Player Matchup

Baron Samedi
Baron Samedi
CormagMactir
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,503 Elo+
Party 1
Hachiman
Hachiman
JudasRetribution
Hachiman
Level 117
God Stats
1W - 0L
1,205 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 1
Kuzenbo
Kuzenbo
Kurokage_Chaos
Kuzenbo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 1
Surtr
Surtr
MrPackFan
Surtr
Level 139
God Stats
5W - 4L
1,580 SR
Queue Stats
136W - 128L
1,528 Elo+
Party 3
Bacchus
Bacchus
ParasiticBee
Bacchus
Level 125
God Stats
4W - 0L
1,733 SR
Queue Stats
71W - 60L
1,521 Elo+
Party 3
Team Averages
Level 134
1,504 SR
1,500 Elo+

VS

Team Averages
Level 116
1,547 SR
1,425 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Lemonade850
Da Ji
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 189L
1,441 Elo+
Party 2
Cupid
Cupid
LordParsley
Cupid
Level 143
God Stats
0W - 1L
1,733 SR
Queue Stats
23W - 36L
1,456 Elo+
Party 2
Neith
Neith
Mccahilll
Neith
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
742W - 752L
1,540 Elo+
Solo
Bakasura
Bakasura
Meerkat is bae
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CormagMactir
Baron Samedi
17
4 / 0 / 7
9,878
988
7,985
6,624
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 7
8,105
811
5,645
7,261
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 7
8,870
887
4,297
11,217
13,324
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
MrPackFan
Surtr
14
5 / 2 / 6
8,629
863
6,227
11,753
13,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
ParasiticBee
Bacchus
13
0 / 2 / 7
8,288
829
1,416
8,137
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 5 / 2
6,264
626
2,731
6,950
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 0 / 1
5,581
558
0
333
127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 0
7,398
740
3,538
6,806
3,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Mccahilll
Neith
15
3 / 4 / 2
8,364
836
9,677
9,419
4,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
0 / 2 / 5
7,174
717
3,235
7,910
8,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
13
Kills
7
8
Deaths
13
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
2
0.2
W
Baron Samedi
CormagMactir
Baron Samedi
4
0
7
7.5
W
1
2
7
2.25
W
3
2
7
3.25
L
0
0
1
0.5
L
4
2
0
2
L
Neith
Mccahilll
Neith
3
4
2
1
L
Bakasura
0
2
5
1.25
W
Surtr
MrPackFan
Surtr
5
2
6
4
W
Bacchus
ParasiticBee
Bacchus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
19,181
44,992
Taken
31,418
43,748
Mitigated
18,820
17,073
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,731
167
0
160
6,950
2,817
0
1,912
5,038
6,235
0
W
Baron Samedi
CormagMactir
Baron Samedi
7,985
261
4,190
3,414
6,624
3,730
1,568
533
6,045
28,294
0
W
5,645
2,957
602
457
7,261
3,797
5,302
390
6,871
0
15,848
W
4,297
1,741
1,711
1,869
11,217
13,324
595
727
9,182
7,112
0
L
0
0
0
0
333
127
0
333
0
0
0
L
3,538
2,464
1,240
1,395
6,806
3,293
0
2,920
3,886
0
12,610
L
Neith
Mccahilll
Neith
9,677
1,621
0
2,219
9,419
4,539
0
4,438
4,981
0
28,563
L
Bakasura
3,235
2,015
0
802
7,910
8,044
0
4,369
3,541
0
6,702
W
Surtr
MrPackFan
Surtr
6,227
1,477
675
2,594
11,753
13,714
434
744
10,939
439
12,950
W
Bacchus
ParasiticBee
Bacchus
1,416
107
173
1,388
8,137
9,183
52
337
7,337
5,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,770
Gold Earned
34,781
106
Minions Killed
79
0
Camps Cleared
0
905,365
Distance Traveled
621,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,264
626
9
1
0
105,830
0
W
Baron Samedi
9,878
988
52
5
0
193,843
0
W
Hachiman
8,105
811
14
1
0
161,074
0
W
Kuzenbo
8,870
887
11
1
0
201,913
0
L
Da Ji
5,581
558
0
0
0
80
0
L
Cupid
7,398
740
16
2
0
158,424
0
L
Neith
8,364
836
42
4
0
137,698
0
L
Bakasura
7,174
717
12
1
0
219,119
0
W
Surtr
8,629
863
22
2
0
194,829
0
W
Bacchus
8,288
829
7
1
0
153,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role