Geb
Logdizz
Geb
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 27L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatOneGuyTimTTV
Baron Samedi
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 13L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,704
693
14,043
11,691
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Kenyo123
Atlas
16
1 / 1 / 5
10,717
766
12,241
15,468
19,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
15
3 / 5 / 2
9,746
696
7,908
13,412
6,426
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohenKujo
Danzaburou
17
10 / 2 / 2
12,354
882
11,990
10,212
4,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
15
0 / 2 / 10
10,387
742
9,834
18,588
22,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
ThatOneGuyTimTTV
Baron Samedi
16
2 / 3 / 6
10,456
747
12,511
12,831
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
12
12
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Danzaburou
JohenKujo
Danzaburou
10
2
2
5.5
L
Atlas
Kenyo123
Atlas
1
1
5
3.5
W
Geb
0
2
10
2.5
L
Mercury
3
5
2
0.8
W
Baron Samedi
ThatOneGuyTimTTV
Baron Samedi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,192
Damage
34,335
40,571
Taken
41,631
31,340
Mitigated
33,749
3,988
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,043
857
0
1,033
11,691
5,645
0
6,031
5,660
41,385
1,463
W
Danzaburou
JohenKujo
Danzaburou
11,990
4,637
0
1,495
10,212
4,805
2,391
7,147
3,065
0
48,212
L
Atlas
Kenyo123
Atlas
12,241
4,053
200
2,565
15,468
19,269
0
8,673
6,795
28,772
967
W
Geb
9,834
441
510
4,434
18,588
22,618
56
9,665
8,923
23,324
0
L
Mercury
7,908
3,138
0
190
13,412
6,426
0
7,610
5,802
0
47,832
W
Baron Samedi
ThatOneGuyTimTTV
Baron Samedi
12,511
1,544
1,777
3,653
12,831
6,326
825
8,462
4,369
39,982
75

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
33,197
185
Minions Killed
165
0
Camps Cleared
0
781,556
Distance Traveled
727,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,704
693
78
6
0
215,671
0
W
Danzaburou
12,354
882
68
5
0
229,648
0
L
Atlas
10,717
766
36
3
0
259,231
0
W
Geb
10,387
742
26
2
0
249,240
0
L
Mercury
9,746
696
71
5
0
306,654
0
W
Baron Samedi
10,456
747
71
5
0
248,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role