Player Matchup

Maui
Maui
BruceBoEye
Maui
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 31L
1,387 Elo+
Party 2
Charybdis
Charybdis
Milk2552
Charybdis
Level 102
God Stats
8W - 12L
1,296 SR
Queue Stats
224W - 184L
1,504 Elo+
Party 3
Anubis
Anubis
Moisty_Pus
Anubis
Level 65
God Stats
60W - 29L
1,139 SR
Queue Stats
243W - 252L
1,275 Elo+
Solo
Horus
Horus
Scout Opponent
Horus
Level 94
God Stats
7W - 4L
1,256 SR
Queue Stats
140W - 117L
1,474 Elo+
Party 3
Mercury
Mercury
WetDreamsBih
Mercury
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 112L
1,377 Elo+
Party 2
Team Averages
Level 70
1,338 SR
1,403 Elo+

VS

Team Averages
Level 90
1,469 SR
1,429 Elo+
Pele
Pele
ItsTheDude
Pele
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 155L
1,459 Elo+
Solo
Atlas
Atlas
PurifiedHaze
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,320 Elo+
Party 1
Hera
Hera
UnvoicingSnake8
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Achilles
Achilles
civic13
Achilles
Level 54
God Stats
0W - 5L
1,275 SR
Queue Stats
7W - 8L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
joey_otakuboy17
Danzaburou
Level 124
God Stats
22W - 24L
1,570 SR
Queue Stats
206W - 206L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,401
492
2,303
7,269
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Milk2552
Charybdis
13
8 / 1 / 0
8,193
630
8,220
8,584
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Moisty_Pus
Anubis
13
10 / 0 / 2
8,601
662
9,703
4,747
2,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 1 / 12
6,794
523
3,488
7,756
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
WetDreamsBih
Mercury
12
4 / 0 / 3
7,517
578
4,037
6,999
2,564
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,740
518
1,752
7,877
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 9 / 2
5,254
404
2,829
13,001
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 8 / 0
5,733
441
1,992
9,702
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
civic13
Achilles
11
2 / 1 / 1
6,284
483
5,768
9,226
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
joey_otakuboy17
Danzaburou
12
1 / 3 / 1
6,754
520
4,677
9,460
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
5
5
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
2
1
0
2
W
Charybdis
Milk2552
Charybdis
8
1
0
8
W
Anubis
Moisty_Pus
Anubis
10
0
2
11
L
0
9
2
0.11
W
0
1
12
6
L
0
8
0
0
W
Mercury
WetDreamsBih
Mercury
4
0
3
5.5
L
Achilles
civic13
Achilles
2
1
1
2.5
L
Danzaburou
joey_otakuboy17
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,751
Damage
17,018
35,355
Taken
49,266
16,001
Mitigated
25,088
11,345
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,303
478
0
884
7,269
3,761
456
0
6,588
27,740
4,890
L
1,752
417
0
2,668
7,877
2,516
174
482
7,395
0
50,278
W
Charybdis
Milk2552
Charybdis
8,220
5,089
0
5,311
8,584
3,721
0
1,776
6,808
0
65,971
W
Anubis
Moisty_Pus
Anubis
9,703
271
0
1,409
4,747
2,154
0
1,522
3,181
54,629
0
L
2,829
1,688
0
275
13,001
9,258
64
1,102
11,899
14,345
0
W
3,488
1,861
419
2,817
7,756
3,801
0
1,990
5,766
0
8,299
L
1,992
111
0
737
9,702
1,623
62
6,605
3,097
29,446
0
W
Mercury
WetDreamsBih
Mercury
4,037
2,191
0
505
6,999
2,564
494
259
6,657
0
50,858
L
Achilles
civic13
Achilles
5,768
814
0
1,687
9,226
8,206
199
3,602
5,624
0
27,626
L
Danzaburou
joey_otakuboy17
Danzaburou
4,677
1,998
0
2,153
9,460
3,485
0
151
9,309
0
56,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
30,765
348
Minions Killed
268
0
Camps Cleared
0
1,284,658
Distance Traveled
1,240,075
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,401
492
55
4
0
228,235
0
L
Pele
6,740
518
78
6
0
287,273
2
W
Charybdis
8,193
630
104
8
0
236,043
2
W
Anubis
8,601
662
81
6
0
233,426
4
L
Atlas
5,254
404
16
1
0
248,947
0
W
Horus
6,794
523
12
1
0
271,063
3
L
Hera
5,733
441
59
5
0
207,499
0
W
Mercury
7,517
578
96
7
0
315,891
0
L
Achilles
6,284
483
33
3
0
260,619
0
L
Danzaburou
6,754
520
82
6
0
235,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role