Player Matchup

Poseidon
Poseidon
CrissSan
Poseidon
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,789 Elo+
Party 1
Sobek
Sobek
K1dneyst0nes
Sobek
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 108L
1,887 Elo+
Party 1
Nemesis
Nemesis
isaislays
Nemesis
Level 147
God Stats
1W - 3L
1,462 SR
Queue Stats
252W - 242L
1,625 Elo+
Solo
Team Averages
Level 93
1,487 SR
1,767 Elo+

VS

Team Averages
Level 147
1,500 SR
1,709 Elo+
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
YaBoiKG
Kuzenbo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 75L
1,699 Elo+
Party 2
Cupid
Cupid
Yilv
Cupid
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 31L
1,928 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CrissSan
Poseidon
11
2 / 7 / 2
7,003
700
4,818
9,127
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 3
7,541
754
5,168
15,013
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Nemesis
isaislays
Nemesis
14
2 / 2 / 2
8,280
828
7,834
10,356
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 3 / 9
8,046
805
9,761
7,349
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
YaBoiKG
Kuzenbo
14
3 / 0 / 10
8,299
830
7,274
8,212
9,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
Yilv
Cupid
14
9 / 2 / 5
9,333
933
9,623
9,103
3,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
15
15
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
3
9
2.5
L
Poseidon
CrissSan
Poseidon
2
7
2
0.43
L
1
6
3
0.42
W
Kuzenbo
YaBoiKG
Kuzenbo
3
0
10
8
W
Cupid
Yilv
Cupid
9
2
5
5.75
L
Nemesis
isaislays
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
26,658
34,496
Taken
24,664
22,094
Mitigated
15,412
6,747
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,761
833
0
0
7,349
2,390
48
3,195
4,154
26,110
0
L
Poseidon
CrissSan
Poseidon
4,818
266
0
592
9,127
3,192
0
4,822
4,149
23,743
0
L
5,168
699
0
3,360
15,013
14,514
0
5,457
9,294
13,269
0
W
Kuzenbo
YaBoiKG
Kuzenbo
7,274
2,781
350
2,853
8,212
9,460
312
2,284
5,928
22,382
0
W
Cupid
Yilv
Cupid
9,623
6,228
662
3,434
9,103
3,562
2,786
4,588
4,515
0
35,845
L
Nemesis
isaislays
Nemesis
7,834
2,197
0
2,795
10,356
4,388
0
6,337
3,795
0
35,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,824
Gold Earned
25,678
110
Minions Killed
135
0
Camps Cleared
0
559,878
Distance Traveled
579,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,046
805
36
4
0
190,514
0
L
Poseidon
7,003
700
36
4
0
159,226
0
L
Sobek
7,541
754
8
1
0
177,898
0
W
Kuzenbo
8,299
830
31
3
0
199,296
0
W
Cupid
9,333
933
68
7
0
189,893
0
L
Nemesis
8,280
828
66
7
0
222,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role