Player Matchup

Surtr
Surtr
KS_anima99
Surtr
Level 72
God Stats
68W - 45L
1,534 SR
Queue Stats
530W - 547L
1,457 Elo+
Solo
Freya
Freya
MustSeeTV YT
Freya
Level 40
God Stats
63W - 65L
1,316 SR
Queue Stats
579W - 625L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Shirocoyote
Cthulhu
Level 40
God Stats
5W - 6L
1,500 SR
Queue Stats
595W - 637L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
WhODaTxxVLou
Baron Samedi
Level 65
God Stats
9W - 7L
1,703 SR
Queue Stats
650W - 725L
1,388 Elo+
Party 1
Arachne
Arachne
WhoDaTxxTayD
Arachne
Level 57
God Stats
31W - 33L
1,423 SR
Queue Stats
354W - 394L
1,388 Elo+
Party 1
Team Averages
Level 55
1,495 SR
1,405 Elo+

VS

Team Averages
Level 88
1,528 SR
1,414 Elo+
Surtr
Surtr
D_T0123
Surtr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,435 Elo+
Solo
Fenrir
Fenrir
FMonto
Fenrir
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 199L
1,423 Elo+
Solo
Kukulkan
Kukulkan
NubiaAkira
Kukulkan
Level 157
God Stats
39W - 28L
1,742 SR
Queue Stats
447W - 477L
1,445 Elo+
Solo
Janus
Janus
Stukanhenchwandr
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
ThugFeli
Nu Wa
Level 29
God Stats
3W - 3L
1,395 SR
Queue Stats
16W - 17L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 4 / 5
7,808
1,115
7,328
10,210
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 5 / 5
8,964
1,281
11,988
13,187
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Shirocoyote
Cthulhu
12
0 / 0 / 0
6,527
932
0
326
102
Baron Samedi
WhODaTxxVLou
Baron Samedi
14
3 / 4 / 7
8,772
1,253
9,426
12,393
4,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
WhoDaTxxTayD
Arachne
13
2 / 6 / 4
7,873
1,125
7,091
14,282
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

224

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
D_T0123
Surtr
14
2 / 3 / 11
8,477
1,211
5,184
9,877
9,693
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
FMonto
Fenrir
15
9 / 0 / 9
10,236
1,462
12,869
8,042
3,727
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
NubiaAkira
Kukulkan
14
3 / 0 / 9
8,945
1,278
10,990
3,967
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 12
8,210
1,173
6,980
11,019
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
ThugFeli
Nu Wa
14
4 / 2 / 10
9,167
1,310
7,317
5,090
1,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
11
Kills
19
19
Deaths
11
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Surtr
D_T0123
Surtr
2
3
11
2.5
W
Fenrir
FMonto
Fenrir
9
0
9
13.5
L
Surtr
2
4
5
1.13
L
4
5
5
1.3
W
Kukulkan
NubiaAkira
Kukulkan
3
0
9
7.5
L
Cthulhu
Shirocoyote
Cthulhu
0
0
0
0
W
1
6
12
1.17
W
Nu Wa
ThugFeli
Nu Wa
4
2
10
4.5
L
Baron Samedi
WhODaTxxVLou
Baron Samedi
3
4
7
1.63
L
Arachne
WhoDaTxxTayD
Arachne
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,833
Damage
43,340
50,398
Taken
37,995
20,678
Mitigated
21,593
8,229
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
D_T0123
Surtr
5,184
2,529
241
1,393
9,877
9,693
0
6,269
3,608
425
15,231
W
Fenrir
FMonto
Fenrir
12,869
4,007
0
1,029
8,042
3,727
0
4,688
3,354
0
17,577
L
Surtr
7,328
2,372
548
2,014
10,210
4,703
0
3,149
5,534
446
21,283
L
11,988
4,135
0
1,225
13,187
4,512
0
7,360
5,689
24,675
0
W
Kukulkan
NubiaAkira
Kukulkan
10,990
898
160
549
3,967
1,750
0
1,817
2,150
45,564
0
L
Cthulhu
Shirocoyote
Cthulhu
0
0
0
0
326
102
0
296
0
0
0
W
6,980
319
342
303
11,019
4,501
0
6,491
4,528
16,494
0
W
Nu Wa
ThugFeli
Nu Wa
7,317
1,894
269
745
5,090
1,922
0
2,502
2,588
19,060
0
L
Baron Samedi
WhODaTxxVLou
Baron Samedi
9,426
1,198
1,072
2,872
12,393
4,669
0
7,470
4,796
32,131
0
L
Arachne
WhoDaTxxTayD
Arachne
7,091
5,554
0
498
14,282
6,692
0
6,692
7,466
0
16,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
45,035
129
Minions Killed
185
4
Camps Cleared
7
479,087
Distance Traveled
662,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,477
1,211
31
4
3
123,508
0
W
Fenrir
10,236
1,462
21
3
0
164,416
0
L
Surtr
7,808
1,115
38
5
0
83,567
0
L
Freya
8,964
1,281
26
4
1
133,200
0
W
Kukulkan
8,945
1,278
81
12
2
139,723
0
L
Cthulhu
6,527
932
0
0
0
0
0
W
Janus
8,210
1,173
25
4
0
115,551
0
W
Nu Wa
9,167
1,310
27
4
2
119,145
0
L
Baron Samedi
8,772
1,253
50
7
0
114,021
0
L
Arachne
7,873
1,125
15
2
3
148,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role